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Author Topic: {succession/community} Kulettögum, Salt Mines Beneath the Mire  (Read 84401 times)

Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #690 on: February 09, 2009, 02:42:49 am »

Better yet, the cage was probably designed by Endok....
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Maggarg - Eater of chicke

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #691 on: February 09, 2009, 06:52:41 am »

sorry about the lack of updates, I've been ill with the man-flu.
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Maggarg - Eater of chicke

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #692 on: February 09, 2009, 01:15:47 pm »

13th slate
Another bout of illnesses has run through abbeyverse, again, probably
because of the filthy silt all over the fort.

14th slate
I found another forsaken lump of rough rock in the fortress today.
It seems to be a pumping house of sorts, and is connected to a very tall
and slim tower.
Which is also full of pumps. I decided to go to the top, and I have started walking.

17th slate
Just got my breath back.
That's a tall tower for an old dwarf. Still coughing up gravel.
I knew that dust sticks to you in a mine, but I didn't know it could get through
a beard. Breathing is considerably easier now.

19th slate
Decided to start building more of the roof with space for a tower or something
The consort was complaining about not being able to see it. i said I'd remedy it.
He squeaked and ran away. Odd chap.

24th slate
Started another bit of the roof.
The spire should be hollow and taper into a pointy roof.
Probably capped with gold or something. All because abbeyverse really
needs more giant useless buildings covered in vomit and blood that cause disasters
and kill people.
Pretty much like everything else here

25th slate
Found my old cache of Jolly Sailor premium black tobacco today.
Kaziari forced me to smoke it outside because it's bad for other dwarves.
Poppycock. It says that it cures coughs and sore throats on the back
of the packet.

26th slate.
I noticed that there are deposits of tar on the ceiling in my cubby hole.
I have no clue how, as there are no tar deposits here.
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Kazindir

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #693 on: February 10, 2009, 08:38:04 am »

There is a very bad smell coming from somewhere near the masons shops close to the garbage dump...and it doesn't seem to be the usual garbage dump smell.
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Maggarg - Eater of chicke

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #694 on: February 10, 2009, 09:44:33 am »

D:
You mean that the ooze has woken up and is eating dwarves?
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #695 on: February 10, 2009, 02:18:10 pm »

To tell the truth, it smells like the garbage dump is on fire.  I'll have to see about having someone haul it outside so the smoke doesn't bother anyone.
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Maggarg - Eater of chicke

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #696 on: February 11, 2009, 12:30:20 pm »

27th slate
I began to have the passage that leads to the temple engraved.
Preferably by good engravers.
I had to hand out more slaughter permits. Hundreds.
THOUSANDS.

28th slate
I heard Endok and kaziari complaining about a strange smell in the depths.
I told them it was probably the cessheap at the bottom of the fort,
but they said it smelled like burning, and it had a sulphurous smell.
Ah.
That will be Urist Tar's rum-soaked tobacco. It is rather pungent, and
dumping the embers from my pipe in the cessheap hasn't helped.
I think I'll hide for a bit.
Oh, and I finally got the cooks to stop.
Some of them have been there years, with beards thick with grease and
spattered with food.
They slimed away to their rooms.

1st felsite
More complaints about the strong smell emanating from the bottom
of the fort.
Oh well, my cubby hole is still unknown, although all the walls are
blackish brown from the tar. Curiously, it smells a little like tobacco.
I suspect it may have become scented somewhat by my smoking.
I think I shall light up another pipe of Jolly Sailer to celebrate
the engraving of the passage.

3rd felsite
this abbey is big.
Really big. It takes ages to designate which bits to build, otherwise
it gets built in the wrong order and someone gets trapped or we have to tear down a
wall. I don't know if we have enough red gems to make all the windows
either, and don't get me started on the east wall.

4th felsite
Did more of the same. I found a large packet of Jolly Sailor premium
tobacco near the ramp to the trade depot. As I took it, Kaziari
leapt out, and I saw she had been holding the tobacco on a length of
string. She gave me a long lecture on the hazards of smoking, and
the foulness of the smell that lingers around me. She also berated me
about not reading the instructions, and not carrying out the tasks
she had set out as her last act as administrator.
I took all this like a true dwarf, and an hour later she finally fell silent,
out of breath.
I told her to make me a cat sandwich.
I still don't know why she called me a troll and stormed off.


