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Author Topic: {succession/community} Kulettögum, Salt Mines Beneath the Mire  (Read 84439 times)

Kazindir

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #960 on: October 12, 2009, 07:52:52 am »

Oh thats a nice 3d visualiser you got there, the Abbey looks awesome. Looks like the rest of the outerwall could do with filling out at some point though, hmm. :)

If you have a pile of spare time, it might be nice to go back and get shots of the fortress at the end of each year like the first one above - the arial overview. Just to see how it grew over the years. ;D
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Maggarg - Eater of chicke

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #961 on: October 12, 2009, 08:39:29 am »

Bah, humans. It was better when they stuck to livin' in trees, tho' to be honest it were a mistake to let 'em out of the sea.
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #962 on: October 17, 2009, 09:29:21 pm »

14th Malachite, 1071:

The various human invaders milling about the outer courtyard have been causing quite a disturbance among the workers working on Maggarg's project.  I wonder where the fortress guard and the royal guard have gotten off to?
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #963 on: October 17, 2009, 09:37:11 pm »

16th Malachite, 1071:

I found where our military has gotten off to.  I think I'll seave them to it - being properly drunk is essential to fighting.

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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #964 on: October 17, 2009, 10:03:29 pm »

19th Malachite, 1071:

Tragedy struck today as Kosoth Abanag Gethustshar Sebďr died today while fighting a human maceman.  After running out of bolts, Kosoth elected to fight the human hand to hand, resulting in a protracted battle with neither of them gaining an advantage until they both fell into the moat and drowned.


« Last Edit: October 17, 2009, 10:06:03 pm by Keldor »
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #965 on: October 17, 2009, 10:15:25 pm »

20th Malachite, 1071:

One of the nastier parts of being a bookkeeper is managing the stocks after a battle.

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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #966 on: October 17, 2009, 10:41:06 pm »

Journal of Ustuth Elbellogem:

25th Malachite, 1071:

Oh, what a catastrophe!  What calamity!  How can it be possible that there is such ineptitude among dwarves?!  I have discovered a rough patch in my throne room!  Worse yet, one of the pillars is out of alignment!  What would my sweet tootsie say?  Oh, that I should have to deal with such incompetence!  I must find an engraver at once to fix this most grievous oversight!

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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #967 on: October 17, 2009, 10:43:26 pm »

Journal of Endok Monangbesmar:

24th Malachite, 1071:

The king consort came up today looking absolutely distraught.  Seeing that I am an engraver, he practically begged me to come quick, that there was something that needed to be done immediately at all costs.  I wonder what that could be?
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Maggarg - Eater of chicke

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #968 on: October 20, 2009, 01:13:36 pm »

Looking at the turn times and considering the speed (if such a word is appropriate) of the fortress, all of us must be Superdwarvenly Paitient
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #969 on: October 21, 2009, 01:01:36 am »

Perhaps that's the real reason that we have such a small player base for Abbeyverse? :P

And no, the word "speed" is grotesquely inappropriate.  That said, I really can't think of a word strong enough to properly express the unspeed inherent in this.

EDIT: Hmm... perhaps geological timescales...
« Last Edit: October 21, 2009, 01:03:19 am by Keldor »
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #970 on: October 22, 2009, 07:55:58 am »

11th Galena, 1071:

A number of war dogs have taken to helping their trainer haul goblin refuse.  I wonder who the trainer was?  Could it be me?



Come to think of it, should those humans ever decide to finish their barbecue and attack, the dogs are in a good place.

« Last Edit: October 22, 2009, 07:59:50 am by Keldor »
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #971 on: October 25, 2009, 09:19:47 am »

15th Galena, 1071:

Ustuth Roofprotals was perhaps a bit overzealous in dispensing a beating to oun of our pump operators, Minkot Zasikal.






I suppose justice is justice, though, and he had it coming for failing to learn how to operate the furnace and produce electrum items for our tax collector.

*note* Minkot died shortly thereafter.
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #972 on: October 25, 2009, 09:27:06 am »

Later that day:

I finally found Kazari!  She's in the old cabin north of the fortress.  When I asked her what she was doing there, she told me that she was a fugitive of justice, and that no, she wasn't going to come out.  Now, normally, I'd expect a dwarf to face justice, so that they can learn from their mistakes and not repeat them, but after what happened to Minkot, perhaps Kazari has a good reason to be there.

It also explains why the latest work orders have looked so battered.  Turns out she actually has been shoving them under the door rather than risk opening it.

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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #973 on: October 25, 2009, 10:21:17 am »

1st Limestone, 1071:

Autumn has arrived, not that you could tell it from the weather, which remains as hot as ever.  Maybe it'll stop raining though.

Anyhow, the humans are still camping outside.  Perhaps I should send the military after them after all, since they might scare off the dwarven caravan.  We need our imported gems.  Or maybe it isn't worth the bother.
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #974 on: November 02, 2009, 01:06:31 am »

23rd Limestone, 1071:

After nearly a whole month of uneventfulness, something surprising happened!  No, Maggarg's secret project is not complete (though he tell me it's nearly half way finished), and no, the humans are still roasting those strange white fluffy things over their campfires, rather, we ran out of iron bars!

Kazari had been assuring me that we still have over 100 in stock, so I assumed that we would have plenty for Maggarg's project.  What Kazari failed to mention was that most of these bars have been built into the top of the great salt shaker!  As such, we only have two iron bars left that are actually free to use.  I suppose it's time to put in another work order to smelt some more iron...
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