10th haematite.
Perhaps I'm doing too much at once. The tombs, Nist Akath yard, the engraving.
Oh, and my plans for a tame alligator pond into which I can drop the murderer when we find him.
11th haematite
Oh, a vile force of darkness has arrived.
That puts today's plans to a halt, I'll just send out the champions and that stuff.
Hah, they came in near the Pond of Death.
(the goblins have made the game dreadfully slow.)
12th haematite
The goblins have arrived, but the archers do not fire!
I may have to pull the lever on the Foe Flusher.
Kazandir himself has joined the fray.
I hope he survives. Incredible. A champion has entered the martial trance. I see parts of goblin fly. Our lone swordsdwarf has suffered terrible injuries though, he may not survive the battle. He has just died.
Kazandir appears to be wounded. I wish I could fight, but my years weigh heavily on me.
No! This cannot be! He has bled to death! A dwarf who has survived all these years, slain by mere goblins.
They are retreating, but I fear my inexperience in military matters has cost us dearly.
Worse, this was but one squad of goblins. There may be another somewhere.
14th haematite.
The siege is over, but at a terrible cost.
Our captain of the guard is dead, and I fear his family may blame me for his
demise, as a relative of his is coming to visit on his dear uncle soon.
I pray that they do not toss me to the carp, though it is no more than I deserve.
I shall build a watch tower over that gate in memory of those who fell.
16th haematite.
The sky-loving humies arrived today.
Perhaps I'll let them take the junk off our hands, but I prefer not to trade with these tall races.
They cannot be trusted.
17th haematite.
Dresdor has been re-elected.
I think he is a good mayor, quiet and unobtrusive.
Very popular as well. Thankfully, he is not one for new-fangled ideas.
However, he does have a rather "modern" viewpoint on the surface.
It was he who persuaded me that we needed a guard house, although it was
a good idea, and I recognise the need for a palisade.
18th haematite
I have selected Iden Kizbizrimtar Shukarkakdal as the new captain of the guard.
He is a capable dwarf in administration and fighting.
Kazandir was a good dwarf, although I did not know him personally.
A mason was claimed by the two alligators.
The rot can be smelt from the walls, it is said.
20th haematite.
A fish cleaner went insane after he failed to make a masterpiece.
Personally, I think it's just selfish.
23rd haematite.
Starting work on the next floor of Nist Akath yard.
If it takes the same amount of time as the first, I should be finishing off by obsidian.
24th haematite
Dresdor's tomb is nearly fully engraved, although it is fill of magnetite boulders.
I have decided to keep a few parts of goblin armour in my rooms to remind me of
the siege.
And I do so love iron.
(actually, I looked at Maggarg's personality sheet, and he is indeed a fusty, selfish
old reactionary.)
27th haematite.
This month's entry has been filled with sorrow and joy.
Mostly sorrow.
Jools, the paranoid transvestite that masquerades as a noble has mandated
that we make billion items. I shall try hard not to make billion bolts
to fire at him.
28th haematite
Dresdor's tomb is finished and engraved.
May he not fill it for many years.
No-one has died for a few days.
Perhaps we should keep a record of this and advertise it near the gates. Should scare away all the immigrants. Actually, I have an idea. Since Valter is a truly ledgendary miner, we shall place his tomb in the coal vein on our tomb level. I shall, of course, have it smoothed and engraved, but it is a rather poetic touch.
2nd malachite.
Not much but construction today.
If I am lucky, there will be no early autumn siege or monster
to disrupt the honest dwarf traders.
So far the carp fishery is a resounding failiure.
A waste of good cages and labour.