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Author Topic: Spore  (Read 100276 times)

Dwarfaholic

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Re: Spore
« Reply #930 on: January 09, 2009, 03:51:57 pm »

I too hate business and money.

Damn that money! I hate it so...
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Areyar

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Re: Spore
« Reply #931 on: January 09, 2009, 03:59:16 pm »

LOL.

yeah!
I wish I had some more though...


To react to the reply to my last post:
I've seen a 'cute and scary monster' creature bits expansion in a mediastore.
Also, the only patches I've seen were some 3rd party hacks to cut down on space-age 'emergencies'.
I haven't been actively looking for any since juli though, so you may be right.

PM me when they release a patch that makes the game moddable so that I can CREATE MY OWN CONTENT and tweak gameplay away from 1stPS style into SimEarth. ;)
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Rhodan

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Re: Spore
« Reply #932 on: January 09, 2009, 05:29:37 pm »

There's various mods out there that tweak difficulty, such as longer creature stage, better space economy and stuff.
I also saw a no-symmetry mod around.  And a way to create new (not yet animated) creature parts.
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Neonivek

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Re: Spore
« Reply #933 on: January 09, 2009, 05:38:55 pm »

There's various mods out there that tweak difficulty, such as longer creature stage, better space economy and stuff.
I also saw a no-symmetry mod around.  And a way to create new (not yet animated) creature parts.

Yeah I am still waiting on those tons of Mods people claimed the modding community would do. Between Gore mods, Dragons flying to other planet mods, and Ripping limbs off mods.

Current count of Mods of noted description made: 0

So as you can guess... I am so far correct... People put WAAAAAAAAAY too much faith in the modding community.
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Sean Mirrsen

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Re: Spore
« Reply #934 on: January 09, 2009, 05:56:09 pm »

It either shows how bad the game is - that there isn't enough incentive to even TRY to make it better, or it shows how money-grubbing the EA is, going to such great lengths to make a game nonmoddable, only so they could make more money on content-only updates. If the community is willing, there is little you can do to stop it from hacking into the game's resources. I can't name many instances, but I think GTA, Total Annihilation, Mechwarrior 4, Carmageddon, and Need for Speed (not that I like the latter very much) are good examples of good games being modded without cooperation from the creators.

The problem with Spore is that its problems are deep in the code. Even if modmakers were to start churning out parts of their own, they wouldn't overcome the inherently stupid design of the game - the parts would not matter, no matter what stats they have or how they look. There's no point in the game, simple as that. Even something like Flatspace has a better gameplay hook. Ultimately, you're not doing anything in Spore. It doesn't matter what creatures you make, because they only need like three parts, and it doesn't matter beyond creature stage. The tribal stage hardly matters in the next stage, the city stage hardly matters in the space stage...  yes, there's the overall change of direction that carries over, but ultimately you're doing the same thing in every case. That's the problem of Spore, and no mods can fix that unless an Assembly God can take it apart and reshuffle it.
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Neonivek

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Re: Spore
« Reply #935 on: January 09, 2009, 06:16:29 pm »

Total Annihiliation isn't a good example it was very moddable.
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Reasonableman

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Re: Spore
« Reply #936 on: January 09, 2009, 10:30:59 pm »

In fact, the Core Contingency expansion came with a map editor. Little confusing, but pretty good nonetheless.
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Sean Mirrsen

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Re: Spore
« Reply #937 on: January 10, 2009, 03:39:24 am »

Total Annihilation was moddable, but it wasn't supposed to be from the get-go. Eventually the fans crafted their own tools for modelling and scripting, and only then the modding scene took off. I don't think the developers contributed anything to that. Though they did in case of Supreme Commander, using their file specs even I was able to make import/export scripts for Lightwave that worked.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Tormy

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Re: Spore
« Reply #938 on: January 10, 2009, 10:09:03 am »

There's various mods out there that tweak difficulty, such as longer creature stage, better space economy and stuff.
I also saw a no-symmetry mod around.  And a way to create new (not yet animated) creature parts.

Yeah I am still waiting on those tons of Mods people claimed the modding community would do. Between Gore mods, Dragons flying to other planet mods, and Ripping limbs off mods.

Current count of Mods of noted description made: 0

So as you can guess... I am so far correct... People put WAAAAAAAAAY too much faith in the modding community.

Hm those mods will be fun. Is there a decent Spore site/forum for modders?
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Neonivek

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Re: Spore
« Reply #939 on: January 10, 2009, 10:46:11 am »

Probably not Tormy

But there are plenty of sites if you want innaccurate information on SecuRom... I think there is one that says that SecuRom replicates itself on your computer.
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Tormy

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Re: Spore
« Reply #940 on: January 10, 2009, 12:57:19 pm »

Ah not this Securom thingy again... :D
Anyway, I thought that Spore will support hardcore modding, but it looks like that I was wrong...
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Agdune

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Re: Spore
« Reply #941 on: January 10, 2009, 09:50:00 pm »

Gotta wonder how many half-decent modders even attempted to improve that mess. I know I wouldn't, had I the skill to make mods more indepth than Homeworld's Ion Cannon armed scouts.

Agree fully with Sean Mirrsen
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Micro102

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Re: Spore
« Reply #942 on: January 10, 2009, 10:53:30 pm »

no amount of mods can fix spore.
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Jay

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Re: Spore
« Reply #943 on: January 11, 2009, 12:10:49 am »

no amount of mods can fix spore.
No amount of useless trolling can fix you.
See?
People seriously, stop with the random useless trolling.
At least provide valid reasoning...
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Torak

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Re: Spore
« Reply #944 on: January 11, 2009, 02:41:51 am »

no amount of mods can fix spore.
No amount of useless trolling can fix you.
See?
People seriously, stop with the random useless trolling.
At least provide valid reasoning...
[/quote]

Go read the last 63 pages or just stop being such a blatant fanboy.
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