10th Malachite, 302For a change, our food stores are actually overflowing! The harvest has come in and proved exceedingly bountiful (something Kats is absurdly cheerful about, almost as much as glass). There was a slight problem with Jools, who whilst being one of our more experienced planters (owing to doing nothing but farming) insisted we give a prayer for each and every bloody pigtail we pulled out of the dirt. He babbled something about hideous tree-related vengeance from the soil if we didn't respect it and Glacies calmly knocked him unconscious whilst the rest of us got on with the harvest.
21st Malachite, 302I sent our training wrestlers out to deal with some foxes interrupting construction today. As one, they all decided they'd rather get a drink at the meeting hall.
I think I'm going to start issuing waterskins now.
24th Malachite, 302These intruding animals are becoming a serious problem. Whilst not harmful, they repeatedly disrupt construction by knocking over half-finished masonry, trying to eat the glass or otherwise generally making a nuisance of themselves. I have placed an order for a number of weak traps to 'dissuade' such creatures from nearing the colony beach.
10th Galena, 302Suddenly, we are almost out of drinks again. It seems somebody has been using up most of our liquor in sauces. I've ordered lavish cookery tabled until we can get our alcohol problem sorted.
1st Limestone, 302Dee took me out to view his construction taking shape. Right now it looks like a giant glass bedpan with the inner section cut out, but he assures me it will make a lot more sense once the pumps are in. He insisted on a bit of a demonstration.
"Okay," Dee explained as be wound up the clockwork beneath the modified bucket Draconus had brought onto the beach for him. "You know when you drain water slowly from a bucket, the water level slowly goes down, but when you drain it quickly you get a little whirlpool developing?"
"Yes," Cousteau murmured, watching the mechanised bucket with interest.
"Alright, that's to do with displacement of water. There was a dwarf who figured out the theory whilst washing his beard, but that's an unrelated story. Anyhow, you can get a similar effect if you spin water around really fast. Watch." He released the clockwork and a tiny turbine at the base of the bucket began to spin, causing the water to swirl, spraying the pair with seawater. Cousteau coughed, unimpressed.
"Just watch," Dee insisted. As they watched, the surface of the water bent downwards, forming a whirlpool that stretched down to the blades of the turbine.
"That bucket's eventually going to run out of water," Cousteau pointed out, "and the sea won't. Plus, I don't think we can get a gigantic glass turbine down onto the sea bed and still power it."
"No, you're right there. But the displacement is the important thing. This was just easier to show you than sucking the water out through a tube or siphon, because the blades displace a lot of water, quickly. The point is that my modified screw pumps, assuming Void and Userpay have them made correctly, displace a vast amount of water in a short period of time. If they can run continuously, they are able to create sustained vortices in the water. Air pockets, almost, stretching down from the surface. The only problem before was the mammoth power requirements, which you have solved for me."
"I take it," Cousteau pointed out, glancing towards the long line of glass stretching out from the giant bedpan, upon which a number of curious wooden devices were suspended, "this has something to do with that monstrosity, then?"
"Indeed!" exclaimed Dee excitedly. "You see, the tides are constantly coming in or going out, and when forced into a small enough channel, you can push all of that titanic force into a very small space, resulting in a positively-"
"So it's like a water-wheel?" Cousteau asked, cutting him short.
"No, nothing like that at all." Dee looked puzzled. "Why would you think that?"
"I... you know, I'm going to leave this in your capable hands, Dee. Just make sure the sea doesn't come crashing down on us."
"If Void has it blown to the right specifications, boss, the seals -will- hold. I've been over the designs seventeen times."
"What if they don't?" Cousteau demanded.
"Then," admitted Dee, taking a deep breath, "we won't have to worry about burials." He held off Cousteau's stare for a few moments before reconsidering. "Perhaps I should just look at some contingency designs."
"Perhaps you should." Dee scampered back to the grotto, leaving Cousteau standing on the beach at the emerald machinery with a slightly concerned frown on her face. There was still a lot to do.
