Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [DAMBLOCK:X] as body tag  (Read 501 times)

Captain Mayday

  • Bay Watcher
  • A Special Kind of Terrible
    • View Profile
[DAMBLOCK:X] as body tag
« on: July 31, 2008, 06:53:29 am »

I just wanted to suggest adding DAMBLOCK to be available to body parts. This would allow us to give things shells, but soft underbellies, thereby allowing unarmoured parts on creatures, which the current DAMBLOCK for creatures does not allow.
Logged
Why not join us on IRC? irc.newnet.net #bay12games

Tormy

  • Bay Watcher
  • I shall not pass?
    • View Profile
Re: [DAMBLOCK:X] as body tag
« Reply #1 on: July 31, 2008, 08:16:33 am »

Hm this is a quite good idea actually. This would be especially awesome, if adverturers could "aim" at specific bodyparts.
Hm I think theres a game like that with this bodypart / hit system, I just dont remember which game is it.  ::)
Logged

penguinofhonor

  • Bay Watcher
  • Minister of Love
    • View Profile
Re: [DAMBLOCK:X] as body tag
« Reply #2 on: July 31, 2008, 10:08:00 am »

It needs to be on the creature, not the body, though I'm not sure whether you wanted it in the creature's definition or in the body file.

I think it would be useful as something like [DAMBLOCK_TOKEN:UB:2] where it's [DAMBLOCK_TOKEN:body token:amount of damblock].

I was just thinking of suggesting this the other day.
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: [DAMBLOCK:X] as body tag
« Reply #3 on: July 31, 2008, 10:13:40 am »

I think this idea has a lot of merit. Tons of modding possibilities!
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One