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Author Topic: Steelbow, a Communty Fort  (Read 4838 times)

THLawrence

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Steelbow, a Communty Fort
« on: March 17, 2008, 02:52:00 pm »

I've decided to start up a new community fortress. Yes I know there are already a  lot of them already but community forts don't require any coordination between players so they really are lots of fun for many player to enjoy. Also this one is going to be to a very nice location. Calm, flux, sedimentary, magma, trees. And I'm using a mish mash of mods including Teldin Mod, Botany Mod, Sean's Mod's and a few modifications of my own.

Anyways here is where we are heading to:
                   

We need 6 dwarves and since this is such a nice place I will be looking for suggestions as to what to name the fort, the team and the fort's design.

Each dwarf gets 10 skills points to spread around and 190 points to buy goods.
Back stories and histories appreciated. I'll make one for my dwarf in a little while.

Current Roster:
Kira - Miner
Kjartan - Farmer/Brewer
Istrian - Broker/Manager/Treasurer - Now Insane
Omath - Mason/Bone Carver
Loddum - Carpenter
Rostov - Military
Riana - Carpenter
Parrot - Training for Military - Severely Injured

Currently Available:
Lots, just post your request.
Interesting Dwarves include: 1 miner/appraiser, 3 weaponsmiths, 1 legendary metalcrafter, 2 training for military, 1 stonecrafter/appraiser.

[ April 09, 2008: Message edited by: THLawrence ]

[ April 14, 2008: Message edited by: THLawrence ]

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Boksi

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Re: Steelbow, a Communty Fort
« Reply #1 on: March 17, 2008, 03:15:00 pm »

Kjartan.
4 Growing/2 Herbalism/3 Brewing/1 Soap Maker
Spend all his points on seeds and a barrel of his favorite booze if possible. Also, if he likes either cats or dogs, bring one of those.

Make him a calm loner, preferably.

His back story? Let's see...

Like all dwarves, he had an education in growing from harvesting the crops grown back in the mountainhome. However, unlike most dwarves, he decided to pursue growing, and in the process he also learned how to gather wild plants, and brew his plants as well. He also learned some soap making from his parents, because both were members of the enormous guild of soap makers. However, even brewing wasn't an available option on the job roster back at the mountainhomes, so he signed up with a caravan heading towards the Quiescent Jungle to found an outpost, to the north-west of the mountainhomes.

I vote for a large underground/overground farming complex, with the overground part being completely walled in and protected by a moat. Large free area for tree-growing optional, but possibly useful. Grow every possible plant plz.

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Istrian

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Re: Steelbow, a Communty Fort
« Reply #2 on: March 17, 2008, 03:35:00 pm »

Name : Istria
Gender : Female
Skills : Woodcutter/Appraiser/Axedwarf
Equipment : Just an ax'
I'll also handle any administrative duties if possible.

I vote in favour of an all above-ground city (except crypts and sewers and cellars).

[ March 17, 2008: Message edited by: Istrian ]

[ March 19, 2008: Message edited by: Istrian ]

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THLawrence

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Re: Steelbow, a Communty Fort
« Reply #3 on: March 17, 2008, 03:39:00 pm »

Kira was trying to figure out what to do. Thinking back he remembered the day before.

The king had summoned him to the court of the Mirror of Squashing. He couldn't figure out why, He was nothing more then a miner in training who sold crafts on the side to finance his way. He hadn't broken any laws, and even if he had the king would have sent the hammerer after him instead.

As he walked into the throne room he looked around, the lords and ladies of the lands were gathered, dressed in the latest exotic fashion and wearing jewels the likes of which Kira had never seen before. There was a royal guard on either side of him each holding a hammer waiting for him to step out of line. And finally there was the king, siting atop the stage on the far side of the room, he was covered in the most expensive silk from the most distant lands, wearing jewelry the likes of which could purchase an entire human kingdom, and sitting on the most incredible throne made of a material that Kira had never seen before.

"Ah Ingishkokeb, come in, come in." Shouted out the king from his throne, "We've been waiting for you."

"Thank-you your majesty" As Kira stepped forward he thought to himself that no matter what this was it could only be bad.

Kira steped up to the stairs before the stage and stopped, "To what do I owe the pleasure of being invited here your majesty?" He could feel his beard turning grey.

"Ah now the pleasure is all mine. But I don't have time for small talk so I shall get right to business."

Great no chance to try to convince him that maybe someone else could do this. Or that he is sick. Or that it is impossible. Or any other way to get out of this.

"The baron Mesvag£sh and I were talking the other day and we made a little bet."
Just when it can't get any worse it turns out that this is all for some stupid wager between two nobles.

"He exclaimed that a good strong outpost can only be built on a prosperous mountain. Only in regions where the high cliffs are full of the most valuable gems and ores, where the wildlife are nothing more then mountain goats, and the
barren surface inaccessible to anyone not welcome by the dwarven nation."