10th Limestone, 302Supply ship from the Mountainhomes arrived, along with Lokum. I'm going to make him wait before I even talk to that bastard. Ordered some of our food surplus (we actually have more food than glass since the real construction started) to be taken to the depot for trading. Hopefully they brought all that lumber I requested, but even so I'm putting the glassworks on overdrive - we'll need a lot more trade goods if they have.
Lokum's guards are proving very useful again - they've shot an entire pack of wolves that wandered into the region whilst waiting for the wagons to unload. Most of the pack was dealt with around the depot, but a pair of them attempted to flee along the coast. One was physically lifted off the pier by a mace and the other tried to do battle on the edge of the glass machinery. It turns out that it is easier to keep hold of very narrow surfaces with two legs over four. Both wolves are currently resting at the bottom of the sea.
19th Limestone, 302I had Kats take care of the brokering. He is about as happy as a purring maggot after milking. Apparently we now have bags of rock nuts, sweet pod seeds and even dimple cup spawn, just in case we suddenly decide we want to start a clothing industry. I don't know why we even got the dimple cup spawn, we can't eat or drink dimple cups. Kats, apparently, is not a very selective buyer - I think she just asked for everything on the wagons. The merchants ended up with something like a 60% markup on top of the double prices we paid for most of it, but with their attempt to bring everything we asked they only ended up carrying one token piece of bauxite and tower cap. In future, I should be a little more selective in my trade requests.
Dee informs me that the machine will be ready within the fortnight.
The events of the 28th of Limestone, 302"Glad you could find the time to-" Lokum began, stopping when he noticed the human patiently sat against the floor in the office.
"Evening," the guild representative greeted him cheerfully. "I'm afraid there's a queue."
"Cousteau!" Lokum named the dwarf at the desk accusatorily. "You're supposed to deal with diplomatic meetings when they come up, not sit back for three months and hope they go away!"
"You know, you're right," Cousteau conceded. "There is a queue. So, 'Fanu', yes? What did you want to talk about?"
"Just wanted to say, rather nice place you dwarves have dug out for yourself here." The human smiled and picked up his hat, standing. "Well, I'll be on my way then. See you next year." The two dwarves stared in bewilderment as the human guild representative casually left the office he had been waiting in for two whole months before suddenly turning on one another.
"You left me waiting for almost three weeks, Cousteau! How could you do that?" Lokum demanded.
"How could you suddenly turn this place into a prison camp?" Cousteau snapped angrily, standing up. "Without telling me, at that!"
"Listen," Lokum sighed. "Cousteau. This was the only way I could get you the manpower you needed. No sane dwarf would come out here of his own volition and willingly work on the construction of some insane megalith for no pay and with barely any creature comforts whatsoever. I did you a favour."
"I wanted skilled labour, Lokum!" Cousteau sighed, sitting back down and picking a couple of green glass tumblers from the table, pouring some rum into them. "Glassblowers, architects, mechanics. You sent me a soapmaker, by Tolis' beard! Not to mention the Tolites, at that."
"I sent you what I could get," responded Lokum, taking one of the tumblers and knocking it back. "You should be glad I didn't just send you glassblowers and mechanics, too. Nobody back home expects this to work, Cousteau. You can't delve water, let alone the sea until you go so far enough north that it freezes over." He pointed the tumbler at her accusatorily. "I didn't send you people to help you build some underwater palace, I sent you people to help you survive. You could be here thirty, sixty years and never get even one of the crazy ideas your people have come up with to work, Cousteau. I want my friend to be alive thirty years from now. This isn't some grand project, this an exile."
Cousteau stared at her old friend stonily for a moment, then drained her glass.
"Come with me."
Cousteau stormed towards the machine, Lokum hurrying after her with a panicked look on his face. Up ahead, Dee was surveying the project, notebook in one hand and slate in the other. He turned to greet the Warden as she approached.
"Ah, Cousteau!" he began. "We're just putting the final touches-"
"Get it working," Cousteau barked, her face a picture of grim determination.