OOC:
Maggarg, unreconstructed male has been accosted by a feminist recently.
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #697 on: February 11, 2009, 04:59:30 pm »

So that's what that burning smell was.  Maggarg has been carrying around !!Cigar!!s.  Doesn't he know that those are dangerous, and that you could set yourself on fire without noticing it?!  Help stop fortress fires and don't smoke!
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Maggarg - Eater of chicke

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #698 on: February 12, 2009, 12:53:23 pm »

I think I'll turn off temperature and weather, the FPS is hovering around 7 now.
You'd cry if you saw what happens when I turn Jools' tower on.
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Maggarg - Eater of chicke

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #699 on: February 12, 2009, 02:08:09 pm »

5th felsite
The permanent tropical fug lifted today, replaced by a cooling breeze.
According to Omega, this is due to freak weather conditions in the mountains that
have caused a landslide of frigid air. All the other dwarves are wrapping
up in old coats. I still think it's too warm.
(OOC: turning off temperature and weather brought the fps usp to ~14)

7th felsite
The work on the Abbey goes well so far.
Designated more of the walls inside to support the roof.

8th felsite
Found that all the tobacco in the fortress is gone. Must look for it.

*later that day*
I found it. It's in Issha's cave. Specifically inside Issha's cage.
His flimsy wooden elephant cage.
WHY DO YOU WANT ME TO DIE SO MUCH.

9th felsite
The fug has entirely lifted, and it feels pleasantly warm, like
sitting in a room with a fire. All the other dwarves are complaining
terribly about the weather.
The abbey is still being constructed fairly quickly.

10th felsite
I don't know why I worried about not having enough large red gems.
We have over 100 fire opals of window quality alone.
This is the largest stockpile of gems since I left Copperblazes.

13th felsite
Nearly finished the walls for the abbey.
East wall is still open and the roof still isn't finished, but I expect
those'll get finished eventually.
Eventually.

16th felsite
I'm sure there were 168 dwarves here a few days ago.
Now there are 167.
Good. I hope it's one of those bloody music with rocks/metal in
fans.

*later*
Nope, it was a marksdwarf. Worse, those vagrants began playing their noise again.
I thought Jools promised to mandate the destruction of all trumpets and
querns.

18th felsite
I need suggestions and designs for a mural on the Abbey floor.
It wouldn't be quite fitting to have a plain white floor.
I shall ask Kaziari and Endok.

OOC:
Really, I can't think of anything befitting a god of suicide.
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Kazindir

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #700 on: February 13, 2009, 06:24:33 am »

I reckon cobaltite needs to be involved. There is tonnes of it on one of the lower mine levels and it should have a nice contrast if you make the base floor rock salt.

Not sure what the design should be though...
The obvious one for suicide is surely a razor but thats a bit uninspired. It also depends on how much room you have to play with, eg are there any internal rooms and what happens at the bottom of your spire etc.
Are there any good symbols you can steal from engravings? I've no idea what the civilisation symbol is, though the Assault of Dragon siege seems to come up a lot - I think that was the one where *someone* managed to get half the military butchered. :p

You could try having the bottom foundations engraved and see if anything good pops up?

Or are any of the Gods also gods of something easily representable in mosaic form? Often they're associated with a random assortment of things, like suicide, fluffy wamblers and cheese. :)


OR have a pile of bronze made and make a bronze colossus mosaic. Afterall, stuff that passes through the Abbey eventually ends up at Issha...
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Maggarg - Eater of chicke

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #701 on: February 13, 2009, 08:44:55 am »

Ooh, I could make a bullseye thing around the hole.
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Keldor

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #702 on: February 13, 2009, 11:29:52 am »

Ooh, I could make a bullseye thing around the hole.

That was what I originally thought of, but then someone enlarged the hole which was to be the bullseye...

If you can't control your fall enough to land in the bullseye, then you're not worthy of walking at Rakust's side, and your bones should be made into bolts!
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Kazindir

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #703 on: February 13, 2009, 12:46:06 pm »

You could always put your bullseye on the bottom of the pit  :P
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Maggarg - Eater of chicke

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Re: {succession} Kulettögum, Salt Mines Beneath the Mire
« Reply #704 on: February 13, 2009, 01:05:22 pm »

I might make a generic red, white and yellow design.
One of those pretty curly ones.
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