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Author Topic: Roll to Dodge - Mad Wizard's Arena  (Read 26631 times)

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #45 on: August 27, 2008, 03:07:01 pm »

I have no opinion.

Anyway, I go through the pile again looking for some suitable armor.
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Devath

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #46 on: August 27, 2008, 03:11:50 pm »

I wear my armor.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Mulch Diggums

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #47 on: August 27, 2008, 05:08:03 pm »

I go into a trance and try to attain matrix like fighting skills.
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Boksi

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #48 on: August 27, 2008, 05:18:25 pm »

Rather repetitive, aren't you? I admit, I did forget to mention it, but there's a rule against just repeating actions until you succeed. It causes AUTOFAIL.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Mulch Diggums

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #49 on: August 27, 2008, 05:24:14 pm »

Oh right, I just want to get some sort of..kung fu type ability. I'd rather rely on that than breakable armor. Alright then...I..Practice sneaking (Hopefully learning how to sneak past the enemys that are sure to come)
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Sean Mirrsen

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #50 on: August 27, 2008, 05:30:08 pm »

I, for what it's worth, will attempt to further my summoning skills next turn, unless I get a 1 or 6 on this one (hm, what's the opposite of summoning a swarm of spiders?), at least so I can get a nasty effect in when the fighting starts (Maximized Extended Mass Summon Creature III? Btw, Conjuration presumes creation of inanimate things as well.)
p.s. just in case - this is not my action for the current turn.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Boksi

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #51 on: August 27, 2008, 05:31:51 pm »

You haven't actually summoned the spiders yet, though. But I suppose hands-on experience does count for something. Still, it's not even a +1 bonus, so it's essentially useless.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

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Sean Mirrsen

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #52 on: August 27, 2008, 05:36:15 pm »

No, no. I will meditate on conjuration again, but next turn. This turn, I'm still summoning the spiders.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

lambskin

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #53 on: August 27, 2008, 05:40:07 pm »

I attempt to pick up a torch from the wall.
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Boksi

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #54 on: August 27, 2008, 05:40:25 pm »

Ah. That's more sensible. Waiting for them to spin their webs?

+Cave Spider Silk Sock+
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

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Sean Mirrsen

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #55 on: August 27, 2008, 05:42:59 pm »

I do suppose they end up under my control...  if they do appear...  so I thought of making them weave clothes around me while I meditate... :D
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Roundabout Lout

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #56 on: August 27, 2008, 07:36:24 pm »

I thought this was interesting...
An absolute FAIL of roll to dodge found here. http://www.neoseeker.com/forums/39168/t1223054-crash-bandicoot-roll-to-dodge/
I lol'd
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penguinofhonor

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #57 on: August 27, 2008, 08:38:05 pm »

This thread gets the Strife Seal of Selection (S^3) for being the least annoying of the RTD's.

Hey, how is mine annoying? Is it the obnoxiously long title? Because I was planning on changing that eventually, and I could do it now if it's really annoying.
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Mulch Diggums

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #58 on: August 27, 2008, 08:38:48 pm »

Im pretty sure strife just dosn't like penguins.
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penguinofhonor

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Re: Roll to Dodge - Mad Wizard's Arena
« Reply #59 on: August 27, 2008, 09:15:18 pm »

That's horrible.
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