This thread seems dead, but I have been using it to create a recipe for world design. I came up with a recipe that I really like, and have been using it to generate worlds.
Last night I managed to create a Medium world with 40d9 that has 2 fantastic spots. If anyone is still interested in this sort of stuff then I will post the recipe.
Spot one (4x4)
cold
Sand
Magma Pipe (not visible on surface)
Flux Stone
Underground river
Other Features (I assume HSF)
Trees
Chasm (dried river bed style with critters)
Extremely savage Neutral area with lots of critters (can be redesigned to turn this from neutral to Evil with a little effort)
Elves/Dwarves/Goblins/Humans/Orcs (if you mod Orcs)
around 25 z-levels that can be mined
This area is right next to a brook, so if you make it a 5x4 you can add a brook
Spot two (4x4)
Magma Pipe (not visible on surface)
Flux Stone
Underground river
Other Features (I assume HSF)
Trees
2 Chasm (giant round pits with critters)
Extremely savage Neutral area with lots of critters including a Gremlin (can be redesigned to turn this from neutral to Evil with a little effort)
Elves/Dwarves/Goblins/Humans/Orcs (if you mod Orcs)
32 z-levels that can be mined
This area is right next to a brook, so if you make it a 5x4 you can add a brook and sand
One of these sites also has an underground pool, but I am not sure which one.
I am using the 2nd spot as a 6x6 so I have literally everything I could use. I wanted to test the FPS with 40d9 on my extremely top end system, so I went with a large size. I started with 3 or 4 pages of creatures.
Here is the seed info:
[TITLE:MEDIUM]
[SEED:309397958]
[HISTORY_SEED:25833462]
[NAME_SEED:934484358]
[DIM:129:129]
[END_YEAR:1050]
[BEAST_END_YEAR:175:20]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:401:401]
[RAINFALL:0:100:200:200]
[TEMPERATURE:25:75:200:200]
[DRAINAGE:0:100:200:200]
[VOLCANISM:0:100:1600:800]
[SAVAGERY:20:100:200:200]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:10:1:1]
[GOOD_SQ_COUNTS:10:50:100]
[EVIL_SQ_COUNTS:10:50:100]
[PEAK_NUMBER_MIN:12]
[OCEAN_EDGE_MIN:1]
[VOLCANO_MIN:125]
[REGION_COUNTS:SWAMP:260:1:1]
[REGION_COUNTS:DESERT:260:1:1]
[REGION_COUNTS:FOREST:1040:3:3]
[REGION_COUNTS:MOUNTAINS:2080:2:2]
[REGION_COUNTS:OCEAN:2080:1:1]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:2080:3:3]
[REGION_COUNTS:HILLS:2080:3:3]
[EROSION_CYCLE_COUNT:10]
[RIVER_MINS:800:100]
[PERIODICALLY_ERODE_EXTREMES:0]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVE_MIN_SIZE:10]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:100]
[NON_MOUNTAIN_CAVE_MIN:100]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_RIVER:2]
[SHOW_EMBARK_POOL:2]
[SHOW_EMBARK_M_POOL:2]
[SHOW_EMBARK_M_PIPE:2]
[SHOW_EMBARK_CHASM:2]
[SHOW_EMBARK_PIT:2]
[SHOW_EMBARK_OTHER:2]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:20]
[TOTAL_CIV_POPULATION:20000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:2080:4160:2080]
[RAIN_RANGES:2080:4160:2080]
[DRAINAGE_RANGES:2080:4160:2080]
[SAVAGERY_RANGES:2080:4160:2080]
[VOLCANISM_RANGES:2080:4160:2080]
thanks.
- Livonya
(Edit: I forgot to mention Other Features, I am assuming HSF as I believe that is what Other Features normally refers to on the site finder)
(Edit2: I added the seed/recipe information