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Author Topic: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress  (Read 44642 times)

Flaede

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #120 on: January 20, 2009, 04:54:10 pm »

I was hoping to see a resolution on the Vista issues.
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Draco18s

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #121 on: January 21, 2009, 12:15:18 am »

Sorry this may be a stupid question, but how are the pixel values scaled to DF?
For example, all pixel values must be 0-255, but in DF the world-gen temperature values run from -1000 to +1000... does this mean a pixel of 128 = 0 degrees in DF?  How does this work for each of the map types?

With a 0 offset used in the DFHeightMap program, yes, assuming default scaling ratio (DFHM chooses a different one based on map type).  An offset of 1 would mean that 128 = 1 degree.
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JoRo

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #122 on: January 21, 2009, 01:26:19 am »

Angry Lawyer apparently hasn't been active since November.  This is a darn shame.
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Mullog

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #123 on: January 21, 2009, 06:06:09 am »

I hate to bump things, but I've been looking for something like this - only to have my optimism and enthusiasm crushed (overly dramatic) by the fact that the DFFD download doesn't seem to work anymore. Other DFFD downloads work fine, however.
Can somebody upload this somewhere else, or is there a way to fix the download?
Thanks.


I just tested the download and it works perfectly. So just try again :-)

I was also able to extract the source code from the exe-file so if Angry Lawyer doesn't return we can still do modifications to the program.
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jarathor

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #124 on: January 21, 2009, 04:10:21 pm »

Ah, well then. Apparently I have to use Firefox to download it...
Stupid IE 7.

I bet it's because it's an application file - IE can be pretty picky about letting you download those.
Shoulda tried that in the first place.  ::)

Hopefully Angry Lawyer comes back to this if it doesn't work in the next version; although if we can get the source, that's good too.
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A_Fey_Dwarf

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #125 on: January 21, 2009, 04:50:19 pm »

If this new version ever does come out I would love to see middle earth with forested, desert and savage areas where they should be according to the book.
Maybe we should all email Angry Lawyer and tell him to hurry up with it.
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Mullog

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #126 on: January 21, 2009, 05:03:56 pm »

If this new version ever does come out I would love to see middle earth with forested, desert and savage areas where they should be according to the book.

I started on a map of middle earth, but I only got the height map to be ok. The rest would be completely random with Hobbiton as an evil swamp and that kind of stupidity...
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A_Fey_Dwarf

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #127 on: January 21, 2009, 05:25:54 pm »

Exactly what I did, that's why we need the new version.
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Sowelu

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #128 on: January 21, 2009, 06:12:08 pm »

I was also able to extract the source code from the exe-file so if Angry Lawyer doesn't return we can still do modifications to the program.

wat

Did decompiling just get a hojillion times easier in the last couple years, or is someone here crazy?
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worldspawn

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #129 on: January 21, 2009, 07:22:27 pm »

Ok I'm going to eat a lot of fiber, and take a huge shit. Then I'm going to take a picture of said shit, and turn it into a grayscale image. Then I'm going to use this to generate a map out of it, and build a fort large enough to attract the king. Once he's arrived I'll rename him "King of shit mountain" and be declared winner of the internet.
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Jackrabbit

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #130 on: January 21, 2009, 07:24:48 pm »

Maybe "king of the /b/" but I think thats a little too crass for a forum with this much decorum.

Hey that rymed!
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Mullog

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #131 on: January 27, 2009, 04:01:19 pm »

I was also able to extract the source code from the exe-file so if Angry Lawyer doesn't return we can still do modifications to the program.

wat

Did decompiling just get a hojillion times easier in the last couple years, or is someone here crazy?

Yep. It did. The program is written in the .NET framework and the compiled program is not a regular executable but rather the source code compiled into a format that can be executed later.
So decompiling the program means translating the compiled code into C# code again, and there are programs (free ones!) that can do it easily. :-)
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Sowelu

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #132 on: January 27, 2009, 04:05:08 pm »

Huh.  Are you lucky enough to keep variable names partly intact, and does it keep from munging constants too badly?  That's awesome.

No comments though.  :/
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Mullog

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #133 on: January 29, 2009, 06:25:31 am »

No comments and no proper variable names (just names inferred from the types), but its good enough to use.  :)
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PTTG??

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #134 on: July 31, 2009, 03:51:31 pm »

And the Sargasso of DF apps claims yet annother victim.
So, is this alive or what?
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