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Author Topic: Completly Surprising Deaths?  (Read 4478 times)

Duke 2.0

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Re: Completly Surprising Deaths?
« Reply #15 on: July 23, 2008, 07:43:48 pm »

Why did you commit suicide with a guy that awesome?
I was about to ask the same thing...

 It's the best way to go. When you train up a character so awesome that they can't be killed by normal enemies, you need to make them take on nature.

 I had this one guy that unsuspectingly became awesome after dealing with a dark tower that had an open chasm nearby. Chasm creatures everywhere and only guard and weaponsmaster goblins living. I then started a routine exploration of every goblin temple, looking for a temple with a magma pool. I wanted to get a shot of one of those things, if they exist.

 Well, after several towers were completely annihilated I found out that he was isolated in a valley, on contact with the rest of the world. Great. So what to do with this legendary guy?
 Seeing as how he was half-crusader on goblin temples and half-monster hunter with chasm creatures that often assaulted goblin towers there, I had him dump into a chasm. What do you know! A pipe chasm with a perfect ledge  on the top for diving into it.

 I like to think he is striking down dinos in the center of the Earth.

 Ontopic: Having a glacier melt on top of you while in an ice cave, then having the water around you freeze. Man...
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Zogundar

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Re: Completly Surprising Deaths?
« Reply #16 on: July 23, 2008, 07:50:06 pm »

I was quite surprised when I went into a town, it loaded up with me in the town hall, and I and a great deal of others immediately died as the whole thing collapsed.

I actually re-loaded and (Slowly) went back to see what had happened, and that time it didn't happen in the same spot.. a single house close to the sea had been swallowed up by it (Or fell into it?)
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Rogan?

Syreal

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Re: Completly Surprising Deaths?
« Reply #17 on: July 23, 2008, 08:40:58 pm »

It's the best way to go. When you train up a character so awesome that they can't be killed by normal enemies, you need to make them take on nature.

Exactly my friend. Nothing in the world could kill me besides falling 12 z levels and lava. And ice. An army of demons may have stood a chance, but my guy was stuck in a pretty boring world and no armies of demons were present.

I've always been quite reckless. Like jumping off the waterfall that one time. That was a completely surprising survival.
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You die in the heat.

Theoclymenus

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Re: Completly Surprising Deaths?
« Reply #18 on: July 24, 2008, 11:05:08 am »

Ah, I see. I'd probably just have retired him and started another adventurer. I've never bothered with the whole skill grinding plan, I sometimes bring my throwing up a few levels but never enough to give me broken stats. I prefer to just wander around and see just how fragile a slightly above average human or dwarf is.
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Syreal

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Re: Completly Surprising Deaths?
« Reply #19 on: July 24, 2008, 12:08:20 pm »

That's how I am. Until around the 7th adventurer totally owned by a measly giant. That's when I super grind and then wreak sweet vengeance upon the unwitting fools.
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You die in the heat.

Dr. Melon

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Re: Completly Surprising Deaths?
« Reply #20 on: July 26, 2008, 06:57:39 am »

I once had an adventurer like that; I leaped into a magma vent too; thing is, it had been slightly drained by my dwarves some fortress ago, and there was a tiny bit of floor sticking out from a previous marksdwarf post; I hit it.

Surviving that, I ran down the corridor into the fortress I had locked with a bridge and rampaged around killing stuff. Then I got killed by a HFS demon I released.
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muwahahaha

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Re: Completly Surprising Deaths?
« Reply #21 on: July 26, 2008, 07:30:40 am »

Well, for another one of my great and numerous failures:

I have a flier race for adventure mode, it's just for convenience (you'd be surprised how much easier it is to get up to the top level of pubs/forts with fliers), and for a bit of fun I gave them 10 damblock.

Anyway, I started a swordsman character and went about pumping him, I got to legendary shield user on a pack of wolves, then slaughtered them, got a few levels of wrestling on another, then slaughtered them. But I realised I needed to mass out armour user, even if only for the attributes, so I begin wandering around this forest, then without noticing I walk on to a terrifying square, and, of course, am ambushed.

