Long have the dwarven people toiled beneath the earth, and within mountains, away from the light of the sun that others bask in so freely. Until one day, a plan came to a mechanic. He would cover the sky in glass, and live within a fortress in the sky amongst the greatest dwarves. Was he insane, or genius? Only history would tell.
Skyseal will be a bloodline fort with 2 long term goals: Construct a roof of glass over the entire sky, and a royal palace just beneath it, supported by a glass tower as high as can be made. The other goal, will be to prevent the filthy humans and elves from discovering this secret project, by making sure none of them leave alive after the tower is over 4 stories high.
The area I've selected is a 2x3 area across a cliff, with magma, red sand, and HFS. There is marble for flux, but likely little iron to be mined. There is no water.
I'm looking for 3 other (Preferably at least somewhat experienced, but primarily people with the time to spend on this) people to share this project with. Turns will be 1 year, and if someone can't complete their turn within a week they'll be replaced by a new recruit. No automated traps are to be used, with the exception of some cage traps for megabeast capture; only traps triggered by levers are allowed. Aside from this, there are no specific goals, I want this to be fairly open ended. Goblin-elf arenas, giant silver roads paving the landscape, engraving the entire cliffside, do whatevers oddities you want, just try to add at least a floor or two to the tower each year. In the long term, I'm envisioning a giant glass palace filled with masterwork furniture 20 z levels above the lesser dwarves who've immigrated to witness our glory.
So, who wants in? Pick out some skills and equipment and a name for the dwarf you want to represent you so I can get this baby started. There'll only 4 of us so I'll set up the last 3 with whatever we're missing. You can request a second dwarf's skills if you'd rather that than some equipment.
Cast so far:
Demos - Leader, mechanic and engraver.
Sav - Glass Chief -2nd turn
Vuntic- Seige Mechanic, in charge of the future dwarven death ray corps.
Dain - Mining Chief -3rd turn
- Slot open. -4th turn
Subject to change pending last dwarf's arrival:
Myra - Head chef and Booze mistress, to keep us afloat in truly decadent meals. Possibly mason as well if that doesn't get filled.
Ayla - Grower, carpenter, and lumberjack.
[ June 12, 2008: Message edited by: Stormlock ]