All the above suggestions are already in the list...just not labeled as such...
For instance, if you look at "Unstable Rock" you'll see it is about cave-ins...it was from a suggestion in another thread about "Earthquakes". I guess I could re-label it a bit clearer...
The idea bout tree roots was also recently discussed, but hits the same wall: trees are currently single tile structures. IF Toady takes us into a world with giant trees like the Millenium Tree or Tolkein's Mallorn....then it becomes an excellent addition.
We fleshed out the antmen pretty well (they lend themselves well due to their real world equivalent) but what about the other races? Batmen, Ratmen, and Troglydites(sp?)....they could probably have more fleshed out lairs.
Ratmen could have two really annoying abilities:
- They breed like the wind, so having just 2 in a cavern could lead to a swarm.
- They could be the underground equivalent of kobolds...trap-proof thieves
Gremlins I have always seen as a solitary menace....I really miss their old 2D annoyance factor. Now it is just nearly impossible for them to actually get into a Fort and cause some mischief.
Renaming Unstable Rock to Cave-ins, adding in burrowing creatures (easy to explain, common request)
Also, to reiterate...this thread is not about game mechanics....things like digging speed, LOS, etc. This thread is about map features, underground races, geology etc.
edit...aaaaaaccccckkkkk...just spent 20 mins tracking down one out-of-place "list" markup