Spring sometime of
1068 2 Journal of Paulus Fahlstrom
Things have worked out well enough I suppose. Seven of us set out by ship from the rocky cliffs of our previous home. The sailors are mostly human, some from the empire of Matuduur to our south, others from various kingdoms of our new home. Technically our ship is a human merchant vessel, which was paid to transport us, but there were many stops along the way and we've had time to engage in a bit of bartering to obtain our necessary supplies. Of course, that meant giving up some of our own equipment in the process. Much of our armor has been sold off to acquire the wagon and supplies we would need. Some of that went as 'payment' for special services to the captain. It was he that was able to find us replacements for poor Udib and Monom who were washed overboard at sea. It still leaves five of us originals, as well as a strange dwarf named Oddbodd, who we picked up at one of our port stops. Seems he's a mechanic of dubious origins, though from what we've spoken about he's talented enough in the field. I doubt I'll have too much time to practice my old profession and it'll be good to have another mechanic on hand should it be needed.
But I get ahead of myself. I acquired this journal, made and bound from the skin of some animal called a 'giraffe'. Sounds exotic to me, but then, we rarely got more than the odd, bear, wolf or goat back home. In any case, there were several of us that set out. Ragnar, Fre and Kolok all came with me, though much of our belongings were lost when Dorenemal was struck by the earthquake. Fre mourns the loss of her prize gemstone, the large Heliodor that she obtained after the defeat of the original goblin leader of Vilesewers, the goblin name for Dorenemal. Another of our original seven was Crush, brother of the guard slain by the titan that Kuli killed. It seems his parents had a sense of humor. All nine children of theirs were named the same, both male and female. I can only hope he's not a shiftless womanizing layabout like his brother was. Fre already doesn't like him. Neither does Ragnar for that matter, but at least Ragnar has her axe to threaten him with. Regrettably all of Fre's kitchen equipment was lost, too. Udib, a stoneworker and Monom a farmer came with us as well, but as I mentioned, they were swept overboard during one the massive storms that seem to riddle these waters.
Once we got far enough east things seemed to calm down, thankfully. I can't express how glad I am to be off that boat. I think I spent the entire voyage below-decks, green as a pine forest. My legs still feel weak from it all and I dislike even reminding myself of the motion. Ugh.
Oddbodd we picked up in some port on our way here. Seems he was looking for work after an abandoned attempt at an ocean fortress. Something he called a waterbore. I'll have to look over his drawings sometime.
Pete is our final addition, thanks to the captain, and our guide to our location. You see, she (yes, I know, her name is Pete) was hired from the local populace to take us to where my maps indicated we should start. She's a native of this new continent and one of her kin took the first group of settlers to their home while they surveyed the maps that had been made. Compared to us she is bronze-skinned to the extreme, but even the native humans make her look as pale as us in comparison. We've seen a few since we've docked and they're very tall, even for humans. Most of the ones we've seen are obviously either scouts or warriors, and wear only little clothing, carrying large oval shaped shields made of wood and hide and even larger spears. Most of their spear tips appear to be steel or iron and roughly a foot long. We'll try to make sure we stay on their good side.
It's been a day since we've ported and I'm feeling steady enough to write this as I doubt we'll have much time once we get underway. Pete informs us that we've got a long, long road ahead of us. Much of which is infested with dangerous nations, swamps and wild animals. A wagon is being built as I write, and our goods loaded so it looks like we'll be underway soon.
I feel I must note that we were forced to trade our clothing away for new ones at our last stop. It was simply getting too hot to wear the heavy furs. Even now in early spring I can feel the sweltering heat and humidity around me, a strange contrast to our frozen home. The bugs... aah the bugs. I could write volumes about them and their size, but I won't. I'll be too busy swatting them and making sure I don't get carried off.
I can only hope the secrets of Dorenemal are safely destroyed or remain hidden under the heart-shaped lake along the high cliffs. Where we're going we won't need enemies following us. They'll already be all around.
(Below is a map indicating the initial route of the first group of settlers (Tosid's group) and the second.)
((And character profiles. I did the best I could to match them up. Ragnar, you're still female... sorry, but a good match. Too bad you don't like pixies anymore. You even still worship a volcano-related god. Fre, your's was easy to choose. And Crush, congrats, you have a Microcline block and even like the stone. Sorry, Pete, you're a girl too, but a native of the continent. Kolok, Ragnar's persuaded you to worship her deity. Oddbodd, well, I read through Aredolush and references to your character previously, how much of that do you want me to work in?))