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Author Topic: Better goblin sieges with war machines.  (Read 2185 times)

korora

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Re: Better goblin sieges with war machines.
« Reply #15 on: August 28, 2008, 08:46:28 am »

I think instead of 'good' suggestions, which is debatable, you should just list common suggestions.  Even things that are generally shot down, like grinding rock to sand, should be compiled to reduce the frequency with which they are suggested.  Hopefully it will get read and this forum will be less cluttered.

Also, for an on-topic moment, there's currently an implementation-focused thread on sieges here.
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Tormy

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Re: Better goblin sieges with war machines.
« Reply #16 on: August 28, 2008, 08:50:37 am »

I think instead of 'good' suggestions, which is debatable, you should just list common suggestions.  Even things that are generally shot down, like grinding rock to sand, should be compiled to reduce the frequency with which they are suggested.  Hopefully it will get read and this forum will be less cluttered.

Also, for an on-topic moment, there's currently an implementation-focused thread on sieges here.

Hm yeah that could work.
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Dae

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Re: Better goblin sieges with war machines.
« Reply #17 on: August 28, 2008, 01:39:18 pm »

The other topic is trying to keep on focusing on algorithmic suggestion, thus talking as less as possible about gameplay. Hell, I had a hard keeping myself sort of focused.
So if everyone agrees, could this thread be related to any improvement ?
I was thinking of formations, like the famous Tortoise formation. I'm not sure about goblins having enough discipline for this, but goblins won't be the only siegers soon.
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