Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4

Author Topic: Power Goal Suggestorium!  (Read 2747 times)

BDR

  • Bay Watcher
    • View Profile
Re: Power Goal Suggestorium!
« Reply #30 on: September 27, 2007, 10:34:00 pm »

The fun part of becoming a demi-god?  Finding and fighting yourself later in the game with a new adventurer.  :)
Logged
A HREF="http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=12&t=000218">A Kobold''s Quest

A Kobold''s Quest II

ravensword227

  • Bay Watcher
  • Nom nom nom
    • View Profile
Re: Power Goal Suggestorium!
« Reply #31 on: September 28, 2007, 12:01:00 am »

quote:
Originally posted by BDR:
<STRONG>The fun part of becoming a demi-god?  Finding and fighting yourself later in the game with a new adventurer.   :)</STRONG>

Speaking of fighting yourself, Power Goal 60 and 78, Hungry Like the Wolf and Werewolf Hunter,  seem to go hand-in-hand.  The fact that you fill with rage and kill someone suggests that might forever lose control of your character after turning into the werewolf.  (You die).  The "hunting" aspect thats suggested with the hunting dog might mean that you track this werewolf from town to town, forest to forest.  

It'd be neat to encounter him at day time in his human form.  You couldn't kill him without being labeled a murderer unless you could prove it, then you might have support.  Maybe you could sleep in the same inn he stayed at and wait for the change.  Maybe a new sleep-requirement system could lead to your nodding off and risk being ambushed first (or fight as extremely exhausted).

Logged
Dumed Zustashlorbam, Fisherdwarf cancels Fish: Interrupted by Skeletal hammerhead shark.

Pnx

  • Bay Watcher
    • View Profile
Re: Power Goal Suggestorium!
« Reply #32 on: September 28, 2007, 10:08:00 pm »

Love these suggestions just got a few comments to add.

   

quote:

<STRONG>
REBELLIOUS SERVANTS: The race of pig-goblins you crossbred to serve as your servants are starting plot amongst themselves. Eventually, they make a break for it, starting a tribe in a god-forsaken wilderness. Their empire grows until they conquer the world.
</STRONG>

Naturally these pig-goblins called themselves the race of humans and the world never saw anything like it.

   

quote:

<STRONG>
WATCH YOUR STEP
You were sent to kill a dragon by the mayor of a nearby town. After nearly dying in the battle you emerge from the beasts lair only to trip and fall down a chasm.</STRONG>

Did we mention that a passing maceman got all the credit?

 

quote:
<STRONG>
SHOULD'VE THOUGHT BETTER: You cross a rope bridge overlooking a chasm when suddenly it snaps making you plummet to the earth. As you fall, you look and see all the goblins looking down, laughing. They had sabotaged the bridge!
</STRONG>

Ten minutes earlier.
A: Yeknow the bridge looks a little shakey I don't think we should use it.
B: Yeah right like I havn't heard that before!
C: Quick hide there's a human coming.
A: Look I'm just saying that the bridge of instability stretching across the chasm of Fluffed Bunnies is not the most fun thing to cross.
C: Chasm of Fluffed Bunnies?
B: Gotta hate that random name generator, just let us pick the names for once it would be "Gretch Chasm" 'n' "Gretch Bridge" 'n' "Gretch Cave".
A: Gretch... If you had your way the world would be alot more confusing.
B: ... What's taking so long?
C: Should be coming along any second now... What's the plan?
B: We wait till he's in sight then we stand there waiting in plain sight for him to come to us.
A: ...
C: ...
B: What?
C: That plan is too dumb... Even for goblins.
B: Well I though it was a good plan.
A: How about we just ambush him as he crosses the bridge?
B: How 'bout we just kiss the ground he walks on. He's just one human we can take him!
C: Wasn't that what the other goblins in that fort said before that guy vanished into thin air and goblins started dying from mysterious flying rocks?
A: He has a point? Everyone knows adventurers have flying rock disease. You stick around them too long and rocks will start flying out of nowhere and hitting you. Remember old Thitch he had-
B: Listen I don't like where all this is going it doesn't seem very gobliny to me all this sneaky attacking.
A: Isn't that what goblins are all about?
B: Nooo no no no... Goblins do "vaguely intelligent" and "intelligent after a fashion". This is just plain too cunning to be the goblin kind of sneaky.
C: How about we just hide and let him walk by.
A: ...
B: ...
C: ...
A: Sure.
B: ... Alright but only if it shuts you two up. If that damn adventurer hadn't come along we would be on the other side of the bridge by now.
Adventurer: What a fine day for my first step to higher places! Why what better way to overcome my insectophobia than to go abuse some kobolds and improve my self confidence? Now just to cross this bridge and enter the back door to their cave. I hope I beat the other adventurers there...

