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Author Topic: [39a] End year is not end year.  (Read 922 times)

g1real

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[39a] End year is not end year.
« on: July 14, 2008, 10:46:43 am »

Instead, for me at least, the Year to Begin Checking Megabeast Percentage stops the world gen at the year specified there.

End year does nothing.
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Willfor

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Re: [39a] End year is not end year.
« Reply #1 on: July 14, 2008, 11:05:09 am »

This also happens to me. Luckily, the work around works fairly well for the moment.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

g1real

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Re: [39a] End year is not end year.
« Reply #2 on: July 14, 2008, 11:07:54 am »

I wish there was more explanation on what parameters or seeds specifically did.
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Willfor

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Re: [39a] End year is not end year.
« Reply #3 on: July 14, 2008, 11:31:05 am »

Okay, nevermind. Setting the "Percentage Beasts Dead for Stoppage" to null makes the end year the de facto ending year.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

Zogundar

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Re: [39a] End year is not end year.
« Reply #4 on: July 14, 2008, 07:15:10 pm »

Okay, nevermind. Setting the "Percentage Beasts Dead for Stoppage" to null makes the end year the de facto ending year.
What was the other workaround?
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Rogan?

Dadamh

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Re: [39a] End year is not end year.
« Reply #5 on: July 14, 2008, 07:48:28 pm »

Okay, nevermind. Setting the "Percentage Beasts Dead for Stoppage" to null makes the end year the de facto ending year.
What was the other workaround?

You can also set the year to start checking for dead megabeasts past the end year, and it won't check.
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