Seems that there was as zombie cougar roaming about, seeing this as a great opportunity to get loads of wrestling and armour by repeatedly choking the zombie, I run up to it and begin. To my horror the log went a bit like this:

You adjust the grip of your *Iron 2h sword* on the zombie cougar's throat
The zombie cougar bites you in the left upper arm with its mouth
the shot glances away
You place a chokehold on the zombie cougar's throat with your *Iron 2h sword*
The zombie cougar bites you in the head with its mouth
the shot glances away
You choke the zombie cougar's throat
The zombie cougar bites you in the head with its mouth
It is ripped!
Your left eye has been slashed out!
Your throat has been slashed out!
Your brain has been torn!
The zombie cougar latches on firmly!
You break the grip of the zombie cougar's mouth on your head
You have bled to death.

You are dead.

At this point I was gaping at the computer wondering WTF. I think I actually said 'What the fuck' aloud several times. There is my nearly godlike damblock 10 adventurer, killed in a single hit by a... ZOMBIE COUGAR!
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Deon

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Re: Completly Surprising Deaths?
« Reply #22 on: July 26, 2008, 09:10:16 am »

This is how these "heroes" die in these "zombie movies".
They were too self-confident.
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umiman

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Re: Completly Surprising Deaths?
« Reply #23 on: July 26, 2008, 09:34:15 am »

I was playing with a size:500, damblock:1000 creature in adventurer, having fun slaughtering townsfolk with my:
Code: [Select]
[ATTACK:MAIN:BYTOKEN:FINGER2:smite:smites:90:200:HEAT]
After a hundred or so kills, the guy gets run through by an arrow.

SIZE 500 DAMBLOCK 1000!!!!

Dwarfaholic

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Re: Completly Surprising Deaths?
« Reply #24 on: July 26, 2008, 10:17:20 am »

I was playing with a size:500, damblock:1000 creature in adventurer, having fun slaughtering townsfolk with my:
Code: [Select]
[ATTACK:MAIN:BYTOKEN:FINGER2:smite:smites:90:200:HEAT]
After a hundred or so kills, the guy gets run through by an arrow.

SIZE 500 DAMBLOCK 1000!!!!

You should make the damblock over nine thousand.
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Dr. Melon

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Re: Completly Surprising Deaths?
« Reply #25 on: July 26, 2008, 10:50:37 am »

"Vegeta! What does the scouter say about his [DAMBLOCK] level?!?"

"IT'S OVER NINE THOUSAAANNND!"

"WHAT!? Nine THOUSAND? That can't POSSIBLY be right!!!one!!eleven"
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Dwarfaholic

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Re: Completly Surprising Deaths?
« Reply #26 on: July 26, 2008, 11:24:14 am »

"Vegeta! What does the scouter say about his [DAMBLOCK] level?!?"

"IT'S OVER NINE THOUSAAANNND!"

"WHAT!? Nine THOUSAND? That can't POSSIBLY be right!!!one!!eleven"

You see what I did thar.
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Syreal

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Re: Completly Surprising Deaths?
« Reply #27 on: July 26, 2008, 12:05:56 pm »

"Vegeta! What does the scouter say about his [DAMBLOCK] level?!?"

"IT'S OVER NINE THOUSAAANNND!"

"WHAT!? Nine THOUSAND? That can't POSSIBLY be right!!!one!!eleven"

ROFL
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You die in the heat.

Zogundar

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Re: Completly Surprising Deaths?
« Reply #28 on: July 27, 2008, 12:52:26 am »

I was playing with a size:500, damblock:1000 creature in adventurer, having fun slaughtering townsfolk with my:
Code: [Select]
[ATTACK:MAIN:BYTOKEN:FINGER2:smite:smites:90:200:HEAT]
After a hundred or so kills, the guy gets run through by an arrow.

SIZE 500 DAMBLOCK 1000!!!!
I wonder if damage block works correctly against arrows, I've noticed when looking through legends about my archons that they mainly die from arrows/bolts..
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Rogan?

umiman

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Re: Completly Surprising Deaths?
« Reply #29 on: July 27, 2008, 04:24:49 am »

I had a very enjoyable time hunting down one of those size:500, damblock:1000 creatures yesterday. I thought that if I made it a civ, it wouldn't appear in caves or be megabeasty (as then it would be impossible to kill if it invaded in fortress mode and quest givers would only give impossible quests to kill it), but he did and after a 5000 year worldgen, he had a few thousand kills (he singlehandedly kept the elf population in check) and as you could probably surmise, the stats of a super ultra legendary thing of ultimate damage.

