My digging's all done too... and I've lost some drink to thieving! Looks like I'd better get farming. Here's my new orders:
On z-1, dig a 2-wide passage for three tiles going south of the stockpiles (starting on the other side of those stairs). End it in a 4x4 room, and fill this room with two 2x4 farms. Set one of them to be year-round plump helmets (I'll use the other for pig tails later).
One the stone level, dig out a 3x3 area above and to the right of the stairs, and build a carpenter's workshop, build a bed, and put it in the bedroom. From the masonry, build 2 doors (put them in the entrances to the bedroom & dining room), 1 chair & table (put them next to each other in the dining room), 1 cabinet, and 1 coffer (put them in the bedroom). Assign the bedroom and dining room to Cobbles. Build a couple stone floodgates for later.
Once all this is done and the plump helmets are sown (if the season isn't over yet!), go to the craftdwarf's shop and make 10 obsidian short swords. If the obsidian runs low, expand the room's width by 4 or 5 tiles.
Finally, can I give general standing orders? That is, if at any time Cobbles has finished doing everything I've said, just set him on repeat making stone crafts, toys, and instruments in the workshop, occasionally suspending them to do farming.
This is pretty fun! I'm curious to see how it turns out!
[ April 13, 2008: Message edited by: AlmostEverywhere ]