As the Renegades approach the ruins, they see very tall buildings gleaming in the sunlight. They enter the ruined town, and quickly search random buildings. In their search attempts, the diviner casts a scanning spell to detect any nearby sentient beings.
Strangely, a being was detected, but its presence seemed to quickly dissapear. The Renegades decide to go towards the location were the presence was sensed. Unbenownst to them, they were being followed.
They arrive at a tall building from which bars of metal kept falling. Casting their array of invisibility spells, they approach and enter the building, climbing to its top. There, they find a creature cutting pieces of the metal floor into bars, and throwing them out of the building.
Before their spells to immobilize this creature fully form, the flows of magic seem to be ripped out of their control, and the unknown creature turns to them, "Trying invisibility with fire ? Intersting, but I can sense you as I am an expert of that school myself, as well as being half-demon. You should lower it, it is useless to you now"
The Renegades drop their invisibility, and Poltifar steps forward non-menacingly. Just then, they notice the presence of three people behind them.
"Interesting. It has been a long time since we had met fellow mages. And quite competent ones too. It seems you are part of some sort of order, as I infer from your matching uniforms. So, might I ask, what is a group of mages like you doing throwing metal bars from 100 meter high buildings?"
"I'll let the one behind you do the talking, I've got work to do" he says, then gestures to a human mage wearing a blue robe.
Poltifar replies, "Hmmph, we are of that little importance then? Well I am not to be bothered with underlings"
"We need a good supply of these," says the mage. "And he and I are of equal rank, as these black stripes on our robes show. He is just bad with words". At that sentence the half-demon sticks his tongue out to the other mage.
"I guess you are explorers" continues the blue mage.
"Yes, explorers and refugees, and some might see it"
"And good mages as far as I can see. This guy spotted your spells from quite a way away. Shall we go talk somewhere else? I found some comfortable furniture the other day."
Poltifar follows the mage down into a nearby building were the Renegades are shown a large room with some recently moved furniture in it.
The blue mage sits down, his two "guards" stand near him, close to a wall. Poltifar also sits down, while the other Renegades just lean on walls and on the furniture casually.
The mage says, "As you have probably guessed we are explorers ourselves"
Poltifar replies, "Yes, but more organized explorers. I doubt normal explorers would be making metal bars out here"
"Steel is fairly hard to come by in our homeworld. Imagine our surprise when we found a city made of it. Best not to let it go to waste, right ?"
"But i do wonder how you got here. We have roamed this area previously, and have found no trace of your passage. Did you come by sea?"
"Indeed we came by sea. I am a hydromancer, as the blue color on my robe shows. Crossing water is not a problem for me"
"Hmm, so the guy above must have been a pyromancer. And your men are definitely trained warriors. You are definitely no mere adventuring party."
"As I said, we are explorers. Our goal is to study this world." The mage waves to food and drink that is placed on the table, inviting Poltifar to have some, which he does after a quick magical scan.
"Well, I rarelly hear that one. A group of explorers here to study and not to loot? 'tis indeed a rare find."
"Tell me, what have you seen during your travels ?"
"We have been exploring ruins like you, but for the treasures in them. We also have made some rather... interesting contacts"
"Well, I fear you won't find much to loot here. And if you wish to get rid of some of your magical posessions, we would be willing to buy, later. But you said you made contact with other creatures here, tell me of them. Please"
"Oh, we have found many creatures. Some of which you see with me right now (looks at the Rachti) but I'm not sure why i should just divulge all our knowledge freely"
"Indeed, knowledge has a price, especially for us who value it very highly. What would a band of refugees need ? Some land where to settle perhaps ? The location of a good tavern, or a large city ?"
"We are not the kind to settle down. Since our earliest days, we have been nomadic, searching for new powers and magical treasures." One of the warriors adds, grinning "But a tavern is mighty nice from time to time"
Poltifar ignores the iterruption and continues, "Also, we dont just loot for the money. We actually study the items, and try to find ways of using them. I was hopping to ask to buy any items you had found here from you, but it seems there are no such items here."
