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Author Topic: The NEW Future of the Fortress  (Read 349133 times)

Techhead

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Re: The NEW Future of the Fortress
« Reply #465 on: November 13, 2008, 04:09:45 pm »

I wonder if adipose tissue is part of the standard tissue complement now.

wow, that just made me think of a dr who episode.
You too?

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Engineering Dwarves' unfortunate demises since '08
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Tormy

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Re: The NEW Future of the Fortress
« Reply #466 on: November 14, 2008, 10:19:46 am »

11/13/2008
"I decided to go with hair as a tissue layer like skin, since that ended up making the most sense. You can set how sparse it is and the general shape (strands) so that it won't be treated like a sheet whenever that matters, and the hair is set to be subordinate to the skin so that it will come away with any flaying that comes up. I'm sure there will be some edge cases later on, but things like spines or scales or whatever should work out fine this way.

Hair is capable of growing and being set/cut to different lengths on each body part where it occurs (though I still have a bit to do there). Naturally, this will mean that everybody becomes shaggy over time as they won't cut their hair (or trim their nails if I get to that), so I might have to turn off or dampen these effects for the time being."

I guess we need to have a new profession: barber, and a new workshop also of course: barbershop.  ;D
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Akroma

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Re: The NEW Future of the Fortress
« Reply #467 on: November 14, 2008, 10:34:15 am »

also, dwarves should get quality haircuts, related to positive thoughts

Urist McScruffy has been ecstatic lately. His finely cut hair is starting to grow out of shape a little. His beard is splendidly cut, and decorated with +wood pearls+.


though I do predict the following problem:

Urist McBarber cancels cut hair: Getting drink

Urist McScruffy cancels wait for barber: Died of thirst.


it will be like giving water, where the dwarf waits endlessly in the barbershop and no dwarf with beardcutting enabled bothers to follow his profession
« Last Edit: November 14, 2008, 10:37:02 am by Akroma »
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Neonivek

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Re: The NEW Future of the Fortress
« Reply #468 on: November 14, 2008, 10:35:49 am »

also, dwarves should get quality haircuts, related to positive thoughts

Urist McScruffy has been ecstatic lately. His finely cut hair is starting to grow out of shape a little. His beard is splendidly cut, and decorated with +wood pearls+.

Rings would be excellent for hair as well
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Grue

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Re: The NEW Future of the Fortress
« Reply #469 on: November 14, 2008, 10:53:22 am »

Damn, the speed of the progress doesn't look good. Looks like I'll have to wait a while before I get to play with the new hairy dwarves...
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Neonivek

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Re: The NEW Future of the Fortress
« Reply #470 on: November 14, 2008, 10:56:56 am »

Damn, the speed of the progress IS AMAZING!!!. Looks like tommorow I get to play with the new hairy dwarves...

Neonivek, do you want some bags of money? I have plenty!

I like cookies!

Patience is a virtue. Anything worth having is worth waiting for.

Look remember that progress with either be moderate, SLOW, or Speedingly fast (usually toady has a point where he can knock over 100 in one day... usually bug fixes though)
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Mel_Vixen

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Re: The NEW Future of the Fortress
« Reply #471 on: November 14, 2008, 11:35:49 am »

hmmm hair for every bodypart would make creatures interresting.

 Toady, can be colours set too? And do get dwarfs and alike random haircolors/ one Haircolour out of an list? Can Hair become gray over the time?
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Akroma

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Re: The NEW Future of the Fortress
« Reply #472 on: November 14, 2008, 11:43:56 am »

hey, this also makes us able to make clothes from an animal without killing it

dwarven wool
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 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Duke 2.0

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Re: The NEW Future of the Fortress
« Reply #473 on: November 14, 2008, 11:48:18 am »


 I wonder if we can use hair as appendages...

 "Egads! It's the hair monster! Scourge of the bathroom tub!"
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Mel_Vixen

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Re: The NEW Future of the Fortress
« Reply #474 on: November 14, 2008, 11:59:05 am »

Hey! Gorgons! Hair with [grasp] tags and an poison atack.

The idea with the wool isnt bad either. as long the hair reaches an certain length it schould be usebale as wool. Similar it should work for milk... i know people who drink steed-milk.

Toady can you give us an example how the raw of an creature will look after the update? This way the moders could prepare theyr mods for the new release.
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Dadamh

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Re: The NEW Future of the Fortress
« Reply #475 on: November 14, 2008, 12:33:12 pm »

"everybody becomes shaggy over time"

O rly?
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Aqizzar

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Re: The NEW Future of the Fortress
« Reply #476 on: November 14, 2008, 12:35:44 pm »

Damn, ninja'd to the Cousin Itt picture.

Anyone else planning to let hair go the way of worn clothes, and just let your dwarves turn into naked hairballs?  Castaway Fortress.
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Earthquake Damage

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Re: The NEW Future of the Fortress
« Reply #477 on: November 14, 2008, 12:36:36 pm »

"everybody becomes shaggy over time"

Zoiks!
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Tormy

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Re: The NEW Future of the Fortress
« Reply #478 on: November 14, 2008, 12:45:10 pm »

Damn, ninja'd to the Cousin Itt picture.

Anyone else planning to let hair go the way of worn clothes, and just let your dwarves turn into naked hairballs?  Castaway Fortress.

Dwarf "Hairy" Fortress? Hell yeah, why not?  ;D
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JoRo

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Re: The NEW Future of the Fortress
« Reply #479 on: November 14, 2008, 02:13:16 pm »

I will have to have the patience to get the king again now that beards are in.  I'm sure his beard will be spectacular, especially if he's pretty old.
I hope all this appearance stuff gets applied to the deities as well.  Things like beards made of fire or fists formed of living steel.
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