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Author Topic: The NEW Future of the Fortress  (Read 353557 times)

Hoborobo234

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Re: The NEW Future of the Fortress
« Reply #2070 on: April 16, 2009, 03:18:12 am »

 ;D thanks


Edit: Great females have beards.
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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)

Nite/m4re

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Re: The NEW Future of the Fortress
« Reply #2071 on: April 16, 2009, 11:01:31 am »

No they don't. It's commented out in the files.
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Mephansteras

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Re: The NEW Future of the Fortress
« Reply #2072 on: April 16, 2009, 11:09:55 am »

Yeah, Vanilla DF Female dwarves do not have beards. But Toady decided to be nice and make it easy for anyone who wants them to have beards to change it.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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Hectonkhyres

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Re: The NEW Future of the Fortress
« Reply #2073 on: April 16, 2009, 12:11:08 pm »

Yeah, Vanilla DF Female dwarves do not have beards. But Toady decided to be nice and make it easy for anyone who wants them to have beards to change it.
Not on their faces anyway...
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And now the thread is about starfish porn.
...originally read that as 'perpetual motion pants' and thought how could I have missed this??

PTTG??

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Re: The NEW Future of the Fortress
« Reply #2074 on: April 16, 2009, 12:17:54 pm »

LAVA LAKES!

BWAHAHAHA!
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Hoborobo234

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Re: The NEW Future of the Fortress
« Reply #2075 on: April 18, 2009, 11:44:36 am »

Can't toady bring back the old magma rivers, i miss those guys.
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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)

Pure_W

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Re: The NEW Future of the Fortress
« Reply #2076 on: April 18, 2009, 11:49:32 am »

Can't toady bring back the old magma rivers, i miss those guys.

He probably will, once he's got all the current underground issues flattened out.
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ToonyMan

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Re: The NEW Future of the Fortress
« Reply #2077 on: April 18, 2009, 11:50:25 am »

Those would be cool, they're in the suggestion forum about underground features.  Speaking of underground features, they look really cool.  Even if they're only tests right now.
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Hoborobo234

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Re: The NEW Future of the Fortress
« Reply #2078 on: April 18, 2009, 02:00:36 pm »

Can't toady bring back the old magma rivers, i miss those guys.

He probably will, once he's got all the current underground issues flattened out.

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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)

umiman

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Re: The NEW Future of the Fortress
« Reply #2079 on: April 18, 2009, 02:01:15 pm »

I miss the fast flowing lava of the old days...

ToonyMan

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Re: The NEW Future of the Fortress
« Reply #2080 on: April 18, 2009, 02:03:20 pm »

You can still download the old version on the hampage homepage.
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Hoborobo234

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Re: The NEW Future of the Fortress
« Reply #2081 on: April 18, 2009, 02:09:35 pm »

I still have it on my system, I just want it on the 3D. They weren;t as fun as the new magam pipes though. I hoping for magma carp.
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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)

Sean Mirrsen

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Re: The NEW Future of the Fortress
« Reply #2082 on: April 18, 2009, 02:14:55 pm »

We really need the construction system updated. Building stuff in water or magma should be possible as long as the builder can traverse the water or magma - this would allow some crazy modded fortresses to be feasible.
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Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Deon

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Re: The NEW Future of the Fortress
« Reply #2083 on: April 18, 2009, 04:49:06 pm »

Underground features seem cool. I wish Toady updated some settlement features (currently there's only a town, dark tower and mountain hall); some crazy underground villages would be cool with these new layers.
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Mel_Vixen

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Re: The NEW Future of the Fortress
« Reply #2084 on: April 18, 2009, 05:24:21 pm »

And maybe Mines with miners and stockpiles.
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