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Author Topic: 39e Captain of the Guard stuck in " wrong justice state" loop and weirdness.  (Read 1094 times)

Hypcso

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Hello,
So I haven't posted here in a while.. but this bug is just too strange not to report. I had a Marksdwarf wrongly jailed and starving/dying of dehydration so I ordered the rope he was on deconstructed. Upon deconstruction the rope vanished with no explanation and the marksdwarf ran off. Shortly after I ordered the portcullis blocking off access to the jail wing lowered, and when the guardsman tried to lock him back up he got stuck in a pathfinding loop. I fixed this by taking him out of the guard, I then took off the justice state for all of my prisons, and opened the portcullis.

 The captain of the guard then attempted to arrest him and put him on the no longer available ropes resulting in her stopping in her tracks and spamming a wrong justice state error over and over... after he had eaten/drunk I attempted to remedy this situation by removing her from her post, to no avail. She continued spamming it until I opened up a rope for usage, but forgot to put yes to justice.

 By this point the Dungeon Master ( ??? ) was dragging the marksdwarf into the jail. When I zoomed over to the jail for some reason ALL 80 IDLERS IN MY FORT ARE STANDING ON TOP OF THE ROPE! and they do not seem to be moving. I can probably provide a save, if it is needed.
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valcon

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That last bit is VERY weird, but, the disappearing rope bit seems to be a newish bug that causes a rope which was used for restraint that has been deconstructed to move into the detainee's inventory.

Check your marksdwarves inventory, you will probably find it there.

Also, to get him back on the new rope, did you allow the Dungeon Master to "jail" him, or did you select the rope and then select the marksdwarf for detention? 
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Hypcso

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I'm actually not sure if he's on the rope at the moment, 80 dwarves crowded into a 3 square room is making it nigh impossible to tell.
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Toady One

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If a rope is not set for justice, it's a zoo, and dwarves would congregate there if it's the only place to go.  If you've got a save where the spamming is ongoing, I can probably figure that part out.
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MMad

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That last bit is VERY weird, but, the disappearing rope bit seems to be a newish bug that causes a rope which was used for restraint that has been deconstructed to move into the detainee's inventory.

Ah, so *that's* where my iron chains keep disappearing! :) Thanks for that little piece of info.
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