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Author Topic: Underground Diversity  (Read 136216 times)

Mel_Vixen

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Re: Underground Diversity
« Reply #525 on: February 15, 2009, 01:34:15 pm »

 ::) everyone knows that earth is a coin and china the underside.
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zchris13

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Re: Underground Diversity
« Reply #526 on: February 15, 2009, 02:58:00 pm »

It's a giant buttcrack.  'Nuff said.
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SirHoneyBadger

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Re: Underground Diversity
« Reply #527 on: February 19, 2009, 07:59:12 pm »

How about acidic bacterologically-based geological formations?

http://en.wikipedia.org/wiki/Snottite

Could be a minor hazard in locations surrounding magma vents.
« Last Edit: February 19, 2009, 08:08:48 pm by SirHoneyBadger »
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penguinofhonor

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Re: Underground Diversity
« Reply #528 on: February 19, 2009, 10:29:45 pm »

Or a major hazard when the Giant Snottites start spreading through your fort and slowly eating your miner dwarves.
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Old-Man-Gator

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Re: Underground Diversity
« Reply #529 on: February 19, 2009, 11:58:27 pm »

Giant underground amoeba that exponentially reproduce?

I seem to recall that from Boulder Dash.

Anyway, I like the idea of macrocellular organisms (or whatever the correct term for huge amoeba is). And slime moulds that actually move would be awesome.

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Osmosis Jones

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Re: Underground Diversity
« Reply #530 on: February 20, 2009, 12:07:16 am »

How about acidic bacterologically-based geological formations?

http://en.wikipedia.org/wiki/Snottite

Could be a minor hazard in locations surrounding magma vents.

Sort of like that posted here;

Quote
  • Endolithic Biome: ^ * ^ Organisms such as slimes, jellies and oozes could live in the rocks, posing a random threat to miners. The deeper you delve, the more dangerous the creatures could become.
?
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SirHoneyBadger

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Re: Underground Diversity
« Reply #531 on: February 20, 2009, 02:52:23 am »

How about acidic bacterologically-based geological formations?

http://en.wikipedia.org/wiki/Snottite

Could be a minor hazard in locations surrounding magma vents.

Sort of like that posted here;

Quote
  • Endolithic Biome: ^ * ^ Organisms such as slimes, jellies and oozes could live in the rocks, posing a random threat to miners. The deeper you delve, the more dangerous the creatures could become.
?

Kind of like a real life version of that, yeah.
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flabort

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Re: Underground Diversity
« Reply #532 on: February 23, 2009, 03:23:39 pm »

it's probably posted a hundred times, or a hundered fifty, but what about those underground pockets full of random liquids and gasses (i refer partly to oil, but also to coal damp (don't bring a torch))? i'm thinking about algorithims that, during world gen, locate places likely warm, and damp, but not nessesarily, depending on the contents, and places a random pocket on either non-freezing gasses, or liquids. peircing one would expose the entire cavern, and cause miners to drown or burn or gaze in wonder, all because of that pocket of water/pool of magma/puddle of shiny liquid mercury/rush of oxygen consuming gasses rushing past thier ears. if the pockets have space to survive, they could contain life forms, but not likely. imagine striking a sulpher gas pocket overlapped with a quicksilver (mercury) pocket, bordering the HFS. that would be cool.

How about acidic bacterologically-based geological formations?

http://en.wikipedia.org/wiki/Snottite

Could be a minor hazard in locations surrounding magma vents.

Sort of like that posted here;

Quote
  • Endolithic Biome: ^ * ^ Organisms such as slimes, jellies and oozes could live in the rocks, posing a random threat to miners. The deeper you delve, the more dangerous the creatures could become.
?

hmm... those would be awsome if some mutation of those was found in the HFS...
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Maggarg - Eater of chicke

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Re: Underground Diversity
« Reply #533 on: February 24, 2009, 01:19:04 pm »

It's a giant buttcrack.  'Nuff said.
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SirHoneyBadger

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Re: Underground Diversity
« Reply #534 on: February 24, 2009, 05:04:25 pm »

This is an interesting little-known historical item, from the 40's-70's, concerning a supposedly true (that's how it was advertized, anyway) "account" of malignant underground beings known as 'Deros'.

http://en.wikipedia.org/wiki/Richard_Sharpe_Shaver

Definitely falls under the label "urban legend", if not "hoax", but it's always held some fascination for me, and it might have some mineable nuggets of goodness, if anyone's interested in doing the research on it.
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zagibu

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Re: Underground Diversity
« Reply #535 on: February 27, 2009, 06:45:30 am »

The Deros seem to be similar to the D&D Mindflayers. Maybe they even served as source of inspiration for the D&D developers?
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Old-Man-Gator

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Re: Underground Diversity
« Reply #536 on: February 27, 2009, 07:28:13 am »

They're called Teros in the real version. But read the link I suppose.
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SirHoneyBadger

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Re: Underground Diversity
« Reply #537 on: February 27, 2009, 04:28:26 pm »

D&D actually has 'derros', already, insane dwarf-like beings, which were based on Shaver's Deros (and Teros).             

D&D pretty much borrowed from everything, ever, and just sort of tossed it all in a big heap, with the occasional minor name-change.   
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Faces of Mu

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Re: Underground Diversity
« Reply #538 on: February 27, 2009, 11:30:05 pm »

Anyone thought of starting an Aboveground diversity thread? It's a big task to keep indexing all the great ideas in the OP. You willing to do it again, Othob?

My two cents would be:

- Random singular farmer huts with farm plots.
- Giant Eagle nests
- Graveyards, burial sites, or animal bone yards.
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Neonivek

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Re: Underground Diversity
« Reply #539 on: February 27, 2009, 11:31:31 pm »

Quote
Anyone thought of starting an Aboveground diversity thread?

They already made it... It is basically the Suggestions forum.
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