MOST RECENT UPDATES
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Time/date/weather: This is the newest addition. Type +today in the game to see the current time/date/weather/moon phase. There are +help files available for the time system's use and how to use it while building to create time- and season-flexible room descriptions.
Time currently moves at a 4:1 ratio.
+Help System: As of yet there's not a whole yet here, but keep checking back for more. Eventually this command will contain documentation for all of the major in-game commands available to players.
Global Bulletin Board: The global bulletin board can be viewed with the +bbread command. For further instructions on how to read and post entries, see +help.
Game Appearance: I'm working on adding a lot of pizazz to the visual aspects of the MUX (at least, as far as text-only coding will allow). If you haven't check in for a while things are likely to look radically different.
Short Descriptions: Players can use the command: '&shortdesc me=<text>' to change their short descriptions. Short descriptions are snippets of information about what a player's character is currently doing that can be seen by looking at the room. These are eventually intended to function as a roleplaying aid. Players can also add &shortdescs to objects that will show up in the room.
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I'm at least marginally interested in the possibility of a Dwarf Fortress MU* and I want to know what others think of the idea.
I've set up a (temporary) MUX server for interested folks to poke around on, since MUSH/MUX are the only codebases I personally know how to work with.
You can get there by using a MU* client (I prefer SimpleMU*, but there are others), or by using telnet (the not-so-preferred method).
The connect info: striketheearth.dragonsoldier.com, port 1050.
The telnet link is: telnet://striketheearth.dragonsoldier.com 1050 (You'll need to manually copy/paste this into your browser bar.)
The following will direct you to a rudimentary guide to MUSH (link courtesy of Tahin):
http://www.gammon.com.au/mush/mush.htm