"Well, there is a large city south, beyond the sea. The people living there are a bit strange, on the squiddy side. But they are very civilized. Their Emperor seems to be very wise, and welcoming to foreigners"
At the mention of "Emperor", Poltifar's gaze seems to harden, but he continues "We dont mind strange, as long as they do not meddle in our... affairs. But, sadly, we have no means to traverse the sea at the moment."
"If you have a hydromancer I could teach you how to cross water... for a price"
"That depends on the price."
"What can you offer ?"
"We can offer tons of gold, but i doubt that that would interest people such as youselves"
"A bit of gold would be interesting, but indeed it won't be enough as it is fairly common around here"
"We would have offered our services, if you hadn't been mages yourselves..."
"Indeed, I do not believe you have much to teach us in the way of magic that we couldn't learn ourselves in a thousand years of study"
Poltifar grins "The patient type, i see. I hope you have no ambition to rule this world, atleast not in a way to restrict magic"
"Restricting magic is not our goal. We wish to teach it freely to those who can learn, but we have some rules to obey, to make sure these powers are not used to 'cause the end of the world'" he chuckles a bit at the end of his sentence. At that moment, a new person enters the room. Poltifar turns to see the person. He wears robes, like the blue mage, he made no sound when he entered, but he doesn't seem to have done it on purpose. The robes are colored with light purple and black
"Another of your order? well whoever you are, greetings."
The person is humanoid, with pale skin and pale blue long hair and blood red eyes. He doesn't seem to have noticed or heard anything abnormal, he moves to a chair, sits down and makes a gesture with his fingers. One of the "guards" serves him a drink. He drinks like a well-mannered gentleman. Then he notices the presence of the other people, "Oh, we have guests I see. I gather they are the cause of the disturbance earlier. It is really annoying having to constantly bend the flow to make yourself unnoticed to that magic scanning power. I am Lithios"
Poltifar casually tells him, "Well i am terribly sorry if i have annoyed you with our scanning, Lithios. Pleased to meet you."
The blue mage notices he hasn't intrduced himself, "I forgot to introduce myself. I am Elestris Eth'Vindelar, one of the Lost"
Poltifar seems to ponder the last part of the introduction, then continues "I am Poltifar, sometimes called Chaoswielder, and these are my comrades."
"Don't tell me you were trying to pass yourself as human. You should stop doing that, no matter how hard your people try, you'll never be humans" snaps Lithios to Elestris.
They bicker for a while, then they stop and Elestris turns back to you, waiting for you to speak.
Poltifar blatantly states, "Well I wasnt expecting that to happen"
Elestris says, "What were we talking about when we were interrupted ?"
Poltifar continues, "About payment. It seems the only thing you would accept as payment would be magical artifacts. but we cannot currently part with any of the ones we hold"
"Perhaps you have some texts of historic value. These have the greatest worth to us"
"We might have. But we would prefer to make a copy of them, so as not to miss out on any of the usefulness they may contain."
"As you wish. We are quite happy if we get the originals, to ascertain their value."
"All this will have to wait, for we have a few more locations we would like to visit prior to making the deal, in case we find something more appropriate for the trade. How long will you be remaining here?"
"Until we melt this whole city down some of us will be staying here. I guess it should take a bit of time". He laughs melodiously.
"I see. Then we probably will have some time to return later. But just incase, is there any other location we might find you if you depart from here?"
"If you want to find us, cast a fairly huge spell and we should notice you from far away. If it's big enough some of us might come"
"Ha, I have no problem with that. So you take students. Then you must truly be part of a large organization, or atleast a well developped one. I am sure we shall cross paths in the future. Hopefully, you would not be on the wrong standings when we do. Do you wish to discuss any other subject? If not, then we will be on our way"
"Do not worry, the Tower, as a whole, prefers not to get involved in conflicts. Individual mages are a different problem. And indeed, if you have nothing to say, then I believe our conversation is unfortunately over."
Elestris winks suggestively to the shy but attractive diviner of the Renegades. She blushes.
