I would like to add two Bauxite Stones to our list of imports, wherever we find them and whenever they are ready. They will be useful if we do find any ore in Lamid Beravuz for making a safe passageway to the magma. (Especially if a future release includes fluid pressure for magma.)
As for stocks... well...
Dig out the four hexes directly below the farms for a seed stockpile, like I mentioned before. Set the current top-left stockpile to accept only drinks and half of our barrels, and set the top-right stockpile to accept all other foodstuffs(but not pig tails!) and the other half of our barrels.
On level z-2 carve out two separate 3x3 rooms north of the hall leading to the main entryway. In the left one place a still and in the right one place a kitchen. On the south side carve out a 3x5 room next to my own and place a farmer's workshop and a stockpile that accepts only thread, cloth, and pig tails. Once that is completed extend another 3x3 room below it and make a clothier's shop.
On level z-3 make a 3x3 wood stockpile to the east of the furniture stockpile, and a 3x3 bone/shell/skull only stockpile to the east of the finished goods stockpile.
Also, when Cobbles sleeps have Rosa steal his pick and mine a shaft going to the second lowest Z-level. Once there she will carve out a 5x5x. Once done she will return the pick and smooth+engrave the walls (not the floor! just the walls!) of the chamber.
As for standing orders, have Rosa continue working in the carpenter's workshop. She should make a few bins (After everything else is done!) and do a little work farming and brewing in order to get our stockpiles full enough to support us for some time. After that she should return to smoothing the walls Lamid Beravuz.
[ April 16, 2008: Message edited by: Jamini ]