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Author Topic: Penguinofhonor's RTD ROUND 2 Turn 31.5 Help update the statuses! (12/15)  (Read 142030 times)

Frelock

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #900 on: November 15, 2008, 04:58:23 am »

Imitating Theodor, I run up the stairs to the battle.

CHAAAAAAAARGE!!!!!!!

For those of you who don't get the reference, it's from Arsenic and Old Lace.

Happy 900 posts, penguin!
« Last Edit: November 15, 2008, 05:27:16 am by Frelock »
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Cyx

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #901 on: November 15, 2008, 06:11:58 am »

Actually I had a hunch about this level's power but I thought it would be +1 on 1 or 2 and -1 on 5 and 6. C'mon Penguin, Vibygor is insanely powerful and I guess the next artifact will be as well, so can't I have a little slice of the guaranteed success pizza ?

I switch to the third form of the amulet and tell my armadillo to distract one of the goblin when he tries to attack a player.

(If this is not an easy action, I switch to the second form instead)

If nobody's getting attacked this turn (NPCs don't count), I switch to the first form and turn my pet into a giant magmarmadillo.
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Poltifar

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #902 on: November 15, 2008, 06:38:53 am »

Well the staff seems nice on me, being alchemically powered and all, but I guess I don't really need it, and I can count on Golgath to fight somegoblins with it, so I give the staff to him (free action, I think).

I don't want Sean or anyone to die, so I help him making his potion.
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Jackrabbit

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #903 on: November 15, 2008, 07:21:40 am »

everyones being nice to Golgath
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penguinofhonor

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #904 on: November 15, 2008, 09:27:54 am »

I'll change it, Cyx. I didn't earlier because I thought that you would abuse actions that would be successful on a three, but now I realize that those actions are the weaker ones that have a 2/3 chance of succeeding anyways.
So now it's +1 to ones and twos, and -1 to fives and sixes. I'll get to that. Though you could be murdering your armadillo in horrible ways pretty soon.

I fixed the ghost goblin B problem.

Jackrabbit, walking up the stairs is not walking a short distance and is, therefore, not a free action. If you don't post by the time I get to the round, I'll just make you walk up the stairs as your main action since it's more important.
Also, turning the goblin into stone is really an alchemy thing. Slamming a chunk of rock into it is more of an earth manipulation thing.

Golgath and Poltifar, giving/accepting the staff is a free action. So you're good.

Mulch, yeah, the elephant will keep deteriorating if it becomes a skeleton. Though that's not necessarily a bad thing since it's a pretty weak zombie (didn't keep any of its pre-death bonuses because you only revived it with a 4). You could still stop it if you want to by charging it with necromantic energy or adding to it with other corpses (you've tried to do both).

everyones being nice to Golgath
Of course, they have to make up for using him as a projectile.
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SHAD0Wdump

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #905 on: November 15, 2008, 12:08:29 pm »

I walk into the meeting room and use my teleportation powers to fuse several goblins to each other by the hands.
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Golgath

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #906 on: November 15, 2008, 02:38:00 pm »

everyones being nice to Golgath

Except the dice, which can make things problematic. 
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I fully endorse the idea of mountain goats that hunt man.

Wooty

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #907 on: November 15, 2008, 03:16:14 pm »

I stab any goblin that tries to attack the remaining monk, If none of them do I go after Goblin E.
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Golgath

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #908 on: November 15, 2008, 03:19:12 pm »

Actually, I think I'll change my action.  I'd rather try to resurrect the head monk if possible, but if it isn't I'll just heal Jetman as before.
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Mulch Diggums

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #909 on: November 15, 2008, 03:37:44 pm »

=[ am I the only one who thinks about the darn monks?
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ooooo! Swamp wiskey! Yeah!!

penguinofhonor

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #910 on: November 15, 2008, 05:14:19 pm »

Penguin, what does the forum say about the thread's views?

It's OVER 9000!
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Mulch Diggums

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #911 on: November 15, 2008, 05:23:13 pm »

OVER NINETHOUSAND? Theres no way that can be right! IT CANT!
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ooooo! Swamp wiskey! Yeah!!

penguinofhonor

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #912 on: November 15, 2008, 05:25:31 pm »

And it's only half of Sean's.
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omagaalpha

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #913 on: November 15, 2008, 06:53:55 pm »

I practice to gain blacksmithing skill so I can make stuff to defend my self with. That way can help heal player but less chance of geting my self killed. Ethier that or I practice healing some more.
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|The monolith is alive! And seemingly annoyed by your hugs. Or maybe static electricity of some kind that for some reason didn’t hit you last time.

penguinofhonor

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Re: Penguinofhonor's Roll to Dodge ROUND 2
« Reply #914 on: November 15, 2008, 06:55:32 pm »

Armor or weapons?
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