Instructions you desire? Then instructions you shall receive!
Might be an idea to turn all the farms off as well. There are a ridiculous number of them littered around, not only in the somewhat vast farming cave but on the surface inside the Inner Keep AND outside by the Arena Tower. We have enough food and drink to last us for about 20years anyway and cutting down on that might help perforamnce and save/load times as well.
![Smiley :)](http://97.107.128.126/smf/Smileys/aaron/smiley.gif)
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Diary of Kazari Limulkalan
Bah, having thrown away the last set of instructions and repeatly mispronounced my name, Maggarg is now demanding instructions for the Abbey! Who put him in charge anyway...
Anyway, he'll only get even more huffy, so I've had the old instructions recopied and a set of plans Melbil drew up for the rest of the current roof copied as well. I expect they'll both end up in the garbage pile before the week is out.
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Abbey Roof:
This is a complicated set of plans and a set of scrawled notes by the hand of Melbil Sholidtobul, a legendary mason of Kulettogum.
She claims that each of the Abbey buttresses are paired up and each pair needs to be joined by a thick arch. This will give the Abbey enough strength to remain standing no matter what happens for an Age, long after all are dead and dust in their tombs, or so she says.
To complete the remaining buttresses it looks like the outer walls on the second floor need to be finished first, with the windows either left empty or completed. Once done, the tops of that wall can then be used as a sort of scaffolding to construct a ramped piece of wall next to the wall-tops of the second floor. (Next to, not on.) With two wall sections lining up with where the buttress arch should go and a ramp to the east and another to the west. once that is finished, similar masonry can then be build all the way between the buttress top, with that initial bit of the arch being used for masonry access to the other side and top of the arch.
Once that arch is complete, it seems like it should just be a matter of repeating the process for the remaining arches and flooring over the gaps between them. The plans don't include a spire but given the claims about the near-indestructability of the finished buttress skeleton...
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Abbey and Fortress Water Safety:
1) Make sure the masons have left no holes in the Abbey water chute, other than the 4 in the floor above the Sacrificial Pit. Build
this wall last to avoid and competant masons being trapped then subject to accidental sacrifice to the Gods.
2) Send some mechanics to check that the floodgates
here are indeed linked to the levers. I may assist or may adopt a more supervisory role from my office. The middle cistern will need a couple of flights of stairs rebuilding from Isshas Cavern to be accessible again, providing work allocations for new migrants.
3)
At the waterchutes into Isshas cavern, 1 level BELOW the cisterns, dig a new tunnel linking the three drops from the three cisterns and leading directly east into Isshas cavern. Once the floodgates are confirmed to be working, remove the stairs and put our best masons to work flooring over the drops where the staircases used to be in the new tunnel. Don't forget to remove any stairs on the Cavern Side, as Issha wandering up into the mechanics and sitting on things would not be good.
When finished, water from the cisterns should flow from the cisterns, down 1 level then along the new tunnel east to Issha's Cavern, not straight down. This might prolong the life andentertainment value of goblins and with luck prevent any unfortunate high-pressure backwash flooding the control centre. Hopefully.
4) Put some grates
here. Issha might just destroy them in a huff but we can but try. Get a mason, on the way out, to brick up the stairs to stop any enterprising escape attempts.
5) Send Valter or someone to channel out the riverbank blocking the floodgate under the Great Tower from the river.
6) Make sure the pumps from Issha's are on. If they aren't, pull the north west lever
here so they are.
Now turn on the pumps in the Great Tower by pulling the south west lever.
Pray to Gembish, Rakust, Armok and whatever other gods you can think of and open the floodgate under the Great Tower by pulling the east lever.
Wait.
Water should be pumped up inside the Great Tower then dropped down into the tunnel system where it will surge through to the Abbey and out into four nice waterfalls over the Sacrificial Pit. This water will then drop down into Issha's Cavern, slowing and meandering along until it is pumped back up and out into the river.
Leave it running for a few months to check for leaks, as in some parts (such as over the under construction new dining hall) the water is under very high pressure. Health and Safety complained about this but no one knows who authorised them in the first place. There is a small chance that the water entering the system from the Great Tower will exceed that leaving it via Issha's Cavern, in which case just close the floodgate and/or turn off the pumps in the Great Tower again to avoid everything flooding and getting all muddy and elvish. If that happens, well, hydromancy was never my strong suit so perhaps just build another set of pumps at the end of Issha's Cavern?
It's very unlikely to happen anyway.
The chances are practically zero.
- Kazari.