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Author Topic: The Eternal Halls - An Endless Succession Game  (Read 214160 times)

Aqizzar

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Re: The Eternal Halls - An Endless Succession Game
« Reply #225 on: August 07, 2008, 06:46:37 am »

Like I said, if a utility exists that can bring the goblin down to earth, use it.  I just wasn't aware any of the utilities were working with the new version.

I'll go ahead and play out a back-up save to the end of my turn (start of year 105).  If my beloved awatar loses all his vital organs to the first arrow fired at him again, that'll be my penance.
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Run Comrades

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Re: The Eternal Halls - An Endless Succession Game
« Reply #226 on: August 07, 2008, 07:39:10 am »

Just because it happened during your turn doesn't make it your fault Aqizzar! :)

Although, I DID warn you about wearing time-space thin and the beast from Todash consuming us....I guess I just didn't actually think it would happen!  :o  :P


So, let's let Iluogo finish his turn.  While that turn is going on, someone might try a few utilities to see if we can get rid o' the goblin?  I have no idea if any work w/this version, and I've never used any so I won't be of too much help there.


Aqizzar's gonna play through and get an alternate reality set up that might be more stable.  I guess we'd just have to see if Cave King would want a re-play or if he'd pass it on to someone else.  Then Iluogo would get another turn.  Then we'd be back to present-day. 

I suppose if people don't mind re-playing their turns (or passing them) I don't mind either.  And if you don't want a reclaim, Dadamh, I completely understand, you do have a pretty hardcore dwarf!  :D
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iluogo

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Re: The Eternal Halls - An Endless Succession Game
« Reply #227 on: August 07, 2008, 07:51:09 am »

well i think it's a bit lame to finish my turn now maybe i'll do it later when i have more time just for myself the only problem is that i will be gone for 2 weeks in a few days so i probably won't be able to go after aqizzar but you can stick me to the end of the list
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Run Comrades

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Re: The Eternal Halls - An Endless Succession Game
« Reply #228 on: August 07, 2008, 08:03:16 am »

It's definitely totally up to you, but we haven't totally decided what to do yet.

There's still a chance we can tweak our way out of this, or that we do a reclaim.  In either of those cases your turn would be valid, and everything you dug and built would still be in the next incarnation of the fort. And no one would have to replay.

But, if we do go back in time, it would be kinda lame to finish your turn, since it would basically be a practice run.  I guess we'll wait to see what everyone thinks, and if there is a tweaking solution.
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Cave King

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Re: The Eternal Halls - An Endless Succession Game
« Reply #229 on: August 07, 2008, 09:24:21 am »

Ill play my turn again if need be. Aqizzar was tampering with strange magics that have woken the darkest beasts of the mountain.
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Dadamh

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Re: The Eternal Halls - An Endless Succession Game
« Reply #230 on: August 07, 2008, 11:18:55 am »

Well as much as I don't like having to revert, it makes sense.

Bugged saves are no good.  Since it seems like Aqizzar and Cave King don't mind replaying, I think that's the best idea.

Iluogo, It might be a while before your turn comes up, but I won't put you at the end of the list, since that's a long time off.  Just tell us when you are back from vacation and I'll put you in the next slot, I suppose.

Aqizzar, i suppose it's your turn again, from whenever that save is.  Sucks, but it does happen.
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Grath

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Re: The Eternal Halls - An Endless Succession Game
« Reply #231 on: August 07, 2008, 12:48:24 pm »

Hold off on the replaying, I'll see if I can use DFC or Tweak (which I believe is working) to fix it.
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Drunken

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Re: The Eternal Halls - An Endless Succession Game
« Reply #232 on: August 07, 2008, 01:02:36 pm »

I checked tweak yesterday it wasnt working
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iluogo

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Re: The Eternal Halls - An Endless Succession Game
« Reply #233 on: August 07, 2008, 01:05:39 pm »

well i hope you can still work this out but I've tried tweak and it didn't register on the tile edit and the teleport doesn't seem to be working.
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Cave King

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Re: The Eternal Halls - An Endless Succession Game
« Reply #234 on: August 07, 2008, 01:08:38 pm »

Wait what would happen if we buried it? (if possible)
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Grath

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Re: The Eternal Halls - An Endless Succession Game
« Reply #235 on: August 07, 2008, 01:09:26 pm »

Yeah, neither the semi-working Tweak nor DFC worked to deal with it.
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Run Comrades

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Re: The Eternal Halls - An Endless Succession Game
« Reply #236 on: August 07, 2008, 02:42:50 pm »

Well, I guess that leaves us no choice!

It's gonna be a tight fit, but EVERYBODY SQUEEZE IN!
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Aqizzar

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Re: The Eternal Halls - An Endless Succession Game
« Reply #237 on: August 07, 2008, 02:47:19 pm »

DISREGARD COMPLETELY!!  I FOUND THE RIGHT BACKUP!!!  ALL IS WELL!
« Last Edit: August 07, 2008, 04:01:29 pm by Aqizzar »
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Dadamh

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Re: The Eternal Halls - An Endless Succession Game
« Reply #238 on: August 07, 2008, 04:19:58 pm »

Wait what would happen if we buried it? (if possible)

The thing is, there's nothing to bury.  The goblin isn't an item or a unit.  It's just drawn there with nothing else about it.
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chaoticag

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Re: The Eternal Halls - An Endless Succession Game
« Reply #239 on: August 07, 2008, 06:23:06 pm »

BTW, the glitch was reported earlier, and I linked aquizzar's end turn save to the thread.
I guess I really should have told you guys, but hey, the ice creamcone was invented by two diffrent people at the same time, right?
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