Hmmm this bridge seems a little unstable... or is that instable and why does that chasm bring fluffy bunnies to mind? Ah well surely can't hurt to test the bridge by jumping up and dowwwwwwwnnnnnnnnnnnnnn...
(the above follows)

(...)

(and yes I have been bored lately)

[ September 28, 2007: Message edited by: Pnx ]

Logged

Felix the Cat

  • Bay Watcher
    • View Profile
Re: Power Goal Suggestorium!
« Reply #33 on: September 29, 2007, 12:20:00 am »

ROCK CONCERT: You go to hear the latest in dwarven music in the Mountainhomes. During the third song, the strong bass crescendo causes the roof to collapse and cave in.

THE EMPEROR'S NEW CLOTHES: As part of a plot to take over the kingdom, you are placed as a servant to the quite deranged king. Buffeted by his maniac tirades and delusional actions day after day, you begin to question your own sanity.

FAST FOOD: Looking for quick nourishment, you eat a roll from a greasy sidewalk vendor. Some time later, you start to feel queasy.

PRESTO CHANGE-O: You hear of vast treasure in a nearby haunted cavern and recruit fellow adventurers by promising them a share of the loot. After battling undead, zombies, snakemen and a demon, you come to the vault to find it filled with old gnomish clothes. Your fellow adventurers are not amused.

CRY WOLF: The town mayor has sent you on quests to combat non-existent monsters. Now he says that a dragon is going to roast the town unless you defeat him now. You ignore him, but he was actually telling the truth this time.

ALARM CLOCK: Your exquisite gnomish timepiece rings, three hours before the sun is due to rise. You are exhausted, but the quest must go on.

Logged

WillNZ

  • Bay Watcher
    • View Profile
Re: Power Goal Suggestorium!
« Reply #34 on: September 29, 2007, 12:39:00 pm »

THE NAIVE PRINCESS: A messenger comes telling you that you have been summoned back to the Massive Kingdom of Inflating for an important task from the princess under the pain of death. You travel for the better part of a week through rough terrain and bad weather and when you arrive to the princess's chambers she wants your opinion on what dress she should wear.

THAT AIN'T UNCOMMON ROUND HERE: You get into a minor dispute in a lawless border town and stab someone in a tavern. Everyone minds their own business. When you turn to leave, the bartender shoots you in the back with a crossbow for not paying the tab.

LAST ACT OF DEFIANCE: For the better part of a week the mad queen has been beheading people for the most trivial and convoluted of offenses. Eventually, you are brought to the chopping block as well. Just before the axe falls, you make an obscene gesture with your hands and your head is chopped off. They have to saw off your arms to make you stop. Later, you are hailed as a hero after the queen's death.

FASHION STATEMENT: You are famous throughout for you grand taste in fashion. One day, you are seen wearing a mandrill skullcap. Suddenly all the nobles want a mandrill skullcap, but since mandrills are not native to this land, they import them far oversees. The price on mandrills skyrocket, eventually they are hunted to extinction.

Logged

John Hopoate

  • Bay Watcher
    • View Profile
Re: Power Goal Suggestorium!
« Reply #35 on: September 30, 2007, 04:03:00 am »

Here's another historical event that I'd like to see made possible. Basically Clovis king of the Franks and of most of modern day France. His power was a tad unstable and people didn't always respect his kingly authority, he was either too German, too Pagan or too Christian. Back when Clovis was a Pagan he wanted to get on the church's good side, unfortunately one of his subjects took issue with this.

