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Author Topic: X gives in to pain  (Read 3046 times)

Sean Mirrsen

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Re: X gives in to pain
« Reply #15 on: July 19, 2008, 01:03:59 pm »

Heh, great. The poor will only afford green glass eyes. They'll look like Garret. :D
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Neoptolemus

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Re: X gives in to pain
« Reply #16 on: July 19, 2008, 02:25:53 pm »

Yes, but are you seriously suggesting a prosthetic neck? Because that would be awesome.

Well, the prosthetic limbs was merely an example to show why it's realistic to have creatures fully recover from severed limbs (without actually regrowing the limb obviously). A prosthetic neck would be awesome though, especially if it was able to spin right around.
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Deon

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Re: X gives in to pain
« Reply #17 on: July 19, 2008, 03:48:00 pm »

Heh, great. The poor will only afford green glass eyes. They'll look like Garret. :D
I hope you don't mean Pehov's Garret, as far as I remember he was OK =).
Thief's Garret, however, had an awesome eye.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Lord Licorice

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Re: X gives in to pain
« Reply #18 on: July 19, 2008, 03:51:51 pm »

It's always amusing to wander into a new town, take a single step, and then receive a message about the mayor losing his grip on his left boot and sock and falling over.  The game still apparently equips world gen creatures with appropriate gear even when they don't have a limb to wear it, resulting in lots of "I just realized my arm's off, whoops there goes my glove and shield" incidents. I once wandered into a town where I got two screens full of stun messages, but nobody seemed to have been damaged or wounded when I talked to them.

My favorite anecdote regarding world gen creatures not realizing something is wrong with them is when I tried to play a race of sharkpups (sharks mixed with puppies that walk on land). There was a bit of an... oversight in their creation. After hundreds of years of expansion and dominion over the lands, I started a sharkpup adventurer, and it went a little something like this:

Stakud Cattenhob, Adventurer: "My friends and family, I bid you farewell. I am off to make my fortunes in this world and bring glory to our mountain home!"
Shorast Fashadil, Peasant: "Stakud, wait!"
Stakud: "Yes, Shorast?"
Shorast: "I just realized something. Don't we need water to breathe?"
Stakud: "..."
Shorast: "..."


The reign of the sharkpup came to a very abrupt and very Wile E. Coyote end.
« Last Edit: July 19, 2008, 03:54:24 pm by Lord Licorice »
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Derp.

Dr. Melon

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Re: X gives in to pain
« Reply #19 on: July 19, 2008, 04:00:05 pm »

Hmm, prosthetic limbs could maybe be enhanced by mechanics?
Imagine a steel arm with fulcrums and levers, so if you tilt it this way, you can make the hand grip.

Heh, dwarves could get skill in using weighted arms in battle.
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Sean Mirrsen

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Re: X gives in to pain
« Reply #20 on: July 20, 2008, 06:55:51 am »

I think there's a powergoal for that, "Meet the cyberfist" or something like that. Or maybe it was made up. I saw it in someone's sig.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Kogan Loloklam

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Re: X gives in to pain
« Reply #21 on: July 20, 2008, 06:11:51 pm »



Spoiler (click to show/hide)
I have NEVER laughed this hard. I've got a headache from laughing. You are a jerk for giving me a headache.
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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!
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