I have noticed something weird that occurs from time to time in world gen.
A certain combination of 200-300 elevation, 300-400 elevation, perhaps volcanism factors, who knows what else, and a high erosion + rivers count causes super high peaks to appear along where erosion is presumably cutting channels into the ground. I am assuming that it is a bug, that perhaps erosion goes so deep that it resets at the top value for elevation or something?
Anyway, run these worldgen params and you should see what I am talking about. Solid triangle peaks will appear out of nowhere during the rivers/erosion process. It is actually kind of neato, but if its a bug it needs to be fixed I guess.
[WORLD_GEN]
[TITLE:NEW]
[DIM:129:257]
[END_YEAR:1050]
[BEAST_END_YEAR:300:96]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:1]
[ELEVATION:1:400:401:800]
[RAINFALL:0:100:200:400]
[TEMPERATURE:25:75:200:400]
[DRAINAGE:0:100:200:400]
[VOLCANISM:10:100:1600:1600]
[SAVAGERY:45:100:200:400]
[ELEVATION_FREQUENCY:4:3000:1:1:1500:150]
[RAIN_FREQUENCY:6:1:1:1:1:1]
[DRAINAGE_FREQUENCY:6:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:6:20:20:20:20:160]
[GOOD_SQ_COUNTS:20:150:200]
[EVIL_SQ_COUNTS:1500:3000:6000]
[PEAK_NUMBER_MIN:25]
[OCEAN_EDGE_MIN:1]
[VOLCANO_MIN:75]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:1000]
[RIVER_MINS:400:400]
[PERIODICALLY_ERODE_EXTREMES:0]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:3500]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:15]
[MOUNTAIN_CAVE_MIN:100]
[NON_MOUNTAIN_CAVE_MIN:50]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_RIVER:2]
[SHOW_EMBARK_POOL:2]
[SHOW_EMBARK_M_POOL:2]
[SHOW_EMBARK_M_PIPE:2]
[SHOW_EMBARK_CHASM:2]
[SHOW_EMBARK_PIT:2]
[SHOW_EMBARK_OTHER:2]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:25]
[TOTAL_CIV_POPULATION:20000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:0]
Pardon me if it has already been reported!