9th of Slate Journal Entry
Ever since the first to-do between Kolok and the spiders it's been quiet around here. It's still accursedly hot, but I think I'm getting used to that. We've got most of the main workshops up already and our temporary shelter taken care of. But best of all is that we've now got tables and chairs, as well as beds for us! It'll be nice to not have to sleep on the ground with the vermin. I woke up the other day with a lizard sitting on my forehead.
Not the best way to wake up.
Particularly when the first thing that comes to mind is 'Ah! Spiders!'.
Thankfully for me my reflexes are good. Unfortunately for the lizard my bed is close to the wall.
It's funny around here, like a strange combination of untamed lands. We get Fluffy wambler and fairies and pixies (annoying beard-pulling little pests) and such as well as other animals. Just now we have a small herd of gazelle grazing outside our entrance. We're doing fine for food, so there's no need to disturb them at the moment, but I've had a few crossbows and some bone bolts made just in case.
21st of Slate
I've been below working on the entrance to our true fortress with Ragnar and hadn't been up for a while. I just noticed that our little mudholes are finally drying up. The ground in them is beginning to crack except at the very bottom where it's still moist. Much of the grass and vegetation is starting to take on a brown look as well and the horizon has become golden, with patches of dark green that are the trees. It's remarkably pretty, and I find I like this new land of ours.
Just to the northeast the vegetation has not gone brown just yet, which seems strange to me, but Pete thinks it might be some sort of underground water source that keeps things just a little moister than the rest of the area. According to her it'll probably dry up when summer hits and it get's hot.
I kinda hoped she was joking, but that's not her way. I thought this was hot.
5th of Felsite
I came up to tell the others that we've struck some good minerals. In fact our new central chamber is almost half and half, bauxite and limestone. Both of which are pretty, minerologically speaking of course. And the white and red colors will likely remain the color motif of our fortress here. I think the butcheries will have to be made out of bauxite, that way it won't look as dirty.
While I was above Pete took the opportunity to show me a new animal I'd never seen. There were four of them grazing just east of our encampment. They were large and grey, as tall as a large horse but easily two or three times as thick, with heavy thick legs and horns. Or rather a large horn on their nose and a smaller one just back from it. The face looks kind of like a pig, but the size is impressive. Apparently they're called
Rhinocerauses RhinocerusesRhinos. I'll have to ask Pete about the proper spelling later. They look dangerous but Pete says they're usually calm unless surprised. Let's hope that doesn't happen.
12th of Hematite Summer
Work continues of course. Ragnar and I have the main chamber nearly complete now and will begin branching out.
Our Metalworks are also now up and running, with a Wood furnace, smelter and Forge up near the north entrance. Oddbodd's begun processing the copper ore into bars and Pete's even hammered out some basic copper armor. Shield, Plate, Greaves and helm. That's all we had enough for at the time, but it's a sight better than not having any should we need it.
A winged horse was also spotted in the air a little ways up the hill-side. I'd only heard of such creatures in myth and legend but now I realize that those stories had to come from somewhere. I just never thought I'd see a Pegasus for myself. For a minute I wished we had Lord Rovod here. The idea of trying to catch, tame and war train a flying steed would certainly appeal to him.
Speaking of home I've had some time to talk to Ragnar as we worked below. She'd changed considerably since I left Dorenemal, and I suspect that much of that came with the destruction of our former home and the loss of her lover, Delen. I suspect she blames herself to a certain degree for not being with him at the end. I had once thought that she was fond of fairies, but now that she's actually seen one I don't think she's as impressed with them as in her childhood imagination. Still, the works been good for her and her melancholy hopefully won't last forever.
Fre I suspect misses Aardvark as well, but the King had requested that several of our metalsmiths stay and help equip remaining soldiers before heading out. She keeps busy, helping Crush and Pete gather food, or turning it into better food and drink. She's had Pete bang out a copper skillet to cook things in as well as a small copper knife to work with, so hopefully things will be looking up in our diet.
23rd of Hematite
The curse of civilizations everywhere have begun showing up, and in numbers. Within days of each other Fre nearly bumped into a Tigerman thief that was trying to sneak in and Kolok was startled by a Lizardman thief that appeared around a tree he was about to cut. Unfortunately both managed to escape, but it served as a warning to us. We've put up traps at our entrance now. That should at least serve as some sort of line of defense. Unfortunately the sandy soil doesn't serve well for other forms of traps.
(Below is a sketch of their initial settlement)
((And yes, I'm going to avoid the mass-trap-insanity defensive lines. Sure, I can make my fort impregnable by having a hundred traps, but that's no fun. So in the future I'm limiting it to at most two strings of cage traps and one of weapon traps. Mostly to cut down on annoyances like thieves and babysnatchers. Our true defenses will be more pragmatic as well as physical (fortified entrance and dwarven might!).))