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Author Topic: [39e] Lava flow crash  (Read 719 times)

Bask

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[39e] Lava flow crash
« on: August 06, 2008, 06:46:36 am »

I was building an aqueduct to pump lava in the ocean. Forgot to build high enough walls and it started overflowing stockpiles, workshops, dwarves, everything. Crash, reproducible 4 times out of 5. Save here, errorlog doesn't say anything.

Bonus bug: obsidian left from lava filling pools or ocean still counts as outside/light/aboveground.
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Toady One

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Re: [39e] Lava flow crash
« Reply #1 on: August 08, 2008, 03:21:39 am »

Okay, I've downloaded it and I'll have a look at some point.
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Toady One

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Re: [39e] Lava flow crash
« Reply #2 on: August 09, 2008, 04:59:23 am »

Okay, I think I've fixed it.  I tried it once after changing things around anyway, and it swept the dwarves off the beach and made a little platform out in the sea.
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Bask

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Re: [39e] Lava flow crash
« Reply #3 on: August 09, 2008, 08:29:21 am »

Okay, I think I've fixed it.  I tried it once after changing things around anyway, and it swept the dwarves off the beach and made a little platform out in the sea.

Thanks for the quick fix, I've never seen a better supported game.
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Baneslave

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Re: [39e] Lava flow crash
« Reply #4 on: August 09, 2008, 10:56:06 am »

...I've never seen a better supported game.

To be truthful, I have never seen so active and behaving bug reporting community.
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Draco18s

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Re: [39e] Lava flow crash
« Reply #5 on: August 09, 2008, 11:28:59 am »

...I've never seen a better supported game.

To be truthful, I have never seen so active and behaving bug reporting community.

I think it stems from the relative ease at which we can identify what we did to cause the problem.  For something like Second Life it could, honestly, come down to a dropped packet or a misbehaving script owned by someone else.
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