Oh, no he is going to send me along with some doomed group to build an outpost whose number one export will be news of how yet another dwarf has been struck down by a creature so horrible if we wrote out its name the paper would burst into flames. This would obviously be accompanying not the remains of said dwarf, but the news that said dwarf has been reanimated and now stalks the living.

"I however contested, we are dwarves, we shall make our homes where ever we please, whether it be in a mountain or a glacier, we can overcome any hardship regardless of what it might be."

Great we're going to freeze to death. Then in a few hundred years when someone comes and finds our corpse we can kill them.

"Now to prove my point we would like you to collect a team of able bodied dwarves to go forth and build such a fort."

"On a glacier your highness?"

"Oh no, of course not, you must be sent to somewhere that anyone can reach easily. We are going to send you to the Quiescent Jungle."

Wait, what? He's going to send us to some place nice? What was that about that bit about being able to endure any hardship? Or is this another prank of the naming department.

"We need no cliffs or mountains in which to build. We are the masters of the earth, where ever there is ground we shall forge a new home. Regardless of where it is."

Struggling to keep calm and not start jumping for joy Kira respond, "Thank you your majesty, may the gods smile upon us and prove the good baron Mesvag£sh wrong." He then turned around took the royal decree from fortress guard and left. As he left the room he suddenly realized, who would want to go to a fort in the middle of a jungle?

There is the back story. I hope you enjoy it.


We already have an axe, and Kjartan, do we really need 190 seeds. Yes the mods add lots of new plants but only 10-12 of them are underground. You also got 2 dogs.

[ March 18, 2008: Message edited by: THLawrence ]

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Boksi

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Re: Steelbow, a Communty Fort
« Reply #4 on: March 17, 2008, 04:35:00 pm »

Well, if you insist on having a little fewer seeds, bring some booze instead. But still, I want seeds. Lots of seeds. Every possible kind.
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THLawrence

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Re: Steelbow, a Communty Fort
« Reply #5 on: March 17, 2008, 07:45:00 pm »

Does anyone else to join up. The initial roster has been open for over 4 and a half hours and we still have more then half the places. We don't even have a mason or carpenter yet. Wonderful map. Perfect for making vast quantities of steel and glass. I put together additions to the mods just for this.
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Kogan Loloklam

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Re: Steelbow, a Communty Fort
« Reply #6 on: March 17, 2008, 08:01:00 pm »

Tinypic is a better hosting site for images.

(Edit: For the Mod-Disadvantaged.

Boteny Mod 2- http://dwarf.lendemaindeveille.com/index.php/User:Chariot#Botany_Mod_2

Sean's Mods: (I think)
--Martial Arts Mod http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=13&t=000260
--Minerals Mod http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=13&t=000066


The Site Location he choose is No Water, Heavily forested, Thick other Vegetation, Temperate Climate, Calm Surroundings. It has underground Magma and I suspect Contact with all civilizations.)

[ March 17, 2008: Message edited by: Kogan Loloklam ]

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Omath Erius

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Re: Steelbow, a Communty Fort
« Reply #7 on: March 17, 2008, 08:02:00 pm »

Name: Omath
Gender: Male
Professions: Mason, Bonecarver, Cook*, Brewer*

Backstory: Omath has spent the majority of his life buried in books, crunching the numbers in the backroom while others did the heavy lifting. Lately, Omath was stricken by an unpleasantly persistent case of meloncholy. After a quick skim through his medical books, he determined the best course of action was to strike out on one of those "Outposts" everyone else has been talking about.

Haunted? Barren? Goblins?

No. Omath would start off small, and maybe work his way up. maybe

Note: Omath speaks in third-person*

*not neccessary, but preferred.

Edit: I iz gud speeler

[ April 04, 2008: Message edited by: Omath Erius ]

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Kogan Loloklam

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Re: Steelbow, a Communty Fort
« Reply #8 on: March 17, 2008, 09:11:00 pm »

Okay, fine, You pulled my arm, well actually I pulled my own arm... Cursed evil thoughts of insanity...

Name: Loddum

Skills: Macedwarf X5 Ambusher x2 Hunter X1 Cheesemaker X1 Milker X1
Items: Steel Bar x1, 3x Bitumounious Coal, 1x charcoal, Turtle x5, Dwarven Beer x5(Or favorite, if i have an alcohol preference)

Loddum is originally from the capital of the mountainhomes. He migrated to another fortress after hearing how vital they needed cheesemakers, where he could perfect his craft. After being drafted into the fortress guard, he became a rather proficient macedwarf. He was personally responsible for smashing in the skull of a leader of one of the raiding bands that plagued the caravans in the area. He was doing well, making his way up the ranks of the military when disaster struck! He was sentenced to 12 hammerings for failing to create a Steel Chair.  Rather then die, he ran off, back to the mountainhomes, and signed up with the next group heading out. He managed to escape with a steel bar and some bituminous coal stones, and even a piece of charcoal, so that he might someday get a new mace so he can defend himself from any more nasty hammerers. His experience in his previous situation of being drafted on arrival had him advertise as a veteran Carpenter for this expedition. He hopes that the expedition he is on is to a place with no trees, so he might not be caught out as a former migrant cheese worker.

