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Author Topic: the Dwarven Tournament - 1 round has started  (Read 20217 times)

Tigerbunny

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Re: the Dwarven Tournament - 1 round has started
« Reply #60 on: April 11, 2008, 01:45:00 pm »

oh hai  :)

Nice to see that people are interested.
Qualifications sounds interesting, but would be only usefull if there are more players.
I plan to make more tournaments if this runs okay.
So there will probably be a training thread, teambattles sound cool too.
But thats stuff for later times.

Actually I'm writing calculating n stuff but I doubt I'll finish today because of reallife. Sorry for that.
But everybody will get mails from Bunny this weekend. I swear!  ;)

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Sowelu

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Re: the Dwarven Tournament - 1 round has started
« Reply #61 on: April 11, 2008, 03:14:00 pm »

Removed because I'm being all offtopic.  :P

[ April 11, 2008: Message edited by: Sowelu ]

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Some things were made for one thing, for me / that one thing is the sea~
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Jamini

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Re: the Dwarven Tournament - 1 round has started
« Reply #62 on: April 11, 2008, 03:50:00 pm »

We demand our big update!
Or at least, request it.  :p
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Lemnx

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Re: the Dwarven Tournament - 1 round has started
« Reply #63 on: April 11, 2008, 04:26:00 pm »

Riot! Tip the wagon! Start chanting for updates!

:P

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Tigerbunny

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Re: the Dwarven Tournament - 1 round has started
« Reply #64 on: April 12, 2008, 05:27:00 am »

Greetings
I would have written a rpg-introduction, but StarkravingMad is in  his holidays.
The Tournamentregistration is over now. Welcome participants    :) Welcome Jurycolleagues too, though.

No rpg-introduction?    :(
Well...don't blame me for bad grammer    ;)

After the elimination, the tournament will look like this. Oh,... and no reclaims. Embark as often as you want.

code:
 _______________
|      |_______________
|_______________|    _______|_______
         |Winner Group A |_______________
_______________   |_______________|      |
|      |_______________|         |
|_______________|             _______|_______
                  |   Finalist 1   |
_______________            |_______________|   
|      |_______________         |      
|_______________|    _______|_______      |      
         |Winner Group B |_______________|      
_______________   |_______________|            
|      |_______________|               
|_______________|                  
                        
_______________                  
|      |_______________               
|_______________|    _______|_______            
         |Winner Group C |_______________      
_______________   |_______________|      |      
|      |_______________|         |      
|_______________|             _______|_______   
                  |   Finalist 2   |
_______________            |_______________|
|      |_______________         |
|_______________|    _______|_______      |
         |Winner Group D |_______________|
_______________   |_______________|   
|      |_______________|
|_______________|

_______________
|      |_______________
|_______________|    _______|_______
         |Winner Group E |_______________
_______________   |_______________|      |
|      |_______________|         |
|_______________|             _______|_______
                  |   Finalist 3   |
_______________            |_______________|
|      |_______________         |
|_______________|    _______|_______      |
         |Winner Group F |_______________|
_______________   |_______________|   
|      |_______________|
|_______________|



A final with three participants? Yep, it will me illustrated later.
So far, feel free to ask questions, I help if I can.

code:
Elimination-Embark-Evaluation
maximum is 100 points
maximumsize of location = 4x4
in a town                    -20 Points
Aquifer freezing              10 Points 1 Points per layer
Aquifer not freezing          20 Points 2 Points per layer
Magma below surface           10 Points
No magma anywhere             25 Points
Undead biome:                 10 Points
Unicorns?                     10 Points
Elephants?                    10 Points
Carp?                         10 Points
Has a cave                    10 Points
With a megabeast              10 Points
GCS                           10 Points each
Goblin fort                   15 Points
No trees                      30 points
No freshwater                 20 points
No water at all               40 points
No Soil                       10 Points
No Elves                      10 points
No Humans                     20 points

Additionally:

   prepared foodstocks   for every 100            1 point
   surely... BOOZE       for every 100              1 point
   architecture     for every 800            1 point
   Furniture        for every 7.000            1 point
   other objects         for every 10.000              1 point
   artifacts        for every    max 10           1 point
   proficients        for every   no recruits        9 points
   masters        for every   no wrestling       18 points
   champions        for every             23 points
   leg. siege op.     for every   max 5          20 points
   traps        for every 20   no stonefalltraps     1 point
   dwarfs (alive)        for every   max 100                1 point
   dwarfs (dead)     for every             -1 point
   satisfied nobles     for every   overall royal rooms    30 points
   power        for every 1000   must be used    10 points

If a soldiers is a siege op too, the better pointrate counts.
To count a Soldier must wear a full set of armor, a weapon and a backpack.
The material of the armor does not matter.
The most entertaining journal will be rewarded with a point.
42 points to anyone who finds the Ultimate Question of Life, the Universe, and Everything.
Kittens will be regarded with a point for every full dozen and a free packet of litter.


Achievements

Legendary Torturer
The player who creates the most innovative and creative deathtrap (doesn't really matter whether its for your citizens or intruders)
will be rewarded with a fell mood and an extraportion of backslapping and honor at the end of the tournament.
rewarded with 20 points.

