Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Slow down!  (Read 615 times)

isitanos

  • Bay Watcher
  • Seasonal river flood nostalgic
    • View Profile
Slow down!
« on: August 04, 2008, 04:50:14 pm »

This is a simple suggestion: I'd like to tell a dwarf/workshop to keep producing stuff, but at a slower rate. My alcohol stocks are overflowing right now, but if I completely stop production, I probably won't notice when alcohol stocks are dwindling, and that could cause problems. Therefore I'd like some way of slowing production: maybe add a task called "Take a break" to all workshops, that makes the worker take a short break before taking on the next task on the list?

Alternatively, an option to start producing only if the supplies get below a certain level would be very useful.
Logged

penguinofhonor

  • Bay Watcher
  • Minister of Love
    • View Profile
Re: Slow down!
« Reply #1 on: August 04, 2008, 05:05:43 pm »

How about a little option on the workshops that allows you to change what speed it goes at, and has small quality benefits for going slower?

Therefore, if you need seven beds before your dwarves need to sleep, then you can pump out seven quickly with a hit to their quality. But if you just want some good meals and aren't in a hurry, then your cook can slowly make some meals with a slight quality boost.

It would have to do something like making masterpieces impossible when going quickly to prevent legendary dwarves from shooting out crafts as fast as a superdwarvenly agile legendary marksdwarf shoots bolts.
Logged

R1ck

  • Bay Watcher
  • Uninvited Guest
    • View Profile
Re: Slow down!
« Reply #2 on: August 04, 2008, 06:24:57 pm »

You could just set in the workshops so that only say, competent or less dwarves could work there. Of course, the stuff they
make sucks...
Logged
BTEAMHOB-Year 10 - It's POI'd to the extreme

isitanos

  • Bay Watcher
  • Seasonal river flood nostalgic
    • View Profile
Re: Slow down!
« Reply #3 on: August 04, 2008, 11:24:12 pm »

You could just set in the workshops so that only say, competent or less dwarves could work there. Of course, the stuff they
make sucks...

Yes, of course there are workarounds, but none of them are really practical.
Logged