Evidently, he had to be killed. But there was no way a regular dwarf adventurer, even pimped out with the best gear could take him down (look at his regular attack) so I hatched a plan.

I found out which cave the living god was hiding in. It was unfortunately stuck in one of those little holes in the mountains where a few goblins lived and no one else could reach. Thankfully, Toady removed cliffs for now so it would be possible to scale the mountain range.

I created a fort in the mainland for one purpose and one purpose only, to get high quality HFS weapons and shields as well as train up a squad (the starting squad to be precise) of dwarves trained specifically to kill the living god. So, after producing enough masterwork HFS gear, they trained as crossbowdwarves, wrestlers, and hammerers for two years and were ready (a lot of immigrants died outside as I didn't let them in the fort).

I "play now!"-ed another living god. Female this time, living goddess. Fresh one with no stats or equipment. Since she was nameless and skillless, none of my elite godhunters (fear the archers with masterwork HFS crossbows, masterwork HFS platemail+chainmail, masterwork HFS shields and masterwork HFS bolts) would join.

I took a remaining shield and hammer and took that living goddess on a tour around the entire country. Throughout that first living god's reign, he had become an enemy of every single civilization in that world, so I thought it would only be fair to let those other civs have a chance at retribution. So while training stats on the local wildlife of dire wolves, ogres, and what have you, I recruited an incredibly huge band of militia of all sorts from all the towns, retreats, fortresses I could find. A band of goblins, elves, humans, dwarves, and all my other custom races joined forces to slay a god.

Finally I made my way back to the old fortress where I surprisingly found the rest of the elite crossbowdwarves still hanging around. I recruited them and off we went on a trek deep, deep into the northern peaks (I basically taped down my right arrow key after getting my adventurer to fly as high as possible).

Quite a lot of the party members got lost along the way but most made it to the way intact (a real life hour later). The group found the cave where the living god stayed and we made the advance.

It didn't take long for our presence to be noticed by the living god as he descended into the group from above (his cave was in a mountain tile). Almost immediately, three or four warriors of varying races were blown to bits from his almighty smiting and the floor around his landing area was repainted red. Even with my masterwork HFS hammer, I couldn't do any damage to the living god as blow after blow bounced off his stupidly high defense. I ended up using the hammer to snag the living god's right upper arm and we both flew up into the air, wrestling and tussling with one another as we soared across the landscape (think Dragonball Z).

Eventually, the enemy had a lucky break and he managed to smite my throat which disintegrated both the throat and both my lungs. The big, flashing words "MORTAL WOUND!!!" appeared. My own character was knocked down by this blow and went hurtling into cold, hard floor. The living god descended again but I awoke in time to resume blocking the shots with my shield while trying in vain to do damage with the hammer.

From high above the mountain peak, suddenly a bolt struck the foul god from behind and punctured (as usual) both his lungs and heart. Now we were both in the same situation, both guaranteed to die. More bolts rained down but none other could penetrate the living god's thick hide. However, as one might expect from a 5000 year old creature, his endurance and will could certainly last him a long time more even though his heart and lungs were practically gone.

So we continued to do battle. Once in awhile, another melee combatant would jump into the fray before being splattered by the glorious fight but most couldn't keep up as the both of us (both superpowered in stats) moved deeper and deeper into the mountain.

After about 15 minutes of real time battle, he broke my leg. So I grabbed him by the chest and threw him into a mountain wall where the impact mangled many of his bodyparts. I flew over to him, knowing victory was already mine and discarded my hammer. I grabbed the living god's head, gouged out his eyes. Then I

Code: [Select]
[ATTACK:MAIN:BYTOKEN:FINGER2:smite:smites:90:200:HEAT]
his body, which exploded in a blazing fury of bodyparts littering the scene.

At this time, a lone dwarven wrestler managed to reach the scene and come by my side just before I died of suffocation. Thus, the only two megabeasts left alive after 5000 years died and the world passed from the Age of Heroes into the Age of the Demon (who is alive because he is the patron demon of a superpowered race of goblins. In 5000 years, that demon only has 7 kills, the coward).
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