Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [39A] Hauling Labor selection Missing  (Read 520 times)

Salmeuk

  • Bay Watcher
    • View Profile
[39A] Hauling Labor selection Missing
« on: July 14, 2008, 11:58:06 pm »

Generated a small world with standard parameters, started a fortress, designate some channels. Notice my miner isn't mining, but hauling food, I go to turn off the food hauling job, but in the v-p-l screen the hauling jobs are all gone. The jobs you can turn on/off skip from [small animal dissection] to [architecture], with nothing in between, no space even.

Maybe I'm just daft? Anyone else have something similar? Have a save ready, if you need it.
Logged

Karlito

  • Bay Watcher
    • View Profile
Re: [39A] Hauling Labor selection Missing
« Reply #1 on: July 14, 2008, 11:58:49 pm »

Yes, I was just about to post this as well.  Where have the hauling jobs gone, Toady? 
Logged
This sentence contains exactly threee erors.

Salmeuk

  • Bay Watcher
    • View Profile
Re: [39A] Hauling Labor selection Missing
« Reply #2 on: July 15, 2008, 12:13:28 am »

Looking around, I've also noticed this mentioned in a few other threads, so I seem to be right of mind. :P
Logged

Karlito

  • Bay Watcher
    • View Profile
Re: [39A] Hauling Labor selection Missing
« Reply #3 on: July 15, 2008, 12:18:57 am »

I think Healthcare is missing too.
Logged
This sentence contains exactly threee erors.