Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Melting and other reactions  (Read 11367 times)

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Melting and other reactions
« on: April 12, 2003, 04:29:00 pm »

The basic ability stuff I wanted to put in is done.

Now begins the long and arduous process of making chemical reactions work.  I'm not even sure where to start, but by the time I'm done, those little melting point and boiling point numbers are going to have some grave consequences associated with them.  You won't actually be able to swim in the grave consequences until the ocean release, which is far away, but the project is taking baby steps in that direction.

After this it's mostly bug fixes and bloating of the magic system.  That's it.  Not to suggest a release is coming soon...  I expect the reactions/melting stuff to take a long time.  However, when it's all done, clothing and missile weapons and quaint thorpe are next in line.  And caves.  Wow.  Maybe I'll actually start enjoying this again.  I think this release was just a little too much to bite off at one time.  It should have been three versions.  The same might apply to Quaint Thorpe, but I'll deal with that when I get there.

Shocking that spelguru doesn't have more posts than me yet.

Logged
The Toad, a Natural Resource:  Preserve yours today!

spelguru

  • Guest
Re: Melting and other reactions
« Reply #1 on: April 13, 2003, 02:23:00 pm »

*first reply dance*

I will get more posts than you... it is just a matter of time *laughs diabolically while getting a major heartattack*

Logged