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Author Topic: The NEW Future of the Fortress  (Read 353045 times)

Taritus

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Re: The NEW Future of the Fortress
« Reply #1605 on: January 16, 2009, 11:30:09 am »

Greater changes over time? I guess the worldgen must run for thousands of years if we would like to see "greater changes". It's not impossible of course, even with the current worldgen it shouldn't be problematic.

Why?  Mutation rate is variable.  Right now, Earth has something like 10^-4 to 10^-6 mutations per base pair per generation (people have 23 pairs)


There's not reason not to up it to 1% chance of mutation per 'gene' per generation, although you'd have to define mutation...  Color would be easy (RG or B value * .75-1.25 on mutation)


People have a hell of a lot more than 23 base pairs...  There are 3 billion base pairs.
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Sean Mirrsen

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Re: The NEW Future of the Fortress
« Reply #1606 on: January 16, 2009, 11:33:36 am »

Yeah, you got base pairs and chromosomes mixed up there.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Granite26

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Re: The NEW Future of the Fortress
« Reply #1607 on: January 16, 2009, 12:29:55 pm »

Meh, aren't chromosomes in pairs too?

Anyway, it doesn't really matter, the point is, that the amount and probability of mutation per generation can be changed from Earth-norm

Kalimar

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Re: The NEW Future of the Fortress
« Reply #1608 on: January 16, 2009, 01:42:51 pm »

I would love a biological evolution simulator.  ::)
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PTTG??

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Re: The NEW Future of the Fortress
« Reply #1609 on: January 16, 2009, 02:23:35 pm »

I would love a biological evolution simulator.  ::)

Have you heard of Spore?
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Sean Mirrsen

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Re: The NEW Future of the Fortress
« Reply #1610 on: January 16, 2009, 02:26:58 pm »

There are games like Evolution: A Game of Intelligent Life (I think that's the full title).
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Kalimar

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Re: The NEW Future of the Fortress
« Reply #1611 on: January 16, 2009, 02:54:54 pm »

Spore

I am ashamed to have bought that game. What I meant in my criticism was to question the necessity of coding actual genes, instead of just, say, 50/50 parental inheritance? Simple Mendelian models. Nothing to the degree of third limbs or body beards coming from 1000+ years of history.
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Mephansteras

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Re: The NEW Future of the Fortress
« Reply #1612 on: January 16, 2009, 03:08:54 pm »

The old SimLife game was actually pretty good about this.
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Zeful

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Re: The NEW Future of the Fortress
« Reply #1613 on: January 16, 2009, 04:03:28 pm »

I am ashamed to have bought that game. What I meant in my criticism was to question the necessity of coding actual genes, instead of just, say, 50/50 parental inheritance? Simple Mendelian models. Nothing to the degree of third limbs or body beards coming from 1000+ years of history.

My suggestion at the first post is something like that. You'd have to code out a races possible genetic variations and relate them to body parts, but then it's just the computer randomly selecting one of four variables the child gets for each body part. It's simple and would work without eating to much of the processor (as long as you don't have eight or more births at once, which could lead to thousands of random selections on the part of the computer. Remember Bob Barker "Recommends" you Spay and neuter your pets to control the animal population).
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Kishmond

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Re: The NEW Future of the Fortress
« Reply #1614 on: January 16, 2009, 04:35:59 pm »

Is it just my browser acting funny or is there a new icon next to the site URL?

Zeful

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Re: The NEW Future of the Fortress
« Reply #1615 on: January 16, 2009, 04:48:03 pm »

the 12 in a brown box? That's normal.
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Kishmond

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Re: The NEW Future of the Fortress
« Reply #1616 on: January 16, 2009, 04:53:56 pm »



oh well

ACE91

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Re: The NEW Future of the Fortress
« Reply #1617 on: January 16, 2009, 06:46:05 pm »



oh well
That's DeviantArt's icon... might be a glitch in your browser.
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Chandrasekhar

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Re: The NEW Future of the Fortress
« Reply #1618 on: January 16, 2009, 06:47:54 pm »



oh well
It means you've been looking at too much porn.
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Mel_Vixen

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Re: The NEW Future of the Fortress
« Reply #1619 on: January 16, 2009, 06:57:24 pm »

That happens sometimes if you have an different skin for your Browser or OS. Try to reload if it bothers you.
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