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Author Topic: [39D] Wagon deconstructs  (Read 2711 times)

Naze

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[39D] Wagon deconstructs
« on: July 24, 2008, 11:06:47 pm »

I started a new fort on a really cold map, and after two dwarves died within minutes of exposure, the wagon suddenly deconstructed, and all the food, drink, and seeds that were on it vanished, leaving me 3 levels underground with a bundle of freezing people and nothing to eat or drink.
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Toady One

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Re: [39D] Wagon deconstructs
« Reply #1 on: July 25, 2008, 03:36:52 am »

How cold is really cold?  The items might have suffered cold damage and died, the wagon too.
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Naze

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Re: [39D] Wagon deconstructs
« Reply #2 on: July 25, 2008, 11:37:20 am »

It was about -200 in world gen parameters, enough to cover the map in glaciers, dwarves started to die in about 30 seconds.
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Dr. Von Uristein

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Re: [39D] Wagon deconstructs
« Reply #3 on: July 25, 2008, 02:36:38 pm »

-200 :o  I suspect a dwarf on fire would freeze to death under those conditions.
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krumlink

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Re: [39D] Wagon deconstructs
« Reply #4 on: July 25, 2008, 02:55:04 pm »

at -200F their breath would freeze to solid instantly!  :o :o :o :o :o
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Tylui

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Re: [39D] Wagon deconstructs
« Reply #5 on: July 25, 2008, 03:14:05 pm »

Unless Toady has his OWN units of temperature, I think that the temperature is in Celcius. O.o
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Qmarx

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Re: [39D] Wagon deconstructs
« Reply #6 on: July 25, 2008, 03:24:18 pm »

Unless Toady has his OWN units of temperature, I think that the temperature is in Celcius. O.o
He does, actually.  I don't think they go negative, although they do extend far below absolute zero
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Toady One

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Re: [39D] Wagon deconstructs
« Reply #7 on: July 25, 2008, 10:51:01 pm »

Yeah, that'll likely do it.  The cold damage is a little weird right now in that it actually destroys things, many of which shouldn't be destroyed.
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Tylui

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Re: [39D] Wagon deconstructs
« Reply #8 on: July 28, 2008, 12:05:05 pm »

Unless Toady has his OWN units of temperature, I think that the temperature is in Celcius. O.o
He does, actually.  I don't think they go negative, although they do extend far below absolute zero

If you look in the world gen parameters, you'll see you can make them go negative. :P

And below absolute zero?  fweee that's cold.

How exactly can atoms move less than being completely still?  :D
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DwarfMan69

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Re: [39D] Wagon deconstructs
« Reply #9 on: July 28, 2008, 02:42:11 pm »

Same thing happened to me, but it was when I put the temperture range to 500-1000. Everything burned/melted.
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Jay

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Re: [39D] Wagon deconstructs
« Reply #10 on: July 28, 2008, 05:49:57 pm »

Judging from the fact that none of the numbers (even the burning/melting ones from directly above me) are in the ten-thousands, I have reason to believe that the raw temperature scale (which does, in fact, have normal dwarf temperature clocked at over 10,000, see [HOMEOFTHERM:]) is not the same as the worldgen temperature scale.
Unless Toady has his OWN units of temperature, I think that the temperature is in Celcius. O.o
He does, in the raws.  Not sure what's used in worldgen though.
He does, actually.  I don't think they go negative, although they do extend far below absolute zero
See first statement.
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Draco18s

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Re: [39D] Wagon deconstructs
« Reply #11 on: July 28, 2008, 05:59:14 pm »

Worldgen is Farenheight I think.  Default worldgen is 25-75, which in few if any deserts and tundras.
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Tylui

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Re: [39D] Wagon deconstructs
« Reply #12 on: July 28, 2008, 06:45:27 pm »

Worldgen is Farenheight I think.  Default worldgen is 25-75, which in few if any deserts and tundras.

Err...
No, I don't believe that it's in Fahrenheit, I'm preeeetty sure that tundras wouldn't exactly work out at 25 degrees.  It's too hot.  Same goes for deserts at 75: too cold.
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Draco18s

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Re: [39D] Wagon deconstructs
« Reply #13 on: July 28, 2008, 07:07:36 pm »

Worldgen is Farenheight I think.  Default worldgen is 25-75, which in few if any deserts and tundras.

Err...
No, I don't believe that it's in Fahrenheit, I'm preeeetty sure that tundras wouldn't exactly work out at 25 degrees.  It's too hot.  Same goes for deserts at 75: too cold.

Mind, I haven't seen EITHER in all of the worlds I generated, but 25 F is below freezing by 7 degrees.
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Toady One

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Re: [39D] Wagon deconstructs
« Reply #14 on: July 28, 2008, 09:47:19 pm »

There are polar/elevation changes, so it's not actually 25 that the glaciers/tundras occur at -- they need a peak temperature of -5.  The world gen temp scale is (local temp-10000)*4/3.  The local temps are fahrenheit+9968, I think.
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