I'm in the progress of organizing my mod database. Chucking out old mod versions, tidying up, stockpiling graphic sets, the works ... I downloaded the 1.41 version and zombie addon and I thought, why not take it for a spin? I copy the mod folders over, but DF refuses to start. The error said that the "index" file (the one in the data folder) was either corrupted or missing.
So, I re-installed DF 40d11, recopied the folders and ... nothing. Same error. So, I tried some noob-bughunting and I replaced the index file from the mod with the one from a vanilla DF. The mod actually launched when I did that.
So, is this a bug? Or is my pc to blame for the problem?
I see. When you unpack archive in your 40d11 folder, DO NOT unpack /data/index file, it's different in 40d11 from 40d. My bad
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Also INIT.txt becomes a bit different so if you want all your 40d11 settings back, manually replace and change /data/init/init.txt file to have the settings you want and don't forget to link to correct character set file then.
I will post a link to a properly configured archive for 40d11 in the 1st post later.
[EDIT]
I've just tried it and 40d11 works like twice faster than 40d even without tweaking (40d version had issues with some new entities... I guess because there's too many new content and it's somehow calculated slowly, so on site entering my game was freezing for a few seconds, in 40d11 I don't encounter such issue).
I will definitely release next version for 40d11.