"What? But we just need to do a few final-"
"NOW!" she bellowed with the force of a drill instructor. Dee froze for a moment in shock before dropping both notebook and slate and saluting with a slightly mad grin.
"Aye aye, Warden!" he cried, turning to the figures clambering across the device and giving a sharp whistle. "Right, then! Kolræsen, finish balancing the counterweights and get your arse clear off the structure! Glacies, link up the gear assemblies! Draconus, get that pump primed!"
"Aye, aye!" came a chorus of cries as dwarves began hurrying about to and fro in last second preparations. The bulky former Hammerer bodily threw aside the heavy wolf corpse she had been carrying and hauled herself up the glass ladder into the workings of the machine.
"Cousteau," Lokum sighed as they watched the frenzy of activity, "what are you trying to prove here? This is never going to work. You can't delude yourself into thinking this mad-dwarf's contraption is actually going to do anything, can you?"
Cousteau remained silent, her eyes keenly on the lone figure in the belly of the best. Draconus grasped hold of a pump handle with both hands and began heaving with all her might. As she did so a small pillar of water began rising in a prominent central column of the machine, clearly visible through the glass. Lokum's eyes travelled to it as the water rose higher and higher, eventually reaching a little red ring etched into the glass in redroot dye.
"And you're there!" Dee shouted. "Now kill it and get the deeps out of there!"
Draconus gave the pump one final heave and pulled herself to the edge, diving into the water and swimming to shore. The water level in the pipe held for a moment, then suddenly fell, the water draining away in moments.
"Look, Cousteau," Lokum began.
Two massive sheets of water burst from the sides of the machine's outer bowl, soaring into the air before crashing back down to earth. The countless pumps of the machine all began to cycle in perfect synchronisation as the massive tide machine drained power from the ocean itself, the rush of water and rumble of machinery making it sound to all listening as if Dee had through some magic of science, engineering and dwarven madness summoned a storm and held it captive within the glass.
Lokum stood agasp at the sight for a moment, only to find Cousteau already walking away from him towards a hatchway in the beach nearby. As she strode, she signalled to a nearby axedwarf.
"Tormy, you're with me," she commanded, kneeling and pulling open the access hatch. Tormy dutifully followed suit as she descended into the tunnel below, as did Lokum seeing little other choice. She sealed the hatchway above them and turned a corner, leading the three to a thick, frosted green glass door hatch. Lokum noticed the carefully blown glass seals all around the portal and his eyes widened.
"What's behind that door?" he demanded.
"The ocean," Cousteau explained cooly as she reached for the hatch wheel. In a rush of panic Lokum got there first, pressing his body against the hatch as if that would hold against the weight of the sea.
"Cousteau, I can't let you do this," he said with more than a hint of panic in his voice. "You aren't thinking straight. Now why don't we all just go back up to the surface and have a nice chat, okay?"
"Tormy, restrain him."
"What? Hey, let go of me!" Lokum shouted as the heavy dwarf grabbed him bodily by both arms, dragging him back. He continued to shout ineffectually as Cousteau reached for the hatch wheel once more. "This is insane! You're going to kill us all!"
Cousteau hesitated, for a moment. Then she turned the wheel and flung back the door.
Stretching out before them, fully fifty feet in length and heralded by the thunder of the machine ahead, a corridor of solid air extended from the open end of the tunnel. Walls of rushing water arched outwards on either side, curving up to the surface as if someone had reached down with a divine hand and simply scooped the sea in between away. Salt and brine sprayed in every direction, and it felt as if there were a constant gale whipping at one's face, but the simple fact could not be denied. It was there.
Cousteau turned to face Lokum, gesturing to the sight beyond.
"
Look upon that!" she cried over the thunder of an ocean rent in twain, "
and tell me now that I cannot delve the sea!"
28th Limestone, 302First testing of pump machine successful. Well received by all.
Activating the machine.Priming the pump.The sea turbines activate.The machine in action.Delving the Sea.