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Author Topic: [38e] HFS kills FPS (Spoilers)  (Read 1845 times)

Dadamh

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[38e] HFS kills FPS (Spoilers)
« on: August 01, 2008, 10:34:35 pm »

Spoiler tag is in the title so i'm not marking it here.

For some reason, Demon AI kills the game.  I go from happily tromping along at 100 FPS to less than ten immediately after breaching the pits.

Is there even a temporary solution for this that I can apply?  It seems like their pathfinding is enough to kill any PC.  They aren't even walled in; they have a straight shot up to my fort.
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Christes

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Re: [38e] HFS kills FPS (Spoilers)
« Reply #1 on: August 01, 2008, 10:40:25 pm »

Permanent solution: Kill Them

Seriously though, I don't think there is anything short of killing them that will stop them from pathfinding.
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Footkerchief

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Re: [38e] HFS kills FPS (Spoilers)
« Reply #2 on: August 02, 2008, 01:12:54 am »

Is it persisting for a long time after you breach the pits?  If anything walling them in should help since they'll quit trying to path to dwarves.
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Dadamh

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Re: [38e] HFS kills FPS (Spoilers)
« Reply #3 on: August 02, 2008, 08:59:07 am »

Is it persisting for a long time after you breach the pits?  If anything walling them in should help since they'll quit trying to path to dwarves.

They kept toppling my walls.  They ate everyone.

Then they ate a 70-dwarf reclaim team.

Then they ate an adventurer.

My current 70-dwarf reclaim team found a clear fort (half flooded since demons hate floodgates) and are working on sorting the bodies, and FPS went straight to hell again.  Odd, because the previous reclaim team managed to wall in the hell pits.
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Christes

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Re: [38e] HFS kills FPS (Spoilers)
« Reply #4 on: August 02, 2008, 07:26:27 pm »

So hold on a sec here.  They topple walls?!?  Is this new in the latest version?

The cave-in method should still work :P
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Dadamh

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Re: [38e] HFS kills FPS (Spoilers)
« Reply #5 on: August 02, 2008, 08:01:40 pm »

So hold on a sec here.  They topple walls?!?  Is this new in the latest version?

The cave-in method should still work :P

They topple partially built walls and make the construction cancel.  They still are stopped by fully built ones.
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