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Author Topic: Multiplayer Adventure Mode! (Formerly Tabletop DF)  (Read 15011 times)

Turgid Bolk

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #105 on: October 06, 2007, 02:21:00 pm »

What other days work for everyone?

We have to start fairly early GMT-5 to be have a reasonable time in GMT+1, i.e. 3PM is 9PM. But if we can play Friday or Saturday it's probably less of a problem to start later.

Alternatively we could just play shorter sessions, thus keeping people up less. But surely we can find a better solution than that?  :D

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"This is an engraving of a Dwarf and a Mandrill Leather Skirt. The Dwarf is raising the skirt."
Multiplayer Adventure Mode, the (now defunct) DF roleplaying game.

Sappho

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #106 on: October 06, 2007, 06:24:00 pm »

Yes, we really need to get a list of what times everyone is available.  If you guys would all be so kind as to post a list here of which days you can play, what times on those days, and what time zone you are in (to avoid any confusion), we can push a little more for a better time for everybody.

Also, there were a few people during last week's session who offered to do some critique and editing on a document I'm working on.  If you guys would be so kind as to send me your email addresses (in a PM or in this thread, whichever you are more comfortable with), I am nearly done with the initial version and would love to have you guys look it over.  I'll send it out to as many people as I have addresses for as soon as it is done, which should be by the end of tonight.

Even if you have sent me your address before, please do so again because I am terrible at keeping track of these things.

If we have a shortage of regulars tomorrow, maybe we can take a break from our running plot to go over my new setting.  I'll leave that up to you guys.

Anti-Paragon

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #107 on: October 07, 2007, 10:19:00 am »

Me and my sis had an early thanksgiving, so I can come today. As soon as I eat all these leftovers. *Goes to eat -Turkey roast-*

Expect a PM immediately with my address. *scratches this part out*

[ October 07, 2007: Message edited by: Anti-Paragon ]

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Necro

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #108 on: October 07, 2007, 12:59:00 pm »

I have decided that I can do Monday with one or two hours less sleep than usual. I never get anything done on Monday anyway. The "very nice"-days are Friday and Saturday, though.
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Dreamer

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #109 on: October 08, 2007, 06:58:00 am »

On Monday through Saturdays I work until 5:00ish, so on most days I'm ready by 6:00 (All times are ECT).  I'm off on Tuesdays.  On Sundays I'm busy until 5:00, but I can usually get hopping very soon afterwards, unless someting comes up or there's a brief schedule change (Like happened last Sunday; sorry I missed again).  After that, there's just my failing memory to remind me that I'm doing something.  Maybe I should set an alarm...
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Xotes

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #110 on: October 11, 2007, 01:14:00 am »

Heh. Anyone mind if I join? I love the content that this has generated. Timezone is -GMT 06:00, and besides, I'm up practically all day and night, full of spare time.

EDIT: Well, F***. Apparently, chat programs are blocked by my mom's filter, and I don't know the password.

[ October 11, 2007: Message edited by: Xotes ]

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Quote from: Josephus
"Compatibility mode", dude. If he tries running it under "capatability mode" some terrible thing involving elder gods will probably happen.
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Reality_Unknown

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #111 on: October 13, 2007, 03:57:00 pm »

the chatzy password is toodeep or too deep or something like that, and and the block is that something that blocks chatzy? or openrpg? you could try to bypass it with Tor (mabe? it would work) (if you wanna try it let me know i can guide you but i dont know if it will work.

also to sappho what time are we starting sunday tomorow?

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Turgid Bolk

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #112 on: October 13, 2007, 04:57:00 pm »

If the chat room doesn't work, I could get on AIM or MSN or Yahoo to let you know where the game is. We'd like to have you.

I'd assume the time is 4pm EST like usual unless Sappho lets us know otherwise.

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"This is an engraving of a Dwarf and a Mandrill Leather Skirt. The Dwarf is raising the skirt."
Multiplayer Adventure Mode, the (now defunct) DF roleplaying game.

Sappho

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #113 on: October 13, 2007, 06:36:00 pm »

I suppose it'll be the usual time tomorrow.  I'm happy to move to a different time, but I'd first need to know when everyone is available, and so far I haven't really heard much from everyone.

Dreamer, I'm worried about pushing the start time too late, since we have a couple of players who are five or six hours ahead of us.  I'll figure on four for tomorrow, but maybe there is another day when everyone can be there a little earlier?

Xotes

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #114 on: October 13, 2007, 11:56:00 pm »

EDIT: Snip.

[ October 14, 2007: Message edited by: Xotes ]

[ October 14, 2007: Message edited by: Xotes ]

[ October 16, 2007: Message edited by: Xotes ]

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Quote from: Josephus
"Compatibility mode", dude. If he tries running it under "capatability mode" some terrible thing involving elder gods will probably happen.
Quote from: Aqizzar
You say that like it's not a good time to discuss weird people. It's always a good time to discuss weird people.
Quote from: freeformschooler
I was like, ha, this looks like a pretty dumb and boring game. I was so wrong. Gentlemen, I have discovered true fun.

Bovinepro

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #115 on: October 17, 2007, 07:37:00 pm »

Ohhh, cool!
I'll join, I'm a total GURPS-a-holic.
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Sappho

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #116 on: October 17, 2007, 10:28:00 pm »

Gurps?  Why does everyone keep talking about Gurps?  I don't even really know what it is, save that Vallan really really likes it!

But in any case, make yourself up a character.  Be sure to read the documentation I link to on the first post to familiarize yourself, and download and run OpenRPG to update at least once before next Sunday.

Reality_Unknown

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #117 on: October 17, 2007, 11:44:00 pm »

did you guys play last sunday i was not there, and where did you get gurps from? i only mentioned it like 2 times,  i should GM something with gurps now that you mention it.
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Anti-Paragon

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #118 on: October 18, 2007, 09:21:00 pm »

Just an FYI: I'm not going to be here this weekend. Set Tok to automaton.

Edit: Get him to decorate something though! Perhaps that dead bear... some willow branches...

!!!

*mumbles to self* Need the proper surface to work on.... *scurries away*

[ October 18, 2007: Message edited by: Anti-Paragon ]

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Turgid Bolk

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Re: Multiplayer Adventure Mode! (Formerly Tabletop DF)
« Reply #119 on: October 20, 2007, 04:01:00 pm »

I finally got around to putting the 5th session log up: http://docs.google.com/Doc?id=dgc7d3rc_4c593cs  Woohoo!

This wiki page has the summary of the whole story, except I haven't yet summarized the 5th session.

Edit: Summary is up. It's the longest summary so far, despite being the shortest game session so far. Eeenteresting...

[ October 23, 2007: Message edited by: Turgid Bolk ]

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"This is an engraving of a Dwarf and a Mandrill Leather Skirt. The Dwarf is raising the skirt."
Multiplayer Adventure Mode, the (now defunct) DF roleplaying game.
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