This is how the 1911 edition of Britannica tells the story:
http://www.1911encyclopedia.org/Clovis

quote:
The vase had been taken from a church by a Frankish soldier after the battle of Soissons, and the bishop had requested Clovis that it might be restored. But the soldier who had taken it refused to give it up, and broke it into fragments with his francisca, or battle-axe. Some time afterwards, when Clovis was reviewing his troops, he singled out the soldier who had broken the vase, upbraided him for the neglect of his arms, and dashed his francisca to the ground. As the man stooped to pick it up, the king clove his skull with the words: "Thus didst thou serve the vase of Soissons."

Basically the King didn't punish the guy when he should have and regretted it, probably because he lost respect and credibility in the eyes of his subjects. So when an opportunity came up to kill the guy he took it. The complex dynamics of revenge (or as I call it "Bronsonology") should be part of the game.

Logged

Ioric Kittencuddler

  • Bay Watcher
  • Multiclass Bard/Kitten trainer
    • View Profile
Re: Power Goal Suggestorium!
« Reply #36 on: September 30, 2007, 06:46:00 am »

BIG BROTHER SPEECH
You younger sister hates you because you scare off all her suitors with threats of decapitation.  :D

GOING GREEK
You return home after a long journey only to find you house over run by men hoping to court your wife in your absence.  You, your son, and a few faithful servants slaughter them all and then slaughter all your maids for no apparent reason.  Then you throw a party.

CULTURE SHOCK
You travel to the neighboring kingdom to the north where the locals stare aghast at your odd clothing, or lack thereof.  You wonder why everyone here where's so much clothing, until night falls.

LEAD POISONING
People in the world's most advanced town seem to be getting inexplicably ill and going stark raving mad.  It all seemed to start a short while after the invention and installation of their latest marvel; plumbing.

WARRIOR QUEEN
Your nation is attacked by a horde of vicious goblins, but you are initially unable to lead the defense because you are in labor.  :confused:

LACTOSE
You starve to death waiting for the cheese to be ready.

BANG
After raiding a convoy from an enemy nation your squad finds several barrels of a strange black powder among the spoils.  Unable to find a use for it you decide to burn it with the rest of the garbage...

BANDITS!
In your travels you come upon an overturned wagon, a young woman is crying over the body of a young man and there are several other corpses around.  As you approach her you notice that the young man does not really look dead.  Suddenly he and several of the "corpses" jump up and draw their weapons!

MENTOR
After easily rendering the bandits helpless you take pity on them and tell them that they have potential, all they need is a bit of guidance.  You decide to join them and help them improve their art.

Logged
Come see the MOST interesting Twitter account on the internet!  Mine!

Don't worry!  Be happy!  It's the law!

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Power Goal Suggestorium!
« Reply #37 on: September 30, 2007, 10:49:00 am »

OF GODS, MORTALS, AND THEIR POSESSIONS: After four years of hunting for clues, and laborous expeditions, you finally find the legendary artifact hammer "Ofthor Kathundababoom". You are unsatisfied, finding the hammer to be a fine, masterfully crafted, yet simple weapon. However, you make a stunning discovery, when while fighting a group of goblins you miss and strike the ground. Thundering strokes of lightning rip the ground before you, scorching nearby enemies, and sending the rest plummeting to their death in the widening cracks. Shocked and excited, you strike the ground again to test the power of the hammer, and inadvertedly kill yourself with a massive avalanche.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Fishersalwaysdie

  • Bay Watcher
  • Slayer of Threads
    • View Profile
    • http://chupacabra
Re: Power Goal Suggestorium!
« Reply #38 on: September 30, 2007, 11:19:00 am »

BLOODY TAUNT:
Goblins attack you. You slice one of them in two and lick your bloodied sword. Goblins become enraged and attack you with lowered defenses                                                                                                                      resulting in their death. You catch a disease from licking the blood and have to find a healer.
Logged
Cannot find self-destruction button, could have sworn it's somewhere here...

