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Author Topic: The NEW Future of the Fortress  (Read 353320 times)

Granite26

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Re: The NEW Future of the Fortress
« Reply #1965 on: March 05, 2009, 02:10:58 pm »

Time value of money and all that.  4-500 bucks on a simple alt-system (whichever isn't primary) computer is definitely easier, and cheaper if the time taken to set up dual-boots is worth the money to you.  Plus you've got them both up at the same time. 

I run 2 PCs at work (development and desktop stuff) with Synergy running between them, so the dev PC is a real workhorse (running VS and SQL, etc), but I've always got interwebs, docs, and email, streaming media up on the other screen without eating system resources.

(We've also got a bank of test machines to remote to...)

Aqizzar

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Re: The NEW Future of the Fortress
« Reply #1966 on: March 07, 2009, 03:16:43 pm »

Toady, please let us see the first test of the appearance descriptions!  Especially if you're going to change the dwarves' appearances before release.  I have to see these trainwreck fugly zeroth edition dwarves.
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Warlord255

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Re: The NEW Future of the Fortress
« Reply #1967 on: March 07, 2009, 03:20:44 pm »

Toady, please let us see the first test of the appearance descriptions!  Especially if you're going to change the dwarves' appearances before release.  I have to see these trainwreck fugly zeroth edition dwarves.

I heartily second this motion.
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Neonivek

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Re: The NEW Future of the Fortress
« Reply #1968 on: March 07, 2009, 03:27:20 pm »

I think Toady is planning on revealing all the new stuff before the release to give Modders a heads up.
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Aqizzar

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Re: The NEW Future of the Fortress
« Reply #1969 on: March 07, 2009, 03:49:55 pm »

I don't remember him saying anything of the sort.  That's why I'm asking for this.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
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SolarShado

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Re: The NEW Future of the Fortress
« Reply #1970 on: March 07, 2009, 04:01:02 pm »

Toady, please let us see the first test of the appearance descriptions!  Especially if you're going to change the dwarves' appearances before release.  I have to see these trainwreck fugly zeroth edition dwarves.
lol, thirded
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Areyar

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Re: The NEW Future of the Fortress
« Reply #1971 on: March 07, 2009, 08:50:27 pm »

lol 'Zeroth' would make a cool deity title...

Zeroth - Godess of birthdefects and wingless birds.
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Armok

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Re: The NEW Future of the Fortress
« Reply #1972 on: March 07, 2009, 09:18:48 pm »

fourthed!
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Gauphastus

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Re: The NEW Future of the Fortress
« Reply #1973 on: March 08, 2009, 07:17:09 am »

Quote from: Toady
There was a dwarf with one eye bugged out and one eye sunken in with colorless irises and one quadrant worth of teeth ten times as long as the others and the nose shrunken down to nothing. He was also a little shorter than the average dwarf, and beardless, because it grew out those teeth instead.

Someone needs to draw this.
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Tormy

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Re: The NEW Future of the Fortress
« Reply #1974 on: March 08, 2009, 07:59:28 am »

^ Ahah, I just wanted to post about this latest devlog. I lol'ed at the "He was also a little shorter than the average dwarf, and beardless, because it grew out those teeth instead." part.  ;D
Yeah, seriously....some talented fella needs to draw this indeed.  :D
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catfry

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Re: The NEW Future of the Fortress
« Reply #1975 on: March 08, 2009, 09:36:11 am »

You know, some people probably think all these appearance characteristics are completely irrelevant to the gameplay and that Toady should therefore spend much less time on it, but I believe that the 'uniqueness' it will lend to the individual dwarves has the possibility of transforming the players ATTITUDE to their dwarves.
If it becomes much easier to identify a dwarf it makes them familiar.
Already many players feel a bit protectionist toward their starting seven, and maybe in the future this can extend to a greater number of dwarves.
Although the appearances will probably be buried in a long paragraph somewhere so not all players will be interested, but appearances could be quite fun to go and look up. Will they be more interesting than personalities? Don't know.
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Sean Mirrsen

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Re: The NEW Future of the Fortress
« Reply #1976 on: March 08, 2009, 11:52:08 am »

^ Ahah, I just wanted to post about this latest devlog. I lol'ed at the "He was also a little shorter than the average dwarf, and beardless, because it grew out those teeth instead." part.  ;D
Yeah, seriously....some talented fella needs to draw this indeed.  :D
I wouldn't call myself "Talented" (more like proficient), and I'm not sure this one fits, but here you go:
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Tormy

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Re: The NEW Future of the Fortress
« Reply #1977 on: March 08, 2009, 12:01:36 pm »

Well now, that's a HUGE TOOTH indeed! Good one Sean!  ;D
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Aqizzar

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Re: The NEW Future of the Fortress
« Reply #1978 on: March 08, 2009, 02:00:58 pm »

Quote from: Toady One
...various index misalignments caused certain asymmetries to arise. The problems were too serious for the text to cope -- it was expecting symmetry, so it just wouldn't display the worst problems (I've been working from numeric outputs, and I don't yet have the screenshots some people wanted). There was a dwarf with one eye bugged out and one eye sunken in with colorless irises and one quadrant worth of teeth ten times as long as the others and the nose shrunken down to nothing. He was also a little shorter than the average dwarf, and beardless, because it grew out those teeth instead.

Hooray!
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Mel_Vixen

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Re: The NEW Future of the Fortress
« Reply #1979 on: March 08, 2009, 02:12:16 pm »

"Urist Beaverteeth" - Blind apostel of the future - malformed by fate.

I cant wait for some naming wich takes the appereance of a creature in account.

I wonder can sharks regrow their teeth like in reality with the new version?
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