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Author Topic: Non-adamantine metal cloths  (Read 1169 times)

Mephansteras

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Non-adamantine metal cloths
« on: July 08, 2008, 12:14:06 pm »

So, I've been playing around with the idea of adding in some metals that use the Extract Strand ability, but aren't used in the smelter. Mostly because I'm out of spare reactions to use.

Basic idea is to let me add in some metal cloth, use the Extract ability, and actually have metal clothes in my fort. Since I never seem to want to waste my real metals on that, when I have ones that can be turned into clothing.

Anyone played around with this sort of thing? Any issues I should know about?
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Sean Mirrsen

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Re: Non-adamantine metal cloths
« Reply #1 on: July 08, 2008, 12:56:44 pm »

Only one - you need a forge to make the clothing from the cloth.
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Re: Non-adamantine metal cloths
« Reply #2 on: July 08, 2008, 01:41:28 pm »

Also, you put the "thread metal" tag on the ore stone- so you could put this on maybe "Asbestosis stone" instead of, say, gold.

There are some neat options here. Gold and copper are very ductile, so they should have the option to thread. Iron notsomuch.
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Sean Mirrsen

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Re: Non-adamantine metal cloths
« Reply #3 on: July 08, 2008, 03:51:48 pm »

"Extracting strands" is nice, but ultimately you would rather have the smelter handle the threading of the metals, because "Extract strands" looks the same for any metal you have, making it hard to choose a specific one.
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Scrangos

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Re: Non-adamantine metal cloths
« Reply #4 on: July 08, 2008, 09:33:00 pm »

Probably handle it the same as mason? put a stockpile with the mats you want right next to the workshop?
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Cajoes

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Re: Non-adamantine metal cloths
« Reply #5 on: July 09, 2008, 06:16:05 am »

Won't it be inconsistant that metal clothes rot?

They should be rusting, or corroding, or oxidizing...
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Shooer

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Re: Non-adamantine metal cloths
« Reply #6 on: July 09, 2008, 02:19:48 pm »

The X's around an item represent wear and tear.  If you visit a fortress 10 years after you abandon it most of your metal items will be worn and damaged, if they aren't destroyed already.
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Kagus

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Re: Non-adamantine metal cloths
« Reply #7 on: July 09, 2008, 10:17:27 pm »

It's also possible to make clothes out of armor-grade metal, that won't rot.

Simply add the [METAL] tag top the clothing items of your choice.  This has the interesting side effect of outfitting citizens with metal clothes.