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Ganndd

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Re: Steelbow, a Communty Fort
« Reply #9 on: March 17, 2008, 09:54:00 pm »

Name: Rostov

Skills: Marksdwarf x5, Animal Trainer x1, Animal Caretaker x1, Bone Carver x1, Fisherdwarf x1, Flatterer x1

He wants two bronze crossbows and a bunch of turtles. He will eat them and then use their bones as bolts.

Rostov sees everything as some sort of tool. He always carries around a sack of turtles to eat so that his bronze crossbows never run out of bones to fire. He dreams of having a pet giant eagle one day. If not, he'd be happy with some sort of zombie familiar.

[ March 17, 2008: Message edited by: Ganndd ]

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THLawrence

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Re: Steelbow, a Communty Fort
« Reply #10 on: March 18, 2008, 07:49:00 am »

Well we should be setting out. I'm going to change Kira's back story since we really needed a miner. But here are the personalities:
   

Sorry if it is graining. I'll be embarking now.


And after embark there are no surprises. Omath has been chosen as the expedition leader. Also we came with a couple of b‰mbularros. Or mechanical thrower, or shard gun. Also the stocks screen had giant flame spider silk webs on it. So we're in the right place. I can't play any right now but I should be able to put something together later today.

[ March 18, 2008: Message edited by: THLawrence ]

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Istrian

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Re: Steelbow, a Communty Fort
« Reply #11 on: March 18, 2008, 12:23:00 pm »

Forgot to add a backstory, here you go.

Istria is one of the few dwarves who think that pens are sharper than swords. As such, she has chosen to be a historian, to record anything that happens around dwarven communities. Since her chosen calling required a fair bit of travels, she also learned how to swing an axe to cut open a path, be it through a forest of trees, or an army of goblins. When she heard of a new fortress being built, she immediately joined as it is a unique experience for a dwarf, and she wants to record every single happening of its first years.

[ March 19, 2008: Message edited by: Istrian ]

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THLawrence

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Re: Steelbow, a Communty Fort
« Reply #12 on: March 18, 2008, 02:50:00 pm »

1st of Granite.
We have finally arrived at the Quiescent Jungle. It truly is all it was made out to be. The only cliffs we have are a few small sloping hills to the south. There is plenty of wood as the trees block most of the light from reaching the ground. Loddum seems unusually upset about this. He had said that he wanted to come to work on perfecting his trade and with all of these trees around he should be able to very quickly. We were overjoyed to get such an experienced carpenter after all we see very little need for his combat skills right now.
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Istrian

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Re: Steelbow, a Communty Fort
« Reply #13 on: March 19, 2008, 06:19:00 am »

By the way, could you change my dwarf's name to Istria? It's better suited to a female. and her job title to Historian?

[ March 19, 2008: Message edited by: Istrian ]

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THLawrence

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Re: Steelbow, a Communty Fort
« Reply #14 on: March 19, 2008, 07:40:00 am »

5th Granite
We have dug a shaft deep into the earth in order to find out what types of rock we can expect. We have 4 layers of various dirt, 3 layers of what appears to be limestone, 2 layers of jet, although these are probably simply large clusters inside a large layer of limestone, 3 levels of orthoclase, 1 of mica and 2 containing granite. We have managed to find some malachite however and I have high hopes of find some magnetite.

10th Granite
Omath has ordered the construction of several temporary chambers in the lowest alluvial level. We will be living there until we can build a proper home for ourselves. He also wanted the construction of a carpenter's workshop and several beds however no one has seen Loddum all day, and now there appears to be a pair of wild boar corpses sitting beside the wagon.

11th Granite
Loddum has returned with yet another kill. Rostov was ordered to butcher them since she had the most survivalist training. For some reason Loddum turned pale white when we told him that we would be needing his skills a great deal for the next little while. And almost fainted when we told him that we may be building the fort out of wood.

20th Granite
Omath made the bones from the boars to make a large pile of seratote* in case we ever need to defend ourselves. The main chambers are now dug out and we have begun filling them with food and the beds made by Loddum. He claims the wood in this region isn't very good, and that tower-caps would have been better. There is no arguing there.

1st Slate
We have begun digging a large farming tower. It will cover 4 floors and be able to hold every type of crop we brought with us.


*seratote do 120 slashing damaged and are an ammo.


15th Slate
We have finished digging out the first floor of the farming tower. We won't be continuing for a while since there are more pressing matters. Such as our embarrassing shortage of stone. We have begun mining out some of the orthoclase to use as doors. Also it seems that Loddum and Rostov were arguing over something earlier today. Probably some hunter thing.

1st Hematite
We have made it to summer. Once the first floor of the farming tower was done we
Kjartan began setting up farms. The first one contained cave grapes, the second one was set up later and is growing coffee. We are already harvesting the grapes, or so I'm told, I've been deep underground in an orthoclase layer making rock mugs. We will be able to trade them to the caravan this fall. Kogsak meanwhile has been doing some exploratory mining.

[ March 19, 2008: Message edited by: THLawrence ]

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