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Author Topic: starving a liaison  (Read 1038 times)

mossomo

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starving a liaison
« on: July 18, 2008, 02:29:58 pm »

So my trader was screwing around and wouldnt go to the trade depot, so I selected anyone can trade.  The dwarf who arrived couldnt barter, he was getting aweful deals...  So I wouldnt accept their terms of trade.  Finally my trader shows up.  And the traders got pissed and embarked.  I was rightfully annoyed and took their liaison hostage, locking him in a meeting room.  I've been trying to starve/dehydrate him but its been a few seasons now.  Will the liaison eventually die from thirst?   
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Christes

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Re: starving a liaison
« Reply #1 on: July 18, 2008, 02:32:54 pm »

I'm not sure, but I think he will go crazy after a while.

But as of the last version, new liasons are not made.  So unless this has changed, get ready for not getting what you want from merchants.
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mossomo

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Re: starving a liaison
« Reply #2 on: July 18, 2008, 02:37:58 pm »

Question then:

Does anyone know, if you kill the liaison, will the traders continue to bring what you previously had asked for?

So each civ has a liaison.  If I kill the human liaison, there's should still be an elf and dwarf liaison.  Let me know if I am wrong here.  thx for feedback
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imajia

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Re: starving a liaison
« Reply #3 on: July 18, 2008, 03:40:54 pm »

Quote from: mossomo
Question then:

Does anyone know, if you kill the liaison, will the traders continue to bring what you previously had asked for?
No, they won't. It seems that once the liaison has died, they bring a random choice of goods.

And about killing the liaison:

Once I tried killing this guy and I completely failed. He doesn't starve and he seems to learn to swim (he went into an archery range 10x1, I locked the door and let the dwarfs fill the room with buckets. At least one tile had 6/7, so he always escaped. After a few months, he escaped from the "deathtrap".)
The problems started, when the dwarfs chose to shuffle the major and I tried to get the goods I need  ;D

edit: The liaison tried to make a meeting with the former major which wasn't major anymore and the meetings always failed. Might be a bug...
« Last Edit: July 18, 2008, 03:44:56 pm by imajia »
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penguinofhonor

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Re: starving a liaison
« Reply #4 on: July 18, 2008, 04:04:00 pm »

Why does everyone go on about how liasons don't return? In the sucession game The Tundra-Clan, our liason got killed almost every year by traps. Then they came back and got killed again.
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Dwarfu

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Re: starving a liaison
« Reply #5 on: July 18, 2008, 04:22:14 pm »

My last fort lasted 17 years, and both liasons (human and dwarf) got killed around year 5 - I never saw them again...just random piles of junk in the caravans.
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BurnedToast

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Re: starving a liaison
« Reply #6 on: July 18, 2008, 10:35:11 pm »

Why does everyone go on about how liasons don't return? In the sucession game The Tundra-Clan, our liason got killed almost every year by traps. Then they came back and got killed again.

Interesting, every time I've had a liaison die (usually goblins) I've never gotten another one.
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Joseph Miles

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Re: starving a liaison
« Reply #7 on: July 18, 2008, 11:10:23 pm »

killing Liasons is fun, I killed my first one when he got trapped on top of an exterior wall when building a floating fortress. The last one got trapped in one of the traps to my slow-working-death-chamber  ;D
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Reasonableman

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Re: starving a liaison
« Reply #8 on: July 19, 2008, 12:11:12 am »

First time I ever got to the point where I had a liaison, I didn't know your leader had to meet with him. So my mayor just kept mining away, and the liaison followed him everywhere. Eventually, the caravan packed up and left, and at that time my mayor was having a nice +plump helmet roast+ in my legendary dining hall. So, the liaison just froze in the dining room. He'd move one or two tiles every few minutes, but eventually I receive a message like "A dwarf has gone bat-fuck insane!" or something, and it zooms to the dining room, empty aside from a few tables and chairs and the liaison, along with a few random clothes items. At that point, assuming that this guy was about to kill everyone in my fort, I block off the only recently completed legendary dining room by forbidding the doors and walling them off. It then occurs to me, "Where did all of these random clothes come from?" So I check the guy's inventory to discover that, with exception of maybe some water or blood, he is completely uncovered. The image of a random human, crawling around in the 5 foot tall dining room, completely naked, just kinda threw me a bit.

He eventually starved, and had the honor of being the first person buried in the new tomb I had carved out at the lowest z-level.
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Wirewraith

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Re: starving a liaison
« Reply #9 on: July 19, 2008, 04:29:24 pm »

In my most recent fort, the first Human Liason I got inexplicably fell into my moat for no apparant reason. Unfortunately however, the Humans seemed to notice this and have been sieging my fort in ever increasing numbers every year during summer. This has a plus side though, the second they meet my weapon traps of doom I get a christ load of usually well crafted goods. Fun times.
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