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Author Topic: The NEW Future of the Fortress  (Read 349328 times)

Benny

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Re: The NEW Future of the Fortress
« Reply #195 on: October 18, 2008, 08:29:42 am »

and toady will review his own game saying its totally awesome but wait until the next game that he can't wait to talk about! :O

But enough Molyneaux bashing. Its a shame about Bullfrog but thats life

Back on subject though, you can't hit people with barrels in Fable, but you can train a dog to aid you in DF

'nuf said
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Erom

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Re: The NEW Future of the Fortress
« Reply #196 on: October 18, 2008, 09:21:55 am »

lol dwarven witch doctors

Psh. Maybe Goblins call them witch doctors, but dwarves should call them Alchemists. Or Apothecary or something, though that sounds like a good human name for them. Maybe make Druids what elves call healers, to give that position some actual purpose? Would be a nice driver in adventure mode - "Crap, I got poisoned. This is going to slowly eat me away - I gotta find some elves!"
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B0013

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Re: The NEW Future of the Fortress
« Reply #197 on: October 18, 2008, 10:00:09 am »

1295

That's it.









"......forever forever"
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>{) >(> })o)  Fishes!

Kardos

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Re: The NEW Future of the Fortress
« Reply #198 on: October 18, 2008, 10:16:53 am »

Could be worse.
Could be, I dunno... 5921
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Tormy

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Re: The NEW Future of the Fortress
« Reply #199 on: October 18, 2008, 10:43:44 am »

"I'll have to find preliminary answers to some deep questions, like "do the undead have souls?""

My opinion is: no. How could they have souls? It makes no sense at all.
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Neonivek

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Re: The NEW Future of the Fortress
« Reply #200 on: October 18, 2008, 10:56:45 am »

WOO!!! Soul System!!! I am glad Toady is finally using such!

As for Undead and Soul (My one and a half cents)

Depend Situations for Zombies with Souls
-Undead created by restless dead have a soul (Freddie is a good example)
-Undead created by willing subjects (Mummies)
-Undead created by placing souls inside a corpse (Frankenstien)
-Undead created by placing "Soul Beings" or Disembodied Beings inside a corpse or who can cause the body to remain animate even after the host body has fallen (Daemonic possession, Dark spirits, ghostly possession)
-Undead created by forcing a subject's soul to be unable to leave its body

As for if Zombies should have souls as a whole

Zombies who are created without any of the above methods could have a false artificial soul that lacks the complexities of a normal soul.

Zombies without even an artificial soul could be possible, but they fall appart without a power source.
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Karlito

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Re: The NEW Future of the Fortress
« Reply #201 on: October 18, 2008, 11:09:11 am »

So, does does this mean we will be able to flood our chasms with magma again?
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Neonivek

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Re: The NEW Future of the Fortress
« Reply #202 on: October 18, 2008, 11:12:01 am »

So, does does this mean we will be able to flood our chasms with magma again?

That personally didn't make sense to me, I can understand chasms not truely being bottomless, but the amount of magma it takes to fill a Chasm is pretty small. (IMO)
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Tormy

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Re: The NEW Future of the Fortress
« Reply #203 on: October 18, 2008, 11:14:44 am »

Now that I was thinking about it a bit more...
Well perhaps some special creatures, like a vampire or necromancer [however necromancers for example are not supposed to be undead at all] should have a soul, but I still find the whole question very weird.
In my opinion zombies/skeletons and such creatures have no soul. In fact, this is why these creatures are being controlled by a superior entity, like a Necromancer, in many fantasy worlds.
So, my conclusion is: let the player decide this [since this is a very subjective thing], thus it should be controllable in the RAWs.  :)
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Neonivek

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Re: The NEW Future of the Fortress
« Reply #204 on: October 18, 2008, 11:18:51 am »

In otherwords Puppet undead! Where they are just puppets on magical strings being help up by a powerful source of magic.
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Demonic Gophers

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Re: The NEW Future of the Fortress
« Reply #205 on: October 18, 2008, 11:27:12 am »

theres a point, is there jellyfish in DF atm? I'm voting here for adding jellyfish with stings in the next version

There are jellyfish, but I don't think they can sting at this point.
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Benny

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Re: The NEW Future of the Fortress
« Reply #206 on: October 18, 2008, 12:17:32 pm »

I want to create an adventurer who goes around capturing different jellyfish and stacking them in his house
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Neonivek

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Re: The NEW Future of the Fortress
« Reply #207 on: October 18, 2008, 12:22:24 pm »

I want to create an adventurer who goes around capturing different jellyfish and stacking them in his house

For some strange reason I got the impression you meant he was going to wear a Jellyfish on his head.

Jellyfish armor would be pretty cool!
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Demonic Gophers

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Re: The NEW Future of the Fortress
« Reply #208 on: October 18, 2008, 12:35:44 pm »

Doesn't seem like it would be all that effective.
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Mike Mayday

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Re: The NEW Future of the Fortress
« Reply #209 on: October 18, 2008, 01:18:37 pm »

an adventurer who goes around capturing different jellyfish
For some strange reason I got the impression you meant he was going to wear a Jellyfish on his head.
Kaptur is a Polish word for hood :P Maybe that's why?
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<3
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