Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4

Author Topic: Dwarf Fortress 0.28.181.40a Released  (Read 24253 times)

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Dwarf Fortress 0.28.181.40a Released
« on: August 18, 2008, 09:26:14 am »

Download (Click refresh on your browser if it doesn't show up)

Here's another one.  Hopefully I can transition to some new features next month, since I've been handling technical issues and problems for a while now.

Additions:
   (*) you can save your embark settings for later use
   (*) added note-taking ability for embark screen
   (*) added forbid-on-death orders for your corpses, other non-hunted corpses, your items and other items
   (*) added forbid order for fired projectiles
   (*) made dwarves prefer to combine items in existing bags/barrels/bins with init options to govern this behavior

Minor Changes:
   (*) made obsidian an economic stone
   (*) did some display optimizations

Bug fixes:
   (*) fixed problem causing site finder to miss areas of the map when hunting for hidden features and rivers
   (*) stopped new kitchen restrictions on contained items from causing no-ingredient food items
   (*) stopped new kitchen restrictions on free item from causing silent cancellations of cook jobs
   (*) fixed problem with up/down windows in adv mode for larger grid sizes
   (*) changed how fireballs interact with the ground
   (*) patched up decorated ammo values a bit
   (*) made cageless traps display properly in all circumstances
   (*) fixed problem with nobles pushing prices out of the displayable range
   (*) handled adventurers retired while sleeping
   (*) fixed display mix-up with FPS/GFPS counter in main dwarf screen
   (*) fixed problem with cursor scrolling vs. y coord in expanded grids
   (*) allowed mouse designations to work below y=23
   (*) stopped the one-step key from messing up pausing when in a menu mode
   (*) made zombie/skels that die in cages have proper corpses
Logged
The Toad, a Natural Resource:  Preserve yours today!

Reasonableman

  • Bay Watcher
  • ...Probably.
    • View Profile
    • Twitter is dead, long live Cohost
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #1 on: August 18, 2008, 09:36:42 am »

Yay! The lord, our god, Toady, has yet again bestowed upon us pitiful mortals a new version of DWAAARF FORTRESS, and this time with the most wondrous embarkation setup utility! GLORIOUS! ALL HAIL THE TOADY ONE AND HIS MIGHTY MAMMALIAN BROTHER!
Logged
A sane man must be reasonable, but a reasonable man need not be sane.

Inquisitor Saturn

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #2 on: August 18, 2008, 09:44:08 am »

Excellent. Another release.

Now I can have a satisfactory expanded view.
Thanks, Frogman.
Logged

Baughn

  • Noble Phantasm
  • The Haruhiist
  • Hiss
    • View Profile
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #3 on: August 18, 2008, 09:47:48 am »

Toady, I've been trying to get in touch with you for a week, regarding the opengl renderer. Specifically, rewriting it - I've been working on that, with very good results.

Please read your email, or even contact me in irc/#bay12games.  :'(
Logged
C++ makes baby Cthulhu weep. Why settle for the lesser horror?

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #4 on: August 18, 2008, 09:55:39 am »

He he, Gmail says "3 days ago".  I've been swamped, but I'm going to try to chip away at my inbox tomorrow.  Sleep for now.
Logged
The Toad, a Natural Resource:  Preserve yours today!

Sergius

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #5 on: August 18, 2008, 09:57:31 am »

(*) made dwarves prefer to combine items in existing bags/barrels/bins with init options to govern this behavior

I think I'm gonna cry  :'(  :'(
Logged

Baughn

  • Noble Phantasm
  • The Haruhiist
  • Hiss
    • View Profile
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #6 on: August 18, 2008, 10:11:41 am »

Eh, I'm probably operating with a higher G_FPS than you.

Anyway, cheers - it's still rather slow, but 40a is at least *playable* at higher grid resolutions.
Logged
C++ makes baby Cthulhu weep. Why settle for the lesser horror?

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #7 on: August 18, 2008, 10:34:54 am »

Oh SNAP. I was all "I'mma gonna check for a new DF taday! Then I was all "oh bummer man." Then I refreshed and WOWW!!!
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

PiCroft

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #8 on: August 18, 2008, 10:48:25 am »

Quote
(*) you can save your embark settings for later use

Awesome  ;D
Logged

Puzzlemaker

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #9 on: August 18, 2008, 11:08:28 am »

He he, Gmail says "3 days ago".  I've been swamped, but I'm going to try to chip away at my inbox tomorrow.  Sleep for now.

Isn't that a good thing?  I mean, I thought toads like swamps.
Logged
The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

El Ruffianos

  • Escaped Lunatic
    • View Profile
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #10 on: August 18, 2008, 11:10:10 am »

Hurray!

Saving embark options is an awesome feature.
Logged

Keiseth

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #11 on: August 18, 2008, 11:27:44 am »

Whee! You've brought awesome to an otherwise terrible day. Thank you!
Logged

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #12 on: August 18, 2008, 11:34:30 am »

an otherwise terrible day

It will be okay!  Ignore all problems and play video game instead!

edit:  sleep too though, yeah.
Logged
The Toad, a Natural Resource:  Preserve yours today!

ChazzyBurger

  • Bay Watcher
  • Urist cancels return kill:Interrupted by zombie
    • View Profile
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #13 on: August 18, 2008, 11:54:13 am »

YES, A NEW DWARF FORTRESS!!!

Sure, it has to come out the day school starts again, but who cares, it's DWARF FORTRESS!!!

Now I just have to find a way to smuggle it onto the computers in computing :P
Logged
Perpeptual Motion Machines

Dwarf Fortress' way of saying "Up Yours!" to physics

Haven

  • Bay Watcher
  • Studiously Avoidant
    • View Profile
Re: Dwarf Fortress 0.28.181.40a Released
« Reply #14 on: August 18, 2008, 01:52:47 pm »

Awsome, encrusted with Win and decorated with spikes of Excellent.

Now go sleep.
Logged
Pages: [1] 2 3 4