Out of curiousity, what are the best parts of Dwarf Foreman -- the ones you really find you can't do without?
Foreman allows job management based on profession name. Thus, once I get new migrants, I can customize their profession names in DF, then in Foreman I can mass-assign tasks. Also, this lets me accomplish large-scale tasks quickly. Say I want to smooth a ton of stone, and can handle pausing my production lines to do it. I just open up Foreman, and give all my crafting professions that job and remove their others. Thus, being able to mass-apply jobs to groups is quite handy, and allows me to finish large-scale tasks rather rapid, with little time spent micro-managing jobs.
Also, it is a really good visualize to see how I've got my classes broken down, and to see if I'm missing any jobs. ie: Why aren't my iron floodgates being made? *glance to Foreman* Oh, my smiths were assigned to haul stone for a while, and I forgot to turn their smithing back on. *fix*
In regards to Torak, I'm not sure why using such a useful 3rd party program makes me a tool. As far as I can tell, it certainly isn't cheating to use Foreman, since all it does is help manage tasks. And like I said, I've upgraded to the latest version, it would just be nice if I didn't lose Foreman's capabilities when doing so. I mean, heck, the screen change alone made it well worth the download.