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Author Topic: The Legend of "Roariron" (a succession game) O  (Read 21938 times)

I3erent

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Re: The Legend of "Roariron" (a succession game) O
« Reply #90 on: March 22, 2008, 12:11:00 am »

Wait a sec you better not be locking them in their....for good.  :mad:
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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!

Kagus

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Re: The Legend of "Roariron" (a succession game) O
« Reply #91 on: March 22, 2008, 02:29:00 am »

No, I'm not.  I just built a lever in their room, set the workshop profile to only allow them, and set it to Pull the Lever/R.  He's in there pulling his lever right now.


And I just assumed they were married.  I never actually checked, it's just that they act like it, and it fits in well enough.  They are, after all, sleeping in the same bed.

I3erent

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Re: The Legend of "Roariron" (a succession game) O
« Reply #92 on: March 22, 2008, 02:31:00 am »

Ya I been waiting for the wedding, usually all of my dwarves forgo any formal celebrations, I wonder if they marry at a statue or meeting hall/zone or what.

Obok is yanking his lever LMAO, wonder if gets mechanics experience for that??? hahaha

[ March 22, 2008: Message edited by: I3erent ]

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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!

I3erent

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Re: The Legend of "Roariron" (a succession game) O
« Reply #93 on: March 22, 2008, 02:53:00 am »

What season you in kagus?
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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!

Kagus

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Re: The Legend of "Roariron" (a succession game) O
« Reply #94 on: March 22, 2008, 07:56:00 am »

Late summer.  This thing runs like frozen molasses.  

Also, the layout puts me off a bit.  I need to run back to some other fort to clear my head for a while before returning, and I don' actually get a lot of time to play.  For instance, right now as I'm typing this, the power's out and we're about to have lunch.  Before that, we had kids over, and if I had anything that can't be passed off as important work immediately gets pounced on and I end up getting barraged with requests for "game", or sometimes "game game game game" (I'm serious), and that can hinder progress.


Plus I end up whipping together another last-minute update to save my two main threads in order to reel them back from the edge of oblivion.  That takes time, too.

Roariron hasn't even dropped to the second page yet in its history.  This is moving right along for a succession game, just find something else to work on for the moment.

Anyways, I'm getting edged out by dining ware.  I'll see if I can continue my turn after lunch, if the power comes back on (it's been raining a lot recently).

I3erent

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Re: The Legend of "Roariron" (a succession game) O
« Reply #95 on: March 22, 2008, 11:44:00 am »

No rush, I was being sarcastic in the other thread just curious.
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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!

Kogan Loloklam

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Re: The Legend of "Roariron" (a succession game) O
« Reply #96 on: March 22, 2008, 12:52:00 pm »

quote:
Originally posted by Kagus:
<STRONG>and I end up getting barraged with requests for "game", or sometimes "game game game game" (I'm serious), and that can hinder progress.

</STRONG>



I get this too, with my nephews.

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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

Kagus

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Re: The Legend of "Roariron" (a succession game) O
« Reply #97 on: March 23, 2008, 10:12:00 am »

Oh wait, they are married.  And a quick peek back in the announcements shows that this did not occur during my turn.  It happened just before Othkol became possessed and made that hatch cover.  I don't know who was playing at that time.

Kagus

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Re: The Legend of "Roariron" (a succession game) O
« Reply #98 on: March 24, 2008, 03:55:00 am »

Scouts have informed me that a supply caravan from the mountainhomes has arrived.  This is good news, as we are in desperate need of certain items.

I've managed to get Obok to spend enough time out of his bedroom to go up and talk to them.  However, I decided to supervise the proceedings just the same.  You never know what trick a merchant might try to pull under normal circumstances, but now I had to watch out for both sides of the trading.  Obok can be just a little too devious for my liking at times...


I surveyed the goods that the merchants had brought, and was severely disheartened.  Although they had indeed brought wood, which was in dire need, they seemed more intent on bringing us large gems, alcohol, anvils and cheese.  I left to attend to other matters, Obok could handle things up here.


