Jobs: Don't forget to ensure your dwarves have something to do. If you have some spare dwarves, don't let them to be lazy. In the worst case they can mine the map for some stone, then dump it, and mine more. Or make blocks. And when you have a load of blocks, you can build something massive. It doesn't have to be useful, but it must be huge.
Industry: a lot of workshops, especially smelters and forges. Screw gold and other precious metals. Steel, iron, copper, bronze - this is what you need. If you want to carry the torch of revolution (of course you want!), make a lot of weapons, armors and siege weapons. Of course, you'll need a lot of food too. Fortunately, fields are not private property, so you don't have to bother with collectivisation. Just make sure your farm plots are big. If you have stockpiles to store all the plants you grow, fine. If not, just let it rot.
Society: Every dwarf should serve some period of time in the military. Everyone.
As Kagus suggested before, treat your clerks well. And don't overwork them!
All citizens are equal, some classes are just more suspicious. Fortunately, intelligentzia is almost nonexistant. Just give this philosopher a bed and maybe an office.
Beware of bourgeoisie! Don't let them own shops!
As for workers and farmers, treat them well. Ensure they have something to eat and much booze to drink and they'll be fine. As for quarters, they will not need luxury. Meager quarters will suffice.
Of course, every noble is an enemy of the people and should be killed. Fortunately, there are no nobles in your country. Of course, central commitee can send some of their people to ensure that everything going's well. You are to do as they say, as your career depends on them. If they want a golden statue in their room, they obviously need it. No, seriously. Dude, it's not that you're making this statue from your own gold, right? Just forge it and give it to them. That's right. And remember, they are not nobles.
Then there is the Party. Every citizen who's not too suspicious can join it. In fact - he should join it if he wants to achieve something. You made an artifact trinket? If you didn't join the Party, do it now. Really.
Architecture: As it have been said, no one will need luxury in their quarters. They are to be cheap.
Security: Remember about goblin imperialist threat! Build your cities easy to defend. Establish a secure perimeter to keep their out and your people in. That's right... You're not going to let people out, are you? What if they take a project of your new artifact sword and sell it to someone else? If somebody wants to visit the surface, he'd better have a good reason. And be a loyal, not suspicious citizen.
Who's suspicious? Well, somebody unruly, who don't respect the law definitely is a person to watch. Dwarves with criminal record are an obvious choice if something goes wrong. Watch out for overtly religious. Too much ambition also is a bad trait - unless somebody joined the Party...