Legendary Architect
The winner will be the Person who builds the most impressive 3D-model of any item in the game.
rewarded with 20 points.

Legendary Engraver
The most amazing 2d floorpainted picture(mosaik will be
rewarded with 20 points.



remember: losing is fun    ;)

hope I forgot nothing

[ April 12, 2008: Message edited by: Tigerbunny ]

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Akroma

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Re: the Dwarven Tournament - 1 round has started
« Reply #65 on: April 12, 2008, 05:41:00 am »

and how are we supposed to find out wether someone used the regional prospector or not ?
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Tigerbunny

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Re: the Dwarven Tournament - 1 round has started
« Reply #66 on: April 12, 2008, 05:46:00 am »

We only may ask for it. I believe on the honor of the contestans not to betray.   :)
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Lemnx

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Re: the Dwarven Tournament - 1 round has started
« Reply #67 on: April 12, 2008, 12:16:00 pm »

Good read...

You contestants better impress me!

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I3erent

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Re: the Dwarven Tournament - 1 round has started
« Reply #68 on: April 12, 2008, 03:15:00 pm »

so we can pick any location in the seed? Any size map we choose or?

And is their an ingame limit of 5 years? Or two real weeks.

[ April 12, 2008: Message edited by: I3erent ]

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Sowelu

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Re: the Dwarven Tournament - 1 round has started
« Reply #69 on: April 12, 2008, 03:29:00 pm »

Important question:  Are we allowed to turn off invaders in the init?  You said we can turn things off, but sieges don't really impact speed that much and they have a huge impact on gameplay.  Of course they also mean a lot of free stuff, but...
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Akroma

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Re: the Dwarven Tournament - 1 round has started
« Reply #70 on: April 12, 2008, 03:32:00 pm »

5 years in-game maximum, if you haven't finished 5 years in 14 days you will have to hand it in like it is.

also, good question

I'd say fortress management means also dealing with all threats, so ambushes and sieges stay

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I3erent

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Re: the Dwarven Tournament - 1 round has started
« Reply #71 on: April 12, 2008, 04:46:00 pm »

I never saw so many fortresses right next to each other!!!! Check the upper right corner of the map!

Damn I should read more.

[ April 12, 2008: Message edited by: I3erent ]

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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!

Sowelu

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Re: the Dwarven Tournament - 1 round has started
« Reply #72 on: April 12, 2008, 05:57:00 pm »

Could you please clarify this:

satisfied nobles     for every   overall royal rooms    30 points

I can interpret that in two different ways:  Either "Each noble who has all his needed rooms met with royal-class rooms is worth 30 points", or "A noble is worth 30 points for each room he is satisfied with".  I would have expected a third interpretation, "Each noble who has all his rooms met, regardless of quality as long as it is good enough for his requirements, is worth 30 points" but I'm not sure if that's quite right.

Also do appointed nobles count for this?  IE sheriff, manager etc. who have rooms but who aren't hereditary nobles.

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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Riemann

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Re: the Dwarven Tournament - 1 round has started
« Reply #73 on: April 13, 2008, 01:38:00 am »

Is it too late to get in on this? I would like to participate.
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Tigerbunny

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Re: the Dwarven Tournament - 1 round has started
« Reply #74 on: April 13, 2008, 04:49:00 am »

quote:
so we can pick any location in the seed? Any size map we choose or?
And is there an ingame limit of 5 years? Or two real weeks.  

You may pick any location you want, but not bigger than 4x4 squares.

As Akroma said maximum timelimit is 5 years. If you only reached 4,3 years when the 2 weeks are over, you can send us the fort for evaluation too though, the others just did have more time to get points though.

quote:
Are we allowed to turn off invaders in the init? You said we can turn things off, but sieges don't really impact speed that much and they have a hugeimpact on gameplay. Of course they also mean a lot of free stuff, but...  

If you decide to turn off invasions, you just would have less recources for getting points, especially the free exp. So I don't have a problem if you turn it off. Just ask yourself: "Do I get some positive effects out of this, the other won't get if they don't think on <insert>. And would I have problems if the others find some clues, which make them win against me if I don't think on them?"
I would ask you to play DF as it is, with weather, temperature n stuff, but you'll surely have your reasons.
Remember this is just a funcontest in a funforum of a funvideogame. So just let us have some fun  :)

quote:
satisfied nobles for every overall royal rooms 30 points

Yeah this may be a bit missunderstandingly.

You will get 30 points for every noble who is satisfied with everything (inspectable at <n> <enter> )
AND has the 4 types of rooms in royal quality. ( bed-, dining-, throneroom, and tomb)
This is to make sure nobody uses the exploit giving every noble the same extremely polished room.
Nobles are the Baron, Baronconsort, Hammerer, Taxcollector, Philosopher, Dungeonmaster, Mayor, and Captain of the Guard.
Organizer/Appraiser/Bookkeeper does not count because of another exploit.

Riemann you are in.  :)

Rulechange: At the end of the elimination 3 operators will get kicked out.

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