Poltifar, uncaring of that emotional exchange, concludes, "Then I shall take my leave. And as a last thing, I thank you for teaching us a new trick. Bending the flows to dissimulate presence is interesting. Very much so. Good bye. MWAHAHAHA"
((i removed alot of stuff, and it is still a huge annoying wall of text...))
For the rest of the turn (the whole RP happened in about the second week) the Renegades start doing some more researching. Poltifar and some of the mages, including the builder mage and the air mage, begin on a new secret project, while the diviner, the rogue, and the explorer start working on achieving the same magical-masking that the mages they had met had achieved.
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│40 │
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│48 │
Members of the Renegades:-
Poltifar Chaoswielder: Master of all arcane secrets known to the Renegades and some not, he is one of the most powerful mages of his race that has ever lived. Very powerful melee and ranged warriormage, using melee weapon (normally longsword) in unison with magic. The leader of the organization. 17 years old (atleast, in appearance...)
-Seandar Ironfist: A grizzled old warrior, favoring the greatsword. He has lived through many battles and campaigns, and thus has alot of experience. 49 years old.
-Jonil Truestrike: Seandar's young son, and an already well-trained user of the greatsword, as his father is. 17 years old.
-Emily Dawnbow: A very skilled bow-user, also dables in the arcane arts, allowing her to shoot magically enhanced amunition. 16 years old.
-Terna Farstrider: An experienced explorer, having seen alot of the old continent and wanting to explore the new one even more thouroughly. Experienced with the bow and spear. 27 years old.
-Ernest Windwalker: A daydreaming scholar who has great power in the wind and weather domains. 25 years old.
-Klin Diceking: A merry rogue and gambler with incredible luck and great skill in stealth and light weapons. 21 years old.
-Farn Earthmover: A stubborn yet sympathetic earth-wielding mage, also a good fighter when using the hammer and axe. 24 years old.
-Inglan Steelshaper: A young magesmith who still hasn't really proven himself. 19 years old.
-Anna Dreamweaver: A spirit mage with a wide array of spells and power, yet most are non-offensive. Also, a diviner and has some powers over dreams. 20 years old.
-Godroy Fireheart: The group's pyromancer, has a quick temper yet is very charismatic. Very powerful in offensive fire magic, but not much else. 25 years old.
-Jikul Nevercold: A boastful ice mage, always ready to show off his magical powers. 24 years old.
-1 medic/healer
-2 swordsman (1 of them dead and in a soul bottle)
-1 spearman
-1 crossbowman/hunter (dead and in a soul bottle)
-1 builder/architect
-1 scholar/philosopher
-3 normal Rachti hunters
-2 Rachti hunters that are also good summoners
Magical research:Current: (i have consulted a GM for the ammount of turns the research takes)
-Poltifars SECOND SECRET PROJECT: 1/6 turns
-Arcane Cloak spell: 1/2 turns
Completed:
-Poltifar's Soul Capture spell
-Basic Golem research (clay) [takes 4 turns to build and animate]
Special Holdings:-Basic Magewagon (x10): 4 carrying tons of gold, 1 carrying 5 mongloid villager prisoners, 1 carrying lab equipment (basically a moving lab), 1 carrying a library of magical research, 3 for carrying all other stuff and also for carrying the Renegades themselves when they aren't on foot
-2 filled Soul Bottles
(i forgot to add these earlier: )
-A black tome radiating power
-A silver chalice radiating power
Other: | plains | forest | jungle | hills | swamp | desert | rocky hills | tundra | high montains | sea | on river |
Normal Renegade Speed | 8 | 9 | 5 | 8 | 4 | 7 | 8 | 6 | 1 | N/A | 5 |
Basic Magewagon speed | 8 | 7 | 3 | 7 | N/A | 6 | 6 | 5 | N/A | N/A | 4 |
Pop Cap | 80 | 90 | 70 | 60 | 20 | 10 | 20 | 8 | 5 | 60 | +40 |
Rachti Speed Unfrozen terrain | 9 | 8 | 4 | 8 | 1 | 7 | 8 | 10 | 2 | 3 | N/A |
Rachti Speed Frozen terrain | 9 | 7 | 7 | 8 | 6 | 7 | 8 | 10 | 2 | 5 | 8 |