JT

  • Bay Watcher
  • Explosively Canadian
    • View Profile
    • http://www.jtgibson.ca/df/
Re: Power Goal Suggestorium!
« Reply #39 on: September 30, 2007, 08:52:00 pm »

Guys, before you guys keep up with the PowerGoals that are neither goal-worthy nor particular powerful, you have to remember that the point of a PowerGoal is to provide the following:

1) A unique feature that is not implemented yet,
2) Something related to personality or unusual quirks of society which showcases cultural differences, and
3) A hook of some kind.

So, for instance, if you break into a dungeon, go all the way to the bottom, kill foozle, come all the way back up, and get a random artifact, that's nothing special: it's common staple of roleplaying fare.  If, on the other hand, you break into a dungeon, go all the way to the bottom, kill foozle, come all the way back up, and get executed because the village had finally completed a peace treaty with foozle in your absence, that's a PowerGoal. =)

Logged
"The very existence of flamethrowers proves that some time, somewhere, someone said to themselves, 'You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.'" --George Carlin

Savok

  • Bay Watcher
    • View Profile
Re: Power Goal Suggestorium!
« Reply #40 on: September 30, 2007, 09:25:00 pm »

As far as I can tell, this thread exists for the laughs more than the useful output.
Logged
So sayeth the Wiki Loremaster!

Fieari

  • Bay Watcher
    • View Profile
Re: Power Goal Suggestorium!
« Reply #41 on: September 30, 2007, 09:26:00 pm »

You know what I'd love, as a power goal?

Shakespeare.

I don't mean the ability to have a little shakespeare character running around, or even increasing the quality of the prose given to us.  I mean scenarios like a fairy trying to get a bunch of people to love each other, and screwing up so that everyone loves the wrong person, and then untangling the web one by one to put things back in place, which just complicates things all the more until everything is right again (Midsummer Night's Dream).  Or a wizard marooned on an island causing a shipload of virile young men, some of whom are his mortal enemies, to shipwreck on his island so that he can get revenge on his enemies, and marry his only daughter off to a handsome and kind prince, using magic to orchestrate all this from behind the scenes (The Tempest).

The list goes on!  Each Shakespearian play would make a brilliant powergoal, and I don't think any of them are out of reach of what the engine will be able to handle.

Logged

WillNZ

  • Bay Watcher
    • View Profile
Re: Power Goal Suggestorium!
« Reply #42 on: September 30, 2007, 10:27:00 pm »

A randomly generated comedy of errors? That could get messy... and I mean in the good way.
Logged

BlueDestiny

  • Bay Watcher
    • View Profile
Re: Power Goal Suggestorium!
« Reply #43 on: September 30, 2007, 11:17:00 pm »

BETTER LUCK NEXT TIME:

You are given a quest by the God-King of the land to retrieve a sacred icon from the clutches of heretics. Ever loyal, you embark upon your mission, slaying hundreds of demons and horrors in your quest. Upon returning victorious, His Majesty says "Oh, that's not it. I meant the BLUE one". You are then executed for your blasphemy.

Logged

PTTG?

  • Bay Watcher
    • View Profile
    • http://2funnyguys.com
Re: Power Goal Suggestorium!
« Reply #44 on: October 01, 2007, 10:58:00 am »

Furniture Fight:

You are drinking in a pub with your fellow adventurers, and without warning assassins burst in the door! Avoiding thrown knives, you push over a table and crouch for cover. You realize that your sword is in your room for safe keeping, and improvise, hurling a barstool at the nearest assassin, then acquiring his dagger...

Logistics:
You prepare to set out into the wilderness, packing the food and drink you and your meat shields need. You fail to account for the harsh badlands you must pass thrugh, and are soon dying of thirst, when you see a cool- seeming cave in a cleft surely there is water there!...

Logged
.@..**@.
Pages: 1 2 [3] 4