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Author Topic: Nano Fortress (2013.1.25.1)  (Read 89794 times)

the_taken

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Re: Nano Fortress
« Reply #105 on: August 08, 2008, 12:14:00 pm »

cant we just set one dwarf to speed 0? we could call then superman and make him a westler :D so he could kill all monsta comming in ...
and back to the subject,
do you thinki it is possible to make a rich dwarfen economy system based on forges by using only traded ores to make metal, so we could make a one tile forge colony...

Yes.

Chronicle your deffort here: DF Community Games & Stories
Or even start a succesion game. Call it Metal Pin of Dancing Angels or something.
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Mohreb el Yasim

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Re: Nano Fortress
« Reply #106 on: August 11, 2008, 09:13:02 am »

how much tile is a nano fortress (i mean ok it is 1*1 but how many small tiles makes it?)
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Mohreb el Yasim


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Glacies

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Re: Nano Fortress
« Reply #107 on: August 11, 2008, 09:44:35 am »

(I think) 48x48, and 48 up and down if the map if flat. But you can't use the edge tile.

If I do some more calculating, I could work out how large any given map is, and then give a rough estimate of stone/wood units...hmm....

Draco18s

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Re: Nano Fortress
« Reply #108 on: August 11, 2008, 11:06:30 am »

There are 5 unbuildable tiles too, so your trade depot needs to be almost in the middle of the map.  When I attempted a 1x1 bottomless pit the depot had to be entirely supported by constructions.

Everyone starved to death on that map.  Damn all that magma that blorped out the top.
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Mohreb el Yasim

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Re: Nano Fortress
« Reply #109 on: August 12, 2008, 08:40:28 am »

wich are after you interesting nano fortress places, withouth making it imposible to survive?
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Mohreb el Yasim


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Draco18s

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Re: Nano Fortress
« Reply #110 on: August 12, 2008, 02:09:49 pm »

wich are after you interesting nano fortress places, withouth making it imposible to survive?

Huh?
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the_taken

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Re: Nano Fortress
« Reply #111 on: August 12, 2008, 02:14:30 pm »

wich are after you interesting nano fortress places, withouth making it imposible to survive?

Huh?

What interesting places are you after that are not impossible to survive in?
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Mohreb el Yasim

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Re: Nano Fortress
« Reply #112 on: August 12, 2008, 02:31:34 pm »

i think i found it ;)
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Mohreb el Yasim


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Draco18s

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Re: Nano Fortress
« Reply #113 on: August 12, 2008, 05:55:21 pm »

wich are after you interesting nano fortress places, withouth making it imposible to survive?

Huh?

What interesting places are you after that are not impossible to survive in?

Oh, a 1x1 bottomless pit IS survivable, you just have to get harvesting local plants, bring a lot of food, and set up some farms.  I haven't tried in 39f yet, but it should be doable.
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Mohreb el Yasim

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Re: Nano Fortress
« Reply #114 on: August 13, 2008, 01:01:43 am »

i just made a magma pipe and i will build the habitations, trade centers from level one, some farms, obsidian farm glass making and any industries in the middle (the 2 not aquifier soil layers+ the surface)
and a big dongon and mausoleums in the downside.
i want to make it no imigrant's colonie, so just chields for more dwarf (i limited them too to not have a dwarf women with 10 kids in the same time)
i think it will be a peacfull but not too easy map, and i have just humans and dwarfs on the world so it can be fun too, no hippie elfs is cool (but i wont have exotic animals, and no goblins so i am obliged to trade for all metal/ore no narrow armor based forges. and i migth still have kobolds and magebeastes to come ...
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Mohreb el Yasim


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Draco18s

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Re: Nano Fortress
« Reply #115 on: August 13, 2008, 03:16:07 pm »

Oh, a 1x1 bottomless pit IS survivable, you just have to get harvesting local plants, bring a lot of food, and set up some farms.  I haven't tried in 39f yet, but it should be doable.

Just after posting that I managed, holy of holys, to find a magma vent right next to a bottomless pit.  1x2 embark!

(Note: most bottomless pits are probably impossible due to the lack of soil layers AND other water sources--bring lots of animals!)
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TimeOut

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Re: Nano Fortress
« Reply #116 on: August 19, 2008, 06:15:03 am »

I want to thank you for this great tool. I am currently playing a nano fortress in a haunted forest. Getting besieged by zombie deer from all sides and improving my z-level design skills, all in one.

Great idea and a great tool! :D
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Mohreb el Yasim

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Re: Nano Fortress
« Reply #117 on: August 19, 2008, 06:19:50 am »

for go on the botomless pit you needed a embark anywhere tool too? or isn't something like that wich let you embark in places you couldn't normaly?
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Mohreb el Yasim


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Erom

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Re: Nano Fortress
« Reply #118 on: August 19, 2008, 08:58:06 am »

I love this utility. Trying desperately to get a palisade build while my military holds off wave after wave of Ogres = the most fun I've had with DF in a long time.
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Draco18s

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Re: Nano Fortress
« Reply #119 on: August 19, 2008, 10:44:16 am »

for go on the botomless pit you needed a embark anywhere tool too?

Correct.  Bottomless pits only occur in mountain (local) tiles, so they are normally unembarkable alone.
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