Work has progressed on the demon zone, and some spike traps are being put in place.  We had to resort to silver spikes, since iron is apparently rather scarce around these parts.  I was informed that we have plenty of tin for bronzemaking, but all the copper has been used in making a hall of dangling cages, set up to fall onto and capture anything that walks underneath.  Although it is a passable idea, it used only the copper cages, it used all the copper cages, and it is in an area where nothing ever traverses.  This fortress never ceases to amaze me.

So, no iron, no bronze, not even copper.  Silver spikes.  I really hope that demons don't like silver.  I may have to resort to more drastic measures, but I'd really rather not go down that path unless I have to...

I3erent

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Re: The Legend of "Roariron" (a succession game) O
« Reply #99 on: March 24, 2008, 09:08:00 pm »

I rather enjoy your narrations Kagus, kids still buggin ya???
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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!

Kagus

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Re: The Legend of "Roariron" (a succession game) O
« Reply #100 on: March 24, 2008, 10:52:00 pm »

Yeah.  We went to the park yesterday as per the demands of the kiddies.  Luckily, I think that knocked a bit of sense into our heads, so we're keeping a low profile for now...


Oh, by the way, frog demons don't jump.

Kagus

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Re: The Legend of "Roariron" (a succession game) O
« Reply #101 on: March 25, 2008, 03:37:00 am »

I was making adjustments to the demon-clearing plans, when one of the resident dwarves offered to show me some more of the area.  I was unaware that there was more between us and the demons than just the hallway I was improvising, but he assured me there was.

I was taken down into a small microcline chamber, where a large stone slab was apparently sitting over a direct hole into the demon chamber.  The croaking from the frog demons resonated in the small chamber, and the foul gurgling and grunting noises were beginning to get to me.

The dwarf asked me if I wanted to take a look, and before I could ask him what he meant he activated the mechanisms that raised the stone slab!  


I thought I was going to die in that damned room, and that my last thought would be about what my blood looked like on microcline, but aside from a burst of excited croaking (which had now grown almost deafening, due to the open space), nothing happened.

I brought myself to look down into the hole, and far below I could see the gleaming eyes and glistening skin of a multitude of frog demons, all belching their strange language and looking back up at me from their muddied pit.

I turned away from the pit, as those eyes were sending chills down my spine and into my toes.  The malignant thoughts of torture behind those bulbous eyes were so strong you could almost taste them.  Simply seeing them required no effort on my part.


But along with the chills, I was warmed by a spark of an idea.  The chamber was too steep and too high for the frog demons to clamber out of, and this made the hallway I had set up rather useless.  Instead, a new idea entered my mind...  If you can't bring the demons to the hallway, bring the hallway to the demons.

I started drawing up a few sketchy plans and making measurements, and things were starting to line up.  With careful planning, the rock surrounding the microcline chamber could be dropped down, through the empty mining cavern beneath, and finally into the domain of the frog demons.  

With my previous experience in dealing with adamantine pits, I recalled that they most often formed in layers stacked on top of each other, until finally opening up into the demonic prison itself.  With the cave-in I was planning, the layers should accordion into themselves, collapsing into a mass of frog flesh and rubble.

I was getting over-excited, of course.  There would inevitably be some survivors from the fall, but with the inability of the frog demons to crawl up steep walls, the marksdwarves under my command should be able to pick them off from safe platforms above the rubble.


I immediately ordered the proper digging plans into action, but "immediately" apparently means something different around here.  I'll be lucky if they even start digging out the area by end of autumn.

I3erent

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Re: The Legend of "Roariron" (a succession game) O
« Reply #102 on: March 25, 2008, 03:57:00 am »

Carefull! And make a backup save before you open that pit.  I dont think we are ready.  There is like 25 of those frog demons down there....
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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!

Kagus

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Re: The Legend of "Roariron" (a succession game) O
« Reply #103 on: March 25, 2008, 06:53:00 am »

Open it by opening the drawbridge, or open it by crashing several tons of rock down on it?  'Cause if it's just the drawbridge, I've already done that.  It's been sitting open for some time now.

In fact, you even went down there.  With a crossbow.  I don't know if you hit anything, but there were a few bolts missing from your stash.

I3erent

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Re: The Legend of "Roariron" (a succession game) O
« Reply #104 on: March 25, 2008, 10:07:00 am »

Before you